diff options
| author | Teddy Wing | 2015-10-04 22:44:44 -0400 | 
|---|---|---|
| committer | Teddy Wing | 2015-10-04 22:44:44 -0400 | 
| commit | 7a236fe1f4459cc07b851cd065f6a1405a4ce02c (patch) | |
| tree | 4835e1fb8ff0eeeb3c20321c11b29da8fd199ec7 /autoload/space_vlaze | |
| parent | e3cd1d5afa2938ce1cc7dea69a697407c051c0a3 (diff) | |
| download | vim-space-vlaze-7a236fe1f4459cc07b851cd065f6a1405a4ce02c.tar.bz2 | |
mappings.vim: Use ` ` instead of `<space>`
Because `nr2char` gives us an actual space character instead of
`<space>` as I had thought given the examples I had seen of it.
Diffstat (limited to 'autoload/space_vlaze')
| -rw-r--r-- | autoload/space_vlaze/mappings.vim | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/autoload/space_vlaze/mappings.vim b/autoload/space_vlaze/mappings.vim index 9194eb0..22c532a 100644 --- a/autoload/space_vlaze/mappings.vim +++ b/autoload/space_vlaze/mappings.vim @@ -24,7 +24,7 @@ function! space_vlaze#mappings#Listen()  		call space_vlaze#player#MoveUp()  	elseif c ==# 'l'  		call space_vlaze#player#MoveRight() -	elseif c ==# '\<space>' +	elseif c ==# ' '  		call space_vlaze#player#FireBlasters()  	endif  endfunction | 
