diff options
| -rw-r--r-- | Resources/player-hit.wav | bin | 0 -> 17806 bytes | |||
| -rw-r--r-- | autoload/space_vlaze/audio.vim | 5 | ||||
| -rw-r--r-- | autoload/space_vlaze/enemy.vim | 1 | 
3 files changed, 6 insertions, 0 deletions
| diff --git a/Resources/player-hit.wav b/Resources/player-hit.wavBinary files differ new file mode 100644 index 0000000..4163496 --- /dev/null +++ b/Resources/player-hit.wav diff --git a/autoload/space_vlaze/audio.vim b/autoload/space_vlaze/audio.vim index 1f96b36..465a21b 100644 --- a/autoload/space_vlaze/audio.vim +++ b/autoload/space_vlaze/audio.vim @@ -20,6 +20,11 @@ function! space_vlaze#audio#PlayPlayerMove()  endfunction +function! space_vlaze#audio#PlayPlayerHit() +	call space_vlaze#audio#Play('player-hit.wav') +endfunction + +  function! space_vlaze#audio#PlayFireMissiles()  	call space_vlaze#audio#Play('fire.wav')  endfunction diff --git a/autoload/space_vlaze/enemy.vim b/autoload/space_vlaze/enemy.vim index c91abc3..f0e6f7a 100644 --- a/autoload/space_vlaze/enemy.vim +++ b/autoload/space_vlaze/enemy.vim @@ -88,6 +88,7 @@ function! space_vlaze#enemy#HandlePlayerCollision()  		\ space_vlaze#player#PlayerY(),  		\ space_vlaze#player#PlayerX())  		call space_vlaze#life#DecrementLives() +		call space_vlaze#audio#PlayPlayerHit()  	endif  endfunction | 
