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authorTeddy Wing2015-10-04 23:47:33 -0400
committerTeddy Wing2015-10-04 23:47:33 -0400
commit08bd09f0e6757412135e9e2b41a4644ab364ded9 (patch)
tree8c2af859ffa3098ee9392aac516c779c4ced99db
parent41664c76599332c7bec59d641151d4155be26364 (diff)
downloadvim-space-vlaze-08bd09f0e6757412135e9e2b41a4644ab364ded9.tar.bz2
missile.vim: Clear missile when it gets to edge of board
Remove missiles when they get to the end of the board. Otherwise they just stay there right before the end.
-rw-r--r--autoload/space_vlaze/missile.vim4
1 files changed, 2 insertions, 2 deletions
diff --git a/autoload/space_vlaze/missile.vim b/autoload/space_vlaze/missile.vim
index 68c4e24..6c94ca2 100644
--- a/autoload/space_vlaze/missile.vim
+++ b/autoload/space_vlaze/missile.vim
@@ -33,9 +33,9 @@ function! space_vlaze#missile#Move(y, x, direction)
let y -= 1
endif
+ call space_vlaze#missile#ClearMissile(a:y, a:x)
+
if space_vlaze#game#IsBoardCellEmpty(y, x)
- call space_vlaze#missile#ClearMissile(a:y, a:x)
-
call space_vlaze#game#SetBoardCell(
\ y,
\ x,