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2015-10-08doc/space_vlaze.txt: Change name of the system used in the storyTeddy Wing
Originally thought of Maize but had misspelled it as Maze. Was considering Maiz so as to not be so literal, then decided that a more French spelling looked nicer.
2015-10-08Add docsTeddy Wing
Write Vim help for the plugin including an introduction, information about the command and map provided, as well as gameplay instructions and maps. Also generate help tags.
2015-10-04doc/space_vlaze.txt: Change backstore to be more upbeatTeddy Wing
Change the backstory based on my Dad's recommendation that the enemy ships should be popcorn kernels. This makes the story more fun and weird and pacifistic. Another possible idea from my conversation with my parents is that the kernels could pop into popcorn when you hit them, and this would turn them into collectibles. Let's see if I have time to make that work.
2015-10-04doc/space_vlaze.txt: Add some backstoryTeddy Wing
Initial ideas for the backstory of the game.
2015-10-04Initial commit. Initial menu and board stateTeddy Wing
Setup layout and structure of the code. * Add a command and map to start the game * When the game is started, prompt for game start, help, or leaderboard * Create help file template (TODO) * On game start, initialise the board with spaces and a player character * Setup buffer locals on game start * Create various functions that we'll need coming up either as stubs or filled in with what they'll probably be.