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| author | Teddy Wing | 2015-10-04 13:15:56 -0400 |
|---|---|---|
| committer | Teddy Wing | 2015-10-04 13:15:56 -0400 |
| commit | 9b09b6d8bacdc48858e82ce072fe8e33db8558a9 (patch) | |
| tree | 98152318f309a6d852eb255045066ba89d26cd8a /autoload/space_vlaze/mappings.vim | |
| parent | 70ae783d2d78cc9c7b79f044b999c0ee150cf595 (diff) | |
| download | vim-space-vlaze-9b09b6d8bacdc48858e82ce072fe8e33db8558a9.tar.bz2 | |
game.vim: Save player coordinates to script globals
These aren't constants so maybe they shouldn't be in all caps but wanted
an easy way to know the current coordinates of a player. This should
make player movement easier.
Diffstat (limited to 'autoload/space_vlaze/mappings.vim')
0 files changed, 0 insertions, 0 deletions
