diff options
| author | Teddy Wing | 2015-10-15 17:12:25 -0400 |
|---|---|---|
| committer | Teddy Wing | 2015-10-15 17:14:45 -0400 |
| commit | 5df405214cdd9cbdc5de91c90b8ae6631007d496 (patch) | |
| tree | 09028f470a66965e17845155fb543a9567c7b4e0 | |
| parent | 00ac81b72bdb781ffa1784c505c58225ffd78ebc (diff) | |
| download | vim-space-vlaze-5df405214cdd9cbdc5de91c90b8ae6631007d496.tar.bz2 | |
Add CHANGELOG
Include information about the v0.0.1 release, copied from the v0.0.1 tag
message.
| -rw-r--r-- | CHANGELOG | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/CHANGELOG b/CHANGELOG new file mode 100644 index 0000000..aaab20d --- /dev/null +++ b/CHANGELOG @@ -0,0 +1,26 @@ +CHANGELOG +========= + +v0.0.1 (finalised 2015.10.08, released 2015.10.13): + Exclusive private alpha release, created as a present for Flashnotes + employees. + + Features: + * Player character that can move and fire missiles + * Enemy characters that spawn over time + * Player lives + * Basic scoring + * Missiles can defeat enemies and increment score + * Player-enemy collision reduces player life + * Leaderboard + * Help file documentation + + Missing desired features: + * Enemy movement + * Point multipliers + * Networked high scores + * Firing missiles blocks gameplay until all missiles disappear from the + board + * Enemies turn into popcorn pieces and stop moving when hit. These + disappear after a short amount of time but if enough are collected + they yield an extra life. |
