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# Todo:
# Konami code?
# Use find as a mode.
# Refactor visual/movement modes.
# This prevents printable characters from being passed through to the underlying page. It should, however,
# allow through chrome keyboard shortcuts. It's a keyboard-event backstop for visual mode and edit mode.
class SuppressPrintable extends Mode
constructor: (options = {}) ->
handler = (event) =>
if KeyboardUtils.isPrintable event
if event.type == "keydown"
# Completely suppress Backspace and Delete.
if event.keyCode in [ 8, 46 ]
@suppressEvent
else
DomUtils.suppressPropagation
@stopBubblingAndFalse
else
@suppressEvent
else
@stopBubblingAndTrue
super extend options,
keydown: handler
keypress: handler
keyup: handler
# This watches keyboard events and maintains @countPrefix as number keys and other keys are pressed.
class MaintainCount extends SuppressPrintable
constructor: (options) ->
super options
@countPrefix = ""
@countPrefixFactor = 1
@countPrefixFactor = @getCountPrefix options.initialCountPrefix if options.initialCountPrefix
@push
_name: "#{@id}/maintain-count"
keypress: (event) =>
@alwaysContinueBubbling =>
unless event.metaKey or event.ctrlKey or event.altKey
keyChar = String.fromCharCode event.charCode
@countPrefix =
if keyChar?.length == 1 and "0" <= keyChar <= "9" and @countPrefix + keyChar != "0"
@countPrefix + keyChar
else
""
# This handles both "d3w" and "3dw". Also, "3d2w" deletes six words.
getCountPrefix: (prefix = @countPrefix) ->
prefix = prefix.toString() if typeof prefix == "number"
count = @countPrefixFactor * if 0 < prefix?.length then parseInt prefix else 1
@countPrefix = ""
@countPrefixFactor = 1
count
# Some symbolic names for widely-used strings.
forward = "forward"
backward = "backward"
character = "character"
# This implements movement commands with count prefixes (using MaintainCount) for both visual mode and edit
# mode.
class Movement extends MaintainCount
opposite: forward: backward, backward: forward
copy: (text) ->
chrome.runtime.sendMessage handler: "copyToClipboard", data: text if text
paste: (callback) ->
chrome.runtime.sendMessage handler: "pasteFromClipboard", (response) -> callback response
# Return a value which changes whenever the selection changes, regardless of whether the selection is
# collapsed.
hashSelection: ->
[ @element?.selectionStart, @selection.toString().length ].join "/"
# Call a function; return true if the selection changed.
selectionChanged: (func) ->
before = @hashSelection(); func(); @hashSelection() != before
# Run a movement. The arguments can be one of the following forms:
# - "forward word" (one argument, a string)
# - [ "forward", "word" ] (one argument, not a string)
# - "forward", "word" (two arguments)
runMovement: (args...) ->
movement =
if typeof(args[0]) == "string" and args.length == 1
args[0].trim().split /\s+/
else
if args.length == 1 then args[0] else args[...2]
@selection.modify @alterMethod, movement...
# Run a sequence of movements, stopping if a movement fails to change the selection.
runMovements: (movements...) ->
for movement in movements
return false unless @selectionChanged => @runMovement movement
true
# Swap the anchor node/offset and the focus node/offset.
reverseSelection: ->
element = document.activeElement
if element and DomUtils.isEditable(element) and not element.isContentEditable
# Note(smblott). This implementation is unacceptably inefficient if the selection is large. We only use
# it if we have to. However, the normal method (below) does not work for input elements.
direction = @getDirection()
length = @selection.toString().length
@collapseSelectionToFocus()
@runMovement @opposite[direction], character for [0...length]
else
# Normal method.
direction = @getDirection()
original = @selection.getRangeAt(0).cloneRange()
range = original.cloneRange()
range.collapse direction == backward
@selection.removeAllRanges()
@selection.addRange range
which = if direction == forward then "start" else "end"
@selection.extend original["#{which}Container"], original["#{which}Offset"]
# Try to extend the selection one character in "direction". Return 1, -1 or 0, indicating whether the
# selection got bigger, or smaller, or is unchanged.
extendByOneCharacter: (direction) ->
length = @selection.toString().length
@selection.modify "extend", direction, character
@selection.toString().length - length
# Get the direction of the selection. The selection is "forward" if the focus is at or after the anchor,
# and "backward" otherwise.
# NOTE(smblott). Could be better, see: https://dom.spec.whatwg.org/#interface-range.
getDirection: ->
# Try to move the selection forward or backward, check whether it got bigger or smaller (then restore it).
for direction in [ forward, backward ]
if change = @extendByOneCharacter direction
@extendByOneCharacter @opposite[direction]
return if 0 < change then direction else @opposite[direction]
forward
# An approximation of the vim "w" movement; only ever used in the forward direction. The last two character
# movements allow us to also get to the end of the very-last word.
moveForwardWord: () ->
# First, move to the end of the preceding word...
if @runMovements "forward character", "backward word", "forward word"
# And then to the start of the following word...
@runMovements "forward word", "forward character", "backward character", "backward word"
collapseSelectionToAnchor: ->
if 0 < @selection.toString().length
@selection[if @getDirection() == backward then "collapseToEnd" else "collapseToStart"]()
collapseSelectionToFocus: ->
if 0 < @selection.toString().length
@selection[if @getDirection() == forward then "collapseToEnd" else "collapseToStart"]()
movements:
"l": "forward character"
"h": "backward character"
"j": "forward line"
"k": "backward line"
"e": "forward word"
"b": "backward word"
")": "forward sentence"
"(": "backward sentence"
"}": "forward paragraph"
"{": "backward paragraph"
"$": "forward lineboundary"
"0": "backward lineboundary"
"G": "forward documentboundary"
"g": "backward documentboundary"
"w": -> @moveForwardWord()
"Y": -> @selectLexicalEntity "lineboundary"
"o": -> @reverseSelection()
constructor: (options) ->
@selection = window.getSelection()
@movements = extend {}, @movements
@commands = {}
@keyQueue = ""
@keypressCount = 0
@yankedText = ""
super options
# Aliases.
@movements.B = @movements.b
@movements.W = @movements.w
if @options.singleMovementOnly
# This instance has been created just to run a single movement only and then yank the result.
@handleMovementKeyChar @options.singleMovementOnly
@yank()
return
@push
_name: "#{@id}/keypress"
keypress: (event) =>
@keypressCount += 1
unless event.metaKey or event.ctrlKey or event.altKey
@keyQueue += String.fromCharCode event.charCode
# We allow at most three characters for a command or movement mapping.
@keyQueue = @keyQueue.slice Math.max 0, @keyQueue.length - 3
# Try each possible multi-character keyChar sequence, from longest to shortest (e.g. with "abc", we
# try "abc", "bc" and "c").
for command in (@keyQueue[i..] for i in [0...@keyQueue.length])
if @movements[command] or @commands[command]
@selection = window.getSelection()
@keyQueue = ""
if @commands[command]
@commands[command].call @
@scrollIntoView()
return @suppressEvent
else if @movements[command]
@handleMovementKeyChar command
break unless @options.oneMovementOnly
@yank()
return @suppressEvent
@continueBubbling
handleMovementKeyChar: (keyChar) ->
count = @getCountPrefix()
if @movements[keyChar]
@protectClipboard =>
for [0...count]
switch typeof @movements[keyChar]
when "string" then @runMovement @movements[keyChar]
when "function" then @movements[keyChar].call @
@scrollIntoView()
# Yank the selection; always exits; returns the yanked text.
yank: (args = {}) ->
@yankedText = @selection.toString()
@selection.deleteFromDocument() if args.deleteFromDocument or @options.deleteFromDocument
console.log "yank:", @yankedText if @debug
message = @yankedText.replace /\s+/g, " "
length = @yankedText.length
message = message[...12] + "..." if 15 < length
plural = if length == 1 then "" else "s"
HUD.showForDuration "Yanked #{length} character#{plural}: \"#{message}\".", 2500
@options.onYank.call @, @yankedText if @options.onYank
@exit()
@yankedText
# Select a lexical entity, such as a word, a line, or a sentence. The entity should be a Chrome movement
# type, such as "word" or "lineboundary". This assumes that the selection is initially collapsed.
selectLexicalEntity: (entity) ->
@runMovement forward, entity
@selection.collapseToEnd()
@runMovement backward, entity
# Move the end of the preceding entity.
@runMovements [ backward, entity ], [ forward, entity ]
# Try to scroll the focus into view.
scrollIntoView: ->
@protectClipboard =>
if @element and DomUtils.isEditable @element
if @element.clientHeight < @element.scrollHeight
if @element.isContentEditable
# How do we do this? This case matters for gmail and Google's inbox.
else
position = if @getDirection() == backward then @element.selectionStart else @element.selectionEnd
coords = DomUtils.getCaretCoordinates @element, position
Scroller.scrollToPosition @element, coords.top, coords.left
else
elementWithFocus = @getElementWithFocus @selection
Scroller.scrollIntoView elementWithFocus if elementWithFocus
# Adapted from: http://roysharon.com/blog/37.
# I have no idea how this works (smblott, 2015/1/22).
# The intention is to find the element containing the focus. That's the element we need to scroll into
# view.
getElementWithFocus: (selection) ->
r = t = selection.getRangeAt 0
if selection.type == "Range"
r = t.cloneRange()
r.collapse @getDirection() == backward
t = r.startContainer
t = t.childNodes[r.startOffset] if t.nodeType == 1
o = t
o = o.previousSibling while o and o.nodeType != 1
t = o || t?.parentNode
t
class VisualMode extends Movement
constructor: (options = {}) ->
@selection = window.getSelection()
@alterMethod = "extend"
switch @selection.type
when "None"
unless @establishInitialSelection()
HUD.showForDuration "Create a selection before entering visual mode.", 2500
return
when "Caret"
# Try to start with a visible selection.
@extendByOneCharacter(forward) or @extendByOneCharacter backward unless options.editModeParent
@scrollIntoView() if @selection.type == "Range"
defaults =
name: "visual"
badge: "V"
singleton: VisualMode
exitOnEscape: true
super extend defaults, options
unless @options.oneMovementOnly
extend @commands,
"V": -> new VisualLineMode
"y": -> @yank()
# "P" and "p" to copy-and-go (but not under edit mode).
unless @options.editModeParent
do =>
yankAndOpenAsUrl = (handler) =>
chrome.runtime.sendMessage handler: handler, url: @yank()
extend @commands,
"p": -> yankAndOpenAsUrl "openUrlInCurrentTab"
"P": -> yankAndOpenAsUrl "openUrlInNewTab"
# Additional commands when run under edit mode.
if @options.editModeParent and not @options.oneMovementOnly
extend @commands,
"c": -> @yank deleteFromDocument: true; @options.editModeParent.enterInsertMode()
"x": -> @yank deleteFromDocument: true
"d": -> @yank deleteFromDocument: true
# For "yy".
if @options.yYanksLine
@commands.y = ->
if @keypressCount == 1
@selectLexicalEntity "lineboundary"
@yank()
# For "dd".
if @options.dYanksLine
@commands.d = ->
if @keypressCount == 1
@selectLexicalEntity "lineboundary"
@yank deleteFromDocument: true
# For "daw", "das", "dap", "caw", "cas", "cap".
if @options.oneMovementOnly
@commands.a = ->
if @keypressCount == 1
for entity in [ "word", "sentence", "paragraph" ]
do (entity) => @movements[entity.charAt 0] = -> @selectLexicalEntity entity
unless @options.editModeParent
@installFindMode()
# Grab the initial clipboard contents. We'll try to keep them intact until we get an explicit yank.
@clipboardContents = ""
@paste (text) =>
@clipboardContents = text if text
#
# End of VisualMode constructor.
protectClipboard: (func) ->
func()
@copy @clipboardContents if @clipboardContents
copy: (text) ->
super @clipboardContents = text
exit: (event, target) ->
@collapseSelectionToAnchor() if @yankedText or @options.editModeParent
unless @options.editModeParent
# Don't leave the user in insert mode just because they happen to have selected text within an input
# element.
if document.activeElement and DomUtils.isEditable document.activeElement
document.activeElement.blur()
super event, target
# Copying the yanked text to the clipboard must be the very last thing we do, because other operations
# (like collapsing the selection) interfere with the clipboard.
@copy @yankedText if @yankedText
installFindMode: ->
previousFindRange = null
executeFind = (findBackwards) =>
query = getFindModeQuery()
if query
caseSensitive = Utils.hasUpperCase query
@protectClipboard =>
initialRange = @selection.getRangeAt(0).cloneRange()
direction = @getDirection()
# Start by re-selecting the previous match, if any. This tells Chrome where to start from.
if previousFindRange
@selection.removeAllRanges()
@selection.addRange previousFindRange
window.find query, caseSensitive, findBackwards, true, false, true, false
previousFindRange = newFindRange = @selection.getRangeAt(0).cloneRange()
# FIXME(smblott). What if there were no matches?
# Now, install a range from the original selection to the new match.
range = document.createRange()
which = if direction == forward then "start" else "end"
range.setStart initialRange["#{which}Container"], initialRange["#{which}Offset"]
range.setEnd newFindRange.endContainer, newFindRange.endOffset
@selection.removeAllRanges()
@selection.addRange range
# If we're going backwards (or if the election ended up empty), then extend the selection again,
# this time to include the match itself.
if @getDirection() == backward or @selection.toString().length == 0
range.setStart newFindRange.startContainer, newFindRange.startOffset
@selection.removeAllRanges()
@selection.addRange range
extend @movements,
"n": -> executeFind false
"N": -> executeFind true
establishInitialSelection: ->
nodes = document.createTreeWalker document.body, NodeFilter.SHOW_TEXT
while node = nodes.nextNode()
# Try not to pick really small nodes. They're likely to be part of a banner.
if node.nodeType == 3 and 50 <= node.data.trim().length
element = node.parentElement
if DomUtils.getVisibleClientRect(element) and not DomUtils.isEditable element
range = document.createRange()
text = node.data
trimmed = text.replace /^\s+/, ""
offset = text.length - trimmed.length
range.setStart node, offset
range.setEnd node, offset + 1
@selection.removeAllRanges()
@selection.addRange range
@scrollIntoView()
return true
false
class VisualLineMode extends VisualMode
constructor: (options = {}) ->
options.name ||= "visual/line"
super options
unless @selection?.type == "None"
initialDirection = @getDirection()
for direction in [ initialDirection, @opposite[initialDirection] ]
@runMovement direction, "lineboundary"
@reverseSelection()
handleMovementKeyChar: (keyChar) ->
super keyChar
@runMovement @getDirection(), "lineboundary"
class EditMode extends Movement
constructor: (options = {}) ->
@element = document.activeElement
@alterMethod = "move"
return unless @element and DomUtils.isEditable @element
defaults =
name: "edit"
badge: "E"
exitOnEscape: true
exitOnBlur: @element
super extend defaults, options
extend @commands,
"i": -> @enterInsertMode()
"a": -> @enterInsertMode()
"A": -> @runMovement "forward lineboundary"; @enterInsertMode()
"o": -> @openLine forward
"O": -> @openLine backward
"p": -> @pasteClipboard forward
"P": -> @pasteClipboard backward
"v": -> @launchSubMode VisualMode
"Y": -> @enterVisualModeForMovement singleMovementOnly: "Y"
"x": -> @enterVisualModeForMovement singleMovementOnly: "h", deleteFromDocument: true
"y": -> @enterVisualModeForMovement yYanksLine: true
"d": -> @enterVisualModeForMovement deleteFromDocument: true, dYanksLine: true
"c": -> @enterVisualModeForMovement deleteFromDocument: true, onYank: => @enterInsertMode()
"D": -> @enterVisualModeForMovement singleMovementOnly: "$", deleteFromDocument: true
"C": -> @enterVisualModeForMovement singleMovementOnly: "$", deleteFromDocument: true, onYank: => @enterInsertMode()
# Disabled as potentially confusing.
# # If the input is empty, then enter insert mode immediately
# unless @element.isContentEditable
# if @element.value.trim() == ""
# @enterInsertMode()
# HUD.showForDuration "Input empty, entered insert mode directly.", 3500
enterVisualModeForMovement: (options = {}) ->
@launchSubMode VisualMode, extend options,
badge: "M"
initialCountPrefix: @getCountPrefix()
oneMovementOnly: true
enterInsertMode: () ->
@launchSubMode InsertMode,
exitOnEscape: true
targetElement: @options.targetElement
launchSubMode: (mode, options = {}) ->
@lastSubMode =
mode: mode
instance: Mode.cloneMode mode, extend options, editModeParent: @
pasteClipboard: (direction) ->
@paste (text) =>
DomUtils.simulateTextEntry @element, text if text
openLine: (direction) ->
@runMovement direction, "lineboundary"
@enterInsertMode()
DomUtils.simulateTextEntry @element, "\n"
@runMovement "backward character" if direction == backward
# Backup the clipboard, then call a function (which may affect the selection text, and hence the
# clipboard too), then restore the clipboard.
protectClipboard: do ->
locked = false
clipboard = ""
(func) ->
if locked
func()
else
locked = true
@paste (text) =>
clipboard = text
func()
@copy clipboard
locked = false
exit: (event, target) ->
super event, target
lastSubMode =
if @lastSubMode?.instance.modeIsActive
@lastSubMode.instance.exit event, target
@lastSubMode
if event?.type == "keydown" and KeyboardUtils.isEscape event
if target? and DomUtils.isDOMDescendant @element, target
@element.blur()
if event?.type == "blur"
new SuspendedEditMode @options, lastSubMode
# In edit mode, the input blurs if the user changes tabs or clicks outside of the element. In the former
# case, the user expects to remain in edit mode when they return. In the latter case, they may just be
# copying some text with the mouse/Ctrl-C, and again they expect to remain in edit mode. SuspendedEditMode
# monitors various events and tries to either exit completely or re-enter edit mode, as appropriate.
class SuspendedEditMode extends Mode
constructor: (editModeOptions, lastSubMode = null) ->
super
name: "suspended-edit"
singleton: editModeOptions.singleton
@push
_name: "#{@id}/monitor"
focus: (event) =>
@alwaysContinueBubbling =>
if event?.target == editModeOptions.targetElement
console.log "#{@id}: reactivating edit mode" if @debug
editMode = Mode.cloneMode EditMode, editModeOptions
if lastSubMode
editMode.launchSubMode lastSubMode.mode, lastSubMode.instance.options
keypress: (event) =>
@alwaysContinueBubbling =>
@exit() unless event.metaKey or event.ctrlKey or event.altKey
root = exports ? window
root.VisualMode = VisualMode
root.VisualLineMode = VisualLineMode
root.EditMode = EditMode
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