diff options
| -rw-r--r-- | autoload/space_vlaze/missile.vim | 27 | 
1 files changed, 19 insertions, 8 deletions
| diff --git a/autoload/space_vlaze/missile.vim b/autoload/space_vlaze/missile.vim index 95f4e94..f2facbf 100644 --- a/autoload/space_vlaze/missile.vim +++ b/autoload/space_vlaze/missile.vim @@ -1,15 +1,26 @@  " Fires all (4) missiles around an origin corrdinate (should be the player)  function! space_vlaze#missile#FireAll(y, x) -	let missiles_firing = 1 +	let left = 1 +	let bottom = 1 +	let top = 1 +	let right = 1 +	  	let i = 1 -	while missiles_firing -		let left = space_vlaze#missile#Move(a:y, a:x - i, 'left') -		let bottom = space_vlaze#missile#Move(a:y + i, a:x, 'bottom') -		let top = space_vlaze#missile#Move(a:y - i, a:x, 'top') -		let right = space_vlaze#missile#Move(a:y, a:x + i, 'right') +	while left || bottom || top || right +		if left +			let left = space_vlaze#missile#Move(a:y, a:x - i, 'left') +		endif +		 +		if bottom +			let bottom = space_vlaze#missile#Move(a:y + i, a:x, 'bottom') +		endif +		 +		if top +			let top = space_vlaze#missile#Move(a:y - i, a:x, 'top') +		endif -		if !(left || bottom || top || right) -			let missiles_firing = 0 +		if right +			let right = space_vlaze#missile#Move(a:y, a:x + i, 'right')  		endif  		sleep 20ms | 
