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| author | Teddy Wing | 2015-10-04 14:31:34 -0400 |
|---|---|---|
| committer | Teddy Wing | 2015-10-04 14:31:34 -0400 |
| commit | 97a6dd3d97d3061351d732a3e3561b8e1e5eb76e (patch) | |
| tree | 50f9642f11ca4b8b848829cb5e1e841ce9de3fae /plugin | |
| parent | 69587e1338a2c54596b0c3bbeb414479368c6b7a (diff) | |
| download | vim-space-vlaze-97a6dd3d97d3061351d732a3e3561b8e1e5eb76e.tar.bz2 | |
Make player movement work
* Store player coordinates in `player.vim` instead of `game.vim` because
they belong to a player instead of the game/board so it makes more
sense to store them there.
* Remove old player functions from `game.vim`
* Update movement functions to ensure that they update the player
coordinates in addition to updating the board array
Diffstat (limited to 'plugin')
0 files changed, 0 insertions, 0 deletions
