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 | require_relative 'board'
require_relative 'player'
board = Board.new
player_1 = Player.new('X', board)
player_2 = Player.new('O', board)
board.current_player = player_1
until board.winner
  coordinates = gets.chomp
  coordinates = board.transform_coordinates(coordinates)
  
  board.current_player.move(coordinates)
end
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