diff options
| -rw-r--r-- | autoload/space_vlaze/game.vim | 2 | ||||
| -rw-r--r-- | autoload/space_vlaze/life.vim | 28 | ||||
| -rw-r--r-- | autoload/space_vlaze/score.vim | 2 |
3 files changed, 31 insertions, 1 deletions
diff --git a/autoload/space_vlaze/game.vim b/autoload/space_vlaze/game.vim index 72594b7..da67c71 100644 --- a/autoload/space_vlaze/game.vim +++ b/autoload/space_vlaze/game.vim @@ -7,6 +7,7 @@ function! space_vlaze#game#Init() call space_vlaze#game#InitializeBoard() call space_vlaze#mappings#Initialize() call space_vlaze#score#Initialize() + call space_vlaze#life#Initialize() while s:loop ==# 1 sleep 50ms @@ -14,6 +15,7 @@ function! space_vlaze#game#Init() call space_vlaze#enemy#AddEnemiesToBoard() call space_vlaze#game#RenderBoard() call space_vlaze#score#RenderScore() + call space_vlaze#life#RenderLives() let s:ticks += 1 endwhile endfunction diff --git a/autoload/space_vlaze/life.vim b/autoload/space_vlaze/life.vim new file mode 100644 index 0000000..1d300bd --- /dev/null +++ b/autoload/space_vlaze/life.vim @@ -0,0 +1,28 @@ +function! space_vlaze#life#Initialize() + let s:lives = 3 +endfunction + + +function! space_vlaze#life#IncrementLives() + let s:lives += 1 +endfunction + + +function! space_vlaze#life#DecrementLives() + let s:lives -= 1 +endfunction + + +function! space_vlaze#life#RenderLives() + let lives_line = space_vlaze#game#BoardHeight() + 1 + let lives_display = '' + + let i = 0 + while i < s:lives + let lives_display .= space_vlaze#player#PlayerCharacter() . ' ' + + let i += 1 + endwhile + + call setline(lives_line, lives_display) +endfunction diff --git a/autoload/space_vlaze/score.vim b/autoload/space_vlaze/score.vim index a6d1684..612f02d 100644 --- a/autoload/space_vlaze/score.vim +++ b/autoload/space_vlaze/score.vim @@ -10,7 +10,7 @@ endfunction function! space_vlaze#score#RenderScore() - let score_line = space_vlaze#game#BoardHeight() + 1 + let score_line = space_vlaze#game#BoardHeight() + 2 call setline(score_line, 'Score: ' . s:score) endfunction |
