aboutsummaryrefslogtreecommitdiffstats
path: root/autoload/space_vlaze/game.vim
AgeCommit message (Expand)Author
2015-10-08Save high scoresTeddy Wing
2015-10-08game#SetupWindow: Flesh out buffer settingsTeddy Wing
2015-10-08game#GameOver: Re-center "Game Over" textTeddy Wing
2015-10-07game#GameOver: Add a descriptive comment about what the math is forTeddy Wing
2015-10-07Create "Game Over" stateTeddy Wing
2015-10-07Add livesTeddy Wing
2015-10-07Increment score when enemies are destroyedTeddy Wing
2015-10-07game.vim: Create `ClearBoardCell` functionTeddy Wing
2015-10-05Add enemies to boardTeddy Wing
2015-10-04Add right missile (WIP)Teddy Wing
2015-10-04game.vim: Move `redraw!` into `RenderBoard()`Teddy Wing
2015-10-04Make player movement workTeddy Wing
2015-10-04Add player movement (WIP)Teddy Wing
2015-10-04game.vim: Save player coordinates to script globalsTeddy Wing
2015-10-04Connect in-game mappingsTeddy Wing
2015-10-04game#SetupBoard: Use constants to initialise player to middle of boardTeddy Wing
2015-10-04Initial commit. Initial menu and board stateTeddy Wing