diff options
| author | Teddy Wing | 2015-10-07 04:17:14 -0400 |
|---|---|---|
| committer | Teddy Wing | 2015-10-07 04:17:14 -0400 |
| commit | bb54411c76a7765af8a06d15ee748251c2a1dcc4 (patch) | |
| tree | 6b36620c5898dc4086ab0aaf7fb51c809ec18d18 | |
| parent | 1a2cdf4bb9b233323d8d7ada63eeffffce6ebd1a (diff) | |
| download | vim-space-vlaze-bb54411c76a7765af8a06d15ee748251c2a1dcc4.tar.bz2 | |
Add lives
* Create life.vim to keep track of lives
* Players start with 3 lives
* Add increment and decrement functions for lives because they'll be
useful in the future (although there's a more immediate need for the
decrement function)
* Render lives at the bottom of the board
* Move the score line down so that it appears just below the life count
display
| -rw-r--r-- | autoload/space_vlaze/game.vim | 2 | ||||
| -rw-r--r-- | autoload/space_vlaze/life.vim | 28 | ||||
| -rw-r--r-- | autoload/space_vlaze/score.vim | 2 |
3 files changed, 31 insertions, 1 deletions
diff --git a/autoload/space_vlaze/game.vim b/autoload/space_vlaze/game.vim index 72594b7..da67c71 100644 --- a/autoload/space_vlaze/game.vim +++ b/autoload/space_vlaze/game.vim @@ -7,6 +7,7 @@ function! space_vlaze#game#Init() call space_vlaze#game#InitializeBoard() call space_vlaze#mappings#Initialize() call space_vlaze#score#Initialize() + call space_vlaze#life#Initialize() while s:loop ==# 1 sleep 50ms @@ -14,6 +15,7 @@ function! space_vlaze#game#Init() call space_vlaze#enemy#AddEnemiesToBoard() call space_vlaze#game#RenderBoard() call space_vlaze#score#RenderScore() + call space_vlaze#life#RenderLives() let s:ticks += 1 endwhile endfunction diff --git a/autoload/space_vlaze/life.vim b/autoload/space_vlaze/life.vim new file mode 100644 index 0000000..1d300bd --- /dev/null +++ b/autoload/space_vlaze/life.vim @@ -0,0 +1,28 @@ +function! space_vlaze#life#Initialize() + let s:lives = 3 +endfunction + + +function! space_vlaze#life#IncrementLives() + let s:lives += 1 +endfunction + + +function! space_vlaze#life#DecrementLives() + let s:lives -= 1 +endfunction + + +function! space_vlaze#life#RenderLives() + let lives_line = space_vlaze#game#BoardHeight() + 1 + let lives_display = '' + + let i = 0 + while i < s:lives + let lives_display .= space_vlaze#player#PlayerCharacter() . ' ' + + let i += 1 + endwhile + + call setline(lives_line, lives_display) +endfunction diff --git a/autoload/space_vlaze/score.vim b/autoload/space_vlaze/score.vim index a6d1684..612f02d 100644 --- a/autoload/space_vlaze/score.vim +++ b/autoload/space_vlaze/score.vim @@ -10,7 +10,7 @@ endfunction function! space_vlaze#score#RenderScore() - let score_line = space_vlaze#game#BoardHeight() + 1 + let score_line = space_vlaze#game#BoardHeight() + 2 call setline(score_line, 'Score: ' . s:score) endfunction |
