| Age | Commit message (Collapse) | Author |
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* Use a new, currently empty `Board#winner?` method as our loop
condition
* Add `Player#insignia` so we can print the correct player insignia
depending on who the current player is
* Print the board and a prompt for coordinates
* Switch the current player after a player finishes moving
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Also add `Board#update_cell` to facilitate player movement.
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Add an `initialize` method to get rid of our test errors and use the
constants we created in 231060de4c493a9c6ba3510a9be4d405517af5c6 when
creating new `Player`s.
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* main.rb will be what we use to run the game. Add some setup and an
idea for grabbing board coordinates to place a piece.
* Add empty Player class to represent Xes and Os
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