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authorTeddy Wing2015-04-14 18:40:47 -0400
committerTeddy Wing2015-04-14 18:40:47 -0400
commitda8707f50f40b325df86efaa26f821142c89662c (patch)
tree828b54e083323275af828d9377a9ded23408b2a5 /spec
parent07885399cb161c38244a9c8a564939c7b98bf4ba (diff)
downloadtic-tac-toe-da8707f50f40b325df86efaa26f821142c89662c.tar.bz2
Flesh out the game loop
* Use a new, currently empty `Board#winner?` method as our loop condition * Add `Player#insignia` so we can print the correct player insignia depending on who the current player is * Print the board and a prompt for coordinates * Switch the current player after a player finishes moving
Diffstat (limited to 'spec')
-rw-r--r--spec/board_spec.rb3
-rw-r--r--spec/player_spec.rb8
2 files changed, 11 insertions, 0 deletions
diff --git a/spec/board_spec.rb b/spec/board_spec.rb
index ae1bdd0..09f50e1 100644
--- a/spec/board_spec.rb
+++ b/spec/board_spec.rb
@@ -57,4 +57,7 @@ EOF
@board.instance_variable_get(:@board)[1][2].must_equal value
end
end
+
+ describe '#winner?' do
+ end
end
diff --git a/spec/player_spec.rb b/spec/player_spec.rb
index d33ac05..11bfd35 100644
--- a/spec/player_spec.rb
+++ b/spec/player_spec.rb
@@ -13,6 +13,14 @@ describe Player do
end
end
+ describe '#insignia' do
+ it 'must be the correct insignia' do
+ insignia = Player::INSIGNIAS[:o]
+ player = Player.new(insignia, Board.new)
+ player.insignia.must_equal insignia
+ end
+ end
+
describe '#move' do
before do
@board = Board.new