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authorTeddy Wing2015-10-04 12:41:37 -0400
committerTeddy Wing2015-10-04 12:41:37 -0400
commit864b87d37a5c19e0445a3fb124ea154b201d5ae3 (patch)
treefd5c2f0cebd76b143f1ddbff093137871c8995ec /autoload/space_vlaze/player.vim
downloadvim-space-vlaze-864b87d37a5c19e0445a3fb124ea154b201d5ae3.tar.bz2
Initial commit. Initial menu and board state
Setup layout and structure of the code. * Add a command and map to start the game * When the game is started, prompt for game start, help, or leaderboard * Create help file template (TODO) * On game start, initialise the board with spaces and a player character * Setup buffer locals on game start * Create various functions that we'll need coming up either as stubs or filled in with what they'll probably be.
Diffstat (limited to 'autoload/space_vlaze/player.vim')
-rw-r--r--autoload/space_vlaze/player.vim3
1 files changed, 3 insertions, 0 deletions
diff --git a/autoload/space_vlaze/player.vim b/autoload/space_vlaze/player.vim
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+function! space_vlaze#player#PlayerCharacter()
+ return '◆'
+endfunction