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authorTeddy Wing2015-10-07 02:56:34 -0400
committerTeddy Wing2015-10-07 02:56:34 -0400
commit2223ed7b3a6f347457ba63eef378d071eb9e57e6 (patch)
tree1f842d93ce9e1a184d0f46696b4a1332a1761026 /autoload/space_vlaze/game.vim
parentdd70d247ec64d68188ba28a2a25ee02de82f8d8c (diff)
downloadvim-space-vlaze-2223ed7b3a6f347457ba63eef378d071eb9e57e6.tar.bz2
missile.vim: Stop missile when it hits an enemy
Instead of traversing the whole board and continuing to hit enemies along the way, ensure that missiles stop when they hit their first enemy. This restructures the loop such that each missile acts independently of the other three.
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