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authorTeddy Wing2015-10-08 03:31:08 -0400
committerTeddy Wing2015-10-08 03:31:08 -0400
commit63568407c0e2e585305c99be968d55d3416e64fe (patch)
tree8e5df60c2ab6c14493d5060d3af1257d33a5183d
parent09db561ca2a016b5cefb07c9782c8f823e8e4e03 (diff)
downloadvim-space-vlaze-63568407c0e2e585305c99be968d55d3416e64fe.tar.bz2
menus#Start: Call `leaderboard#RenderLeaderboard()` on `l`
When pressing `l` call the new name of the function we're using to render the leaderboard as the original one I had put here was a stub.
-rw-r--r--autoload/space_vlaze/menus.vim2
1 files changed, 1 insertions, 1 deletions
diff --git a/autoload/space_vlaze/menus.vim b/autoload/space_vlaze/menus.vim
index 90af0bb..227ef65 100644
--- a/autoload/space_vlaze/menus.vim
+++ b/autoload/space_vlaze/menus.vim
@@ -6,7 +6,7 @@ function! space_vlaze#menus#Start()
if choice ==? 's'
call space_vlaze#game#Init()
elseif choice ==? 'l'
- call space_vlaze#leaderboard#Show()
+ call space_vlaze#leaderboard#RenderLeaderboard()
elseif choice ==? 'h'
call space_vlaze#help#Show()
endif