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| author | Teddy Wing | 2015-10-08 03:26:43 -0400 |
|---|---|---|
| committer | Teddy Wing | 2015-10-08 03:26:43 -0400 |
| commit | 300c1e989ac2e6ff9b8a2afe5ad71237d7882b78 (patch) | |
| tree | a45be20d61fe5093c93b03f4afc2c25a528a28d3 | |
| parent | 72efc690c20aa9ed05c27a75a77cd90e9cc72d77 (diff) | |
| download | vim-space-vlaze-300c1e989ac2e6ff9b8a2afe5ad71237d7882b78.tar.bz2 | |
leaderboard#RenderLeaderboard: Run window setup function from game.vim
Set the same buffer-local window settings that we set for the game so we
can control the look and workings of things.
| -rw-r--r-- | autoload/space_vlaze/leaderboard.vim | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/autoload/space_vlaze/leaderboard.vim b/autoload/space_vlaze/leaderboard.vim index 9136bc3..cc551e3 100644 --- a/autoload/space_vlaze/leaderboard.vim +++ b/autoload/space_vlaze/leaderboard.vim @@ -59,6 +59,7 @@ function! space_vlaze#leaderboard#RenderLeaderboard() let player_name = readfile(s:PLAYER_NAME_PATH) endif + call space_vlaze#game#SetupWindow() _ ____ ____ ___ ____ ____ ___ ____ ____ ____ ___ | |___ |__| | \ |___ |__/ |__] | | |__| |__/ | \ |
