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|
#
# The main modes defined here are:
# - VisualMode
# - VisualLineMode
# - CaretMode
#
# SuppressPrintable and CountPrefix are shared utility base classes.
# Movement is a shared vim-like movement base class.
#
# The class inheritance hierarchy is:
# - Mode, SuppressPrintable, CountPrefix, Movement, [ VisualMode | CaretMode ]
# - Mode, SuppressPrintable, CountPrefix, Movement, VisualMode, VisualLineMode
#
# The possible mode states are:
# - ..., VisualMode
# - ..., VisualLineMode
# - ..., CaretMode
# - ..., VisualMode, FindMode
# - ..., VisualLineMode, FindMode
# - ..., CaretMode, FindMode
#
# This prevents printable characters from being passed through to underlying modes or the underlying page.
class SuppressPrintable extends Mode
constructor: (options = {}) ->
handler = (event) =>
return @stopBubblingAndTrue if not KeyboardUtils.isPrintable event
return @suppressEvent if event.type != "keydown"
# Completely suppress Backspace and Delete, they change the selection.
return @suppressEvent if event.keyCode in [ keyCodes.backspace, keyCodes.deleteKey ]
# Suppress propagation (but not preventDefault) for keydown, printable events.
DomUtils.suppressPropagation event
@stopBubblingAndFalse
super extend options, keydown: handler, keypress: handler, keyup: handler
# This monitors keypresses and maintains the count prefix.
class CountPrefix extends SuppressPrintable
constructor: (options) ->
@countPrefix = ""
# This is an initial multiplier for the first count.
@countPrefixFactor = options.initialCountPrefix || 1
super options
@push
_name: "#{@id}/count-prefix"
keypress: (event) =>
@alwaysContinueBubbling =>
unless event.metaKey or event.ctrlKey or event.altKey
keyChar = String.fromCharCode event.charCode
@countPrefix =
if keyChar.length == 1 and "0" <= keyChar <= "9" and @countPrefix + keyChar != "0"
@countPrefix + keyChar
else
""
getCountPrefix: ->
count = @countPrefixFactor * (if 0 < @countPrefix.length then parseInt @countPrefix else 1)
@countPrefix = ""; @countPrefixFactor = 1
count
# Symbolic names for some common strings.
forward = "forward"
backward = "backward"
character = "character"
word = "word"
line = "line"
sentence = "sentence"
paragraph = "paragraph"
vimword = "vimword"
lineboundary= "lineboundary"
# This implements vim-like movements, and includes quite a number of gereral utility methods.
class Movement extends CountPrefix
opposite: forward: backward, backward: forward
# Paste from clipboard.
paste: (callback) ->
chrome.runtime.sendMessage handler: "pasteFromClipboard", (response) -> callback response
# Copy to clipboard.
copy: (text, isFinalUserCopy = false) ->
chrome.runtime.sendMessage handler: "copyToClipboard", data: text
# If isFinalUserCopy is set, then we're copying the final text selected by the user (and exiting).
# However, @protectClipboard may later try to restore the original clipboard contents. Therefore, we
# disable copy so that subsequent copies do not propagate.
@copy = (->) if isFinalUserCopy
# This is used whenever manipulating the selection may, as a side effect, change the clipboard's contents.
# We restore the original clipboard contents when we're done. May be asynchronous. We use a lock so that
# calls can be nested.
protectClipboard: do ->
locked = false
(func) ->
if locked then func()
else
locked = true
@paste (text) =>
func(); @copy text; locked = false
# Replace the current mode with another. For example, replace caret mode with visual mode, or replace visual
# mode with visual-line mode.
changeMode: (mode, options = {}) ->
@exit()
new mode options
# Return the character following (to the right of) the focus, and leave the selection unchanged. Returns
# undefined if no such character exists.
getNextForwardCharacter: ->
beforeText = @selection.toString()
if beforeText.length == 0 or @getDirection() == forward
@selection.modify "extend", forward, character
afterText = @selection.toString()
if beforeText != afterText
@selection.modify "extend", backward, character
afterText[afterText.length - 1]
else
beforeText[0] # Existing range selection is backwards.
# As above, but backwards.
getNextBackwardCharacter: ->
beforeText = @selection.toString()
if beforeText.length == 0 or @getDirection() == backward
@selection.modify "extend", backward, character
afterText = @selection.toString()
if beforeText != afterText
@selection.modify "extend", forward, character
afterText[0]
else
beforeText[beforeText.length - 1] # Existing range selection is forwards.
# Test whether the character following the focus is a word character (and leave the selection unchanged).
nextCharacterIsWordCharacter: do ->
regexp = null
->
# This regexp matches "word" characters (apparently in any language).
# From http://stackoverflow.com/questions/150033/regular-expression-to-match-non-english-characters
regexp || = /[_0-9\u0041-\u005A\u0061-\u007A\u00AA\u00B5\u00BA\u00C0-\u00D6\u00D8-\u00F6\u00F8-\u02C1\u02C6-\u02D1\u02E0-\u02E4\u02EC\u02EE\u0370-\u0374\u0376\u0377\u037A-\u037D\u0386\u0388-\u038A\u038C\u038E-\u03A1\u03A3-\u03F5\u03F7-\u0481\u048A-\u0527\u0531-\u0556\u0559\u0561-\u0587\u05D0-\u05EA\u05F0-\u05F2\u0620-\u064A\u066E\u066F\u0671-\u06D3\u06D5\u06E5\u06E6\u06EE\u06EF\u06FA-\u06FC\u06FF\u0710\u0712-\u072F\u074D-\u07A5\u07B1\u07CA-\u07EA\u07F4\u07F5\u07FA\u0800-\u0815\u081A\u0824\u0828\u0840-\u0858\u08A0\u08A2-\u08AC\u0904-\u0939\u093D\u0950\u0958-\u0961\u0971-\u0977\u0979-\u097F\u0985-\u098C\u098F\u0990\u0993-\u09A8\u09AA-\u09B0\u09B2\u09B6-\u09B9\u09BD\u09CE\u09DC\u09DD\u09DF-\u09E1\u09F0\u09F1\u0A05-\u0A0A\u0A0F\u0A10\u0A13-\u0A28\u0A2A-\u0A30\u0A32\u0A33\u0A35\u0A36\u0A38\u0A39\u0A59-\u0A5C\u0A5E\u0A72-\u0A74\u0A85-\u0A8D\u0A8F-\u0A91\u0A93-\u0AA8\u0AAA-\u0AB0\u0AB2\u0AB3\u0AB5-\u0AB9\u0ABD\u0AD0\u0AE0\u0AE1\u0B05-\u0B0C\u0B0F\u0B10\u0B13-\u0B28\u0B2A-\u0B30\u0B32\u0B33\u0B35-\u0B39\u0B3D\u0B5C\u0B5D\u0B5F-\u0B61\u0B71\u0B83\u0B85-\u0B8A\u0B8E-\u0B90\u0B92-\u0B95\u0B99\u0B9A\u0B9C\u0B9E\u0B9F\u0BA3\u0BA4\u0BA8-\u0BAA\u0BAE-\u0BB9\u0BD0\u0C05-\u0C0C\u0C0E-\u0C10\u0C12-\u0C28\u0C2A-\u0C33\u0C35-\u0C39\u0C3D\u0C58\u0C59\u0C60\u0C61\u0C85-\u0C8C\u0C8E-\u0C90\u0C92-\u0CA8\u0CAA-\u0CB3\u0CB5-\u0CB9\u0CBD\u0CDE\u0CE0\u0CE1\u0CF1\u0CF2\u0D05-\u0D0C\u0D0E-\u0D10\u0D12-\u0D3A\u0D3D\u0D4E\u0D60\u0D61\u0D7A-\u0D7F\u0D85-\u0D96\u0D9A-\u0DB1\u0DB3-\u0DBB\u0DBD\u0DC0-\u0DC6\u0E01-\u0E30\u0E32\u0E33\u0E40-\u0E46\u0E81\u0E82\u0E84\u0E87\u0E88\u0E8A\u0E8D\u0E94-\u0E97\u0E99-\u0E9F\u0EA1-\u0EA3\u0EA5\u0EA7\u0EAA\u0EAB\u0EAD-\u0EB0\u0EB2\u0EB3\u0EBD\u0EC0-\u0EC4\u0EC6\u0EDC-\u0EDF\u0F00\u0F40-\u0F47\u0F49-\u0F6C\u0F88-\u0F8C\u1000-\u102A\u103F\u1050-\u1055\u105A-\u105D\u1061\u1065\u1066\u106E-\u1070\u1075-\u1081\u108E\u10A0-\u10C5\u10C7\u10CD\u10D0-\u10FA\u10FC-\u1248\u124A-\u124D\u1250-\u1256\u1258\u125A-\u125D\u1260-\u1288\u128A-\u128D\u1290-\u12B0\u12B2-\u12B5\u12B8-\u12BE\u12C0\u12C2-\u12C5\u12C8-\u12D6\u12D8-\u1310\u1312-\u1315\u1318-\u135A\u1380-\u138F\u13A0-\u13F4\u1401-\u166C\u166F-\u167F\u1681-\u169A\u16A0-\u16EA\u1700-\u170C\u170E-\u1711\u1720-\u1731\u1740-\u1751\u1760-\u176C\u176E-\u1770\u1780-\u17B3\u17D7\u17DC\u1820-\u1877\u1880-\u18A8\u18AA\u18B0-\u18F5\u1900-\u191C\u1950-\u196D\u1970-\u1974\u1980-\u19AB\u19C1-\u19C7\u1A00-\u1A16\u1A20-\u1A54\u1AA7\u1B05-\u1B33\u1B45-\u1B4B\u1B83-\u1BA0\u1BAE\u1BAF\u1BBA-\u1BE5\u1C00-\u1C23\u1C4D-\u1C4F\u1C5A-\u1C7D\u1CE9-\u1CEC\u1CEE-\u1CF1\u1CF5\u1CF6\u1D00-\u1DBF\u1E00-\u1F15\u1F18-\u1F1D\u1F20-\u1F45\u1F48-\u1F4D\u1F50-\u1F57\u1F59\u1F5B\u1F5D\u1F5F-\u1F7D\u1F80-\u1FB4\u1FB6-\u1FBC\u1FBE\u1FC2-\u1FC4\u1FC6-\u1FCC\u1FD0-\u1FD3\u1FD6-\u1FDB\u1FE0-\u1FEC\u1FF2-\u1FF4\u1FF6-\u1FFC\u2071\u207F\u2090-\u209C\u2102\u2107\u210A-\u2113\u2115\u2119-\u211D\u2124\u2126\u2128\u212A-\u212D\u212F-\u2139\u213C-\u213F\u2145-\u2149\u214E\u2183\u2184\u2C00-\u2C2E\u2C30-\u2C5E\u2C60-\u2CE4\u2CEB-\u2CEE\u2CF2\u2CF3\u2D00-\u2D25\u2D27\u2D2D\u2D30-\u2D67\u2D6F\u2D80-\u2D96\u2DA0-\u2DA6\u2DA8-\u2DAE\u2DB0-\u2DB6\u2DB8-\u2DBE\u2DC0-\u2DC6\u2DC8-\u2DCE\u2DD0-\u2DD6\u2DD8-\u2DDE\u2E2F\u3005\u3006\u3031-\u3035\u303B\u303C\u3041-\u3096\u309D-\u309F\u30A1-\u30FA\u30FC-\u30FF\u3105-\u312D\u3131-\u318E\u31A0-\u31BA\u31F0-\u31FF\u3400-\u4DB5\u4E00-\u9FCC\uA000-\uA48C\uA4D0-\uA4FD\uA500-\uA60C\uA610-\uA61F\uA62A\uA62B\uA640-\uA66E\uA67F-\uA697\uA6A0-\uA6E5\uA717-\uA71F\uA722-\uA788\uA78B-\uA78E\uA790-\uA793\uA7A0-\uA7AA\uA7F8-\uA801\uA803-\uA805\uA807-\uA80A\uA80C-\uA822\uA840-\uA873\uA882-\uA8B3\uA8F2-\uA8F7\uA8FB\uA90A-\uA925\uA930-\uA946\uA960-\uA97C\uA984-\uA9B2\uA9CF\uAA00-\uAA28\uAA40-\uAA42\uAA44-\uAA4B\uAA60-\uAA76\uAA7A\uAA80-\uAAAF\uAAB1\uAAB5\uAAB6\uAAB9-\uAABD\uAAC0\uAAC2\uAADB-\uAADD\uAAE0-\uAAEA\uAAF2-\uAAF4\uAB01-\uAB06\uAB09-\uAB0E\uAB11-\uAB16\uAB20-\uAB26\uAB28-\uAB2E\uABC0-\uABE2\uAC00-\uD7A3\uD7B0-\uD7C6\uD7CB-\uD7FB\uF900-\uFA6D\uFA70-\uFAD9\uFB00-\uFB06\uFB13-\uFB17\uFB1D\uFB1F-\uFB28\uFB2A-\uFB36\uFB38-\uFB3C\uFB3E\uFB40\uFB41\uFB43\uFB44\uFB46-\uFBB1\uFBD3-\uFD3D\uFD50-\uFD8F\uFD92-\uFDC7\uFDF0-\uFDFB\uFE70-\uFE74\uFE76-\uFEFC\uFF21-\uFF3A\uFF41-\uFF5A\uFF66-\uFFBE\uFFC2-\uFFC7\uFFCA-\uFFCF\uFFD2-\uFFD7\uFFDA-\uFFDC]/
regexp.test @getNextForwardCharacter()
# Run a movement. This is the core movement method, all movements happen here. For convenience, the
# following three argument forms are supported:
# @runMovement "forward word"
# @runMovement [ "forward", "word" ]
# @runMovement "forward", "word"
#
# The granularities are word, "character", "line", "lineboundary", "sentence" and "paragraph". In addition,
# we implement the pseudo granularity "vimword", which implements vim-like word movement (for "w").
#
runMovement: (args...) ->
# Normalize the various argument forms.
[ direction, granularity ] =
if typeof(args[0]) == "string" and args.length == 1
args[0].trim().split /\s+/
else
if args.length == 1 then args[0] else args[...2]
# Native word movements behave differently on Linux and Windows, see #1441. So we implement some of them
# character-by-character.
if granularity == vimword and direction == forward
while @nextCharacterIsWordCharacter()
return unless @runMovements [ forward, character ]
while @getNextForwardCharacter() and not @nextCharacterIsWordCharacter()
return unless @runMovements [ forward, character ]
else if granularity == vimword
@selection.modify @alterMethod, backward, word
# As above, we implement this character-by-character to get consistent behavior on Windows and Linux.
if granularity == word and direction == forward
while @getNextForwardCharacter() and not @nextCharacterIsWordCharacter()
return unless @runMovements [ forward, character ]
while @nextCharacterIsWordCharacter()
return unless @runMovements [ forward, character ]
else
@selection.modify @alterMethod, direction, granularity
# Return a simple camparable value which depends on various aspects of the selection. This is used to
# detect, after a movement, whether the selection has changed.
hashSelection: (debug) ->
range = @selection.getRangeAt(0)
[ @element?.selectionStart, @selection.toString().length, range.anchorOffset, range.focusOffset,
@selection.extentOffset, @selection.baseOffset ].join "/"
# Call a function; return true if the selection changed, false otherwise.
selectionChanged: (func) ->
before = @hashSelection(); func(); @hashSelection() != before
# Run a sequence of movements, stopping if a movement fails to change the selection.
runMovements: (movements...) ->
for movement in movements
return false unless @selectionChanged => @runMovement movement
true
# Swap the anchor node/offset and the focus node/offset. This allows us to work with both ends of the
# selection, and implements "o" for visual mode.
reverseSelection: ->
direction = @getDirection()
element = document.activeElement
if element and DomUtils.isEditable(element) and not element.isContentEditable
# Note(smblott). This implementation is unacceptably expensive if the selection is large. We only use
# it here because the normal method (below) does not work for simple text inputs.
length = @selection.toString().length
@collapseSelectionToFocus()
@runMovement @opposite[direction], character for [0...length]
else
# Normal method (efficient).
original = @selection.getRangeAt(0).cloneRange()
range = original.cloneRange()
range.collapse direction == backward
@setSelectionRange range
which = if direction == forward then "start" else "end"
@selection.extend original["#{which}Container"], original["#{which}Offset"]
# Try to extend the selection one character in direction. Return positive, negative or 0, indicating
# whether the selection got bigger, or smaller, or is unchanged.
extendByOneCharacter: (direction) ->
length = @selection.toString().length
@selection.modify "extend", direction, character
@selection.toString().length - length
# Get the direction of the selection. The selection is "forward" if the focus is at or after the anchor,
# and "backward" otherwise.
# NOTE(smblott). This could be better, see: https://dom.spec.whatwg.org/#interface-range (however, that
# probably wouldn't work for text inputs).
getDirection: ->
# Try to move the selection forward or backward, check whether it got bigger or smaller (then restore it).
for direction in [ forward, backward ]
if change = @extendByOneCharacter direction
@extendByOneCharacter @opposite[direction]
return if 0 < change then direction else @opposite[direction]
forward
collapseSelectionToAnchor: ->
if 0 < @selection.toString().length
@selection[if @getDirection() == backward then "collapseToEnd" else "collapseToStart"]()
collapseSelectionToFocus: ->
if 0 < @selection.toString().length
@selection[if @getDirection() == forward then "collapseToEnd" else "collapseToStart"]()
setSelectionRange: (range) ->
@selection.removeAllRanges()
@selection.addRange range
# A movement can be either a string (which will be passed to @runMovement count times), or a function (which
# will be called once with count as its argument).
movements:
"l": "forward character"
"h": "backward character"
"j": "forward line"
"k": "backward line"
"e": "forward word"
"b": "backward word"
"w": "forward vimword"
")": "forward sentence"
"(": "backward sentence"
"}": "forward paragraph"
"{": "backward paragraph"
"0": "backward lineboundary"
"$": "forward lineboundary"
"G": "forward documentboundary"
"gg": "backward documentboundary"
"Y": (count) -> @selectLine count; @yank()
# This handles a movement, but protects to selection while doing so.
runMovementKeyChar: (args...) ->
@protectClipboard => @handleMovementKeyChar args...
# Handle a single movement keyChar. This is extended (wrapped) by super-classes.
handleMovementKeyChar: (keyChar, count = 1) ->
switch typeof @movements[keyChar]
when "string" then @runMovement @movements[keyChar] for [0...count]
when "function" then @movements[keyChar].call this, count
@scrollIntoView()
constructor: (options) ->
@selection = window.getSelection()
@movements = extend {}, @movements
@commands = {}
@keyQueue = ""
super options
# Aliases.
@movements.B = @movements.b
@movements.W = @movements.w
# This is the main keyboard-event handler for movements and commands for all user modes (visual,
# visual-line and caret).
@push
_name: "#{@id}/keypress"
keypress: (event) =>
unless event.metaKey or event.ctrlKey or event.altKey
@keyQueue += String.fromCharCode event.charCode
# Keep at most two keyChars in the queue.
@keyQueue = @keyQueue.slice Math.max 0, @keyQueue.length - 2
for command in [ @keyQueue, @keyQueue[1..] ]
if command and (@movements[command] or @commands[command])
@selection = window.getSelection()
@keyQueue = ""
# We need to treat "0" specially. It can be either a movement, or a continutation of a count
# prefix. Don't treat it as a movement if we already have an initial count prefix.
return @continueBubbling if command == "0" and 0 < @countPrefix.length
if @commands[command]
@commands[command].call this, @getCountPrefix()
@scrollIntoView()
return @suppressEvent
else if @movements[command]
@runMovementKeyChar command, @getCountPrefix()
return @suppressEvent
@continueBubbling
# Install basic bindings for find mode, "n" and "N".
do =>
doFind = (count, backwards) =>
initialRange = @selection.getRangeAt(0).cloneRange()
for [0...count] by 1
unless FindMode.execute null, {colorSelection: false, backwards}
@setSelectionRange initialRange
HUD.showForDuration("No matches for '#{FindMode.query.rawQuery}'", 1000)
return
# The find was successfull. If we're in caret mode, then we should now have a selection, so we can
# drop back into visual mode.
@changeMode VisualMode if @name == "caret" and 0 < @selection.toString().length
@movements.n = (count) -> doFind count, false
@movements.N = (count) -> doFind count, true
@movements["/"] = ->
@findMode = new FindMode returnToViewport: true
@findMode.onExit => @changeMode VisualMode
#
# End of Movement constructor.
# Yank the selection; always exits; either deletes the selection or collapses it; set @yankedText and return
# it.
yank: (args = {}) ->
@yankedText = @selection.toString()
@selection.collapseToStart()
message = @yankedText.replace /\s+/g, " "
message = message[...12] + "..." if 15 < @yankedText.length
plural = if @yankedText.length == 1 then "" else "s"
@exit()
HUD.showForDuration "Yanked #{@yankedText.length} character#{plural}: \"#{message}\".", 2500
@yankedText
exit: (event, target) ->
@selection.collapseToStart() if event?.type == "keydown" and KeyboardUtils.isEscape event
super event, target
# For "daw", "das", and so on. We select a lexical entity (a word, a sentence or a paragraph).
# Note(smblott). It would be better if the entities could be handled symmetrically. Unfortunately, they
# cannot, and we have to handle each case individually.
selectLexicalEntity: (entity, count = 1) ->
switch entity
when word
if @nextCharacterIsWordCharacter()
@runMovements [ forward, character ], [ backward, word ]
@collapseSelectionToFocus()
@runMovements ([0...count].map -> [ forward, vimword ])...
when sentence
@runMovements [ forward, character ], [ backward, sentence ]
@collapseSelectionToFocus()
@runMovements ([0...count].map -> [ forward, sentence ])...
when paragraph
# Chrome's paragraph movements are weird: they're not symmetrical, and tend to stop in odd places
# (like mid-paragraph, for example). Here, we define a paragraph as a new-line delimited entity,
# including the terminating newline.
# Note(smblott). This does not currently use the count.
char = @getNextBackwardCharacter()
while char? and char != "\n"
return unless @runMovements [ backward, character ], [ backward, lineboundary ]
char = @getNextBackwardCharacter()
@collapseSelectionToFocus()
char = @getNextForwardCharacter()
while char? and char != "\n"
return unless @runMovements [ forward, character ], [ forward, lineboundary ]
char = @getNextForwardCharacter()
@runMovement forward, character
# Scroll the focus into view.
scrollIntoView: ->
@protectClipboard =>
if @element and DomUtils.isEditable @element
if @element.clientHeight < @element.scrollHeight
if @element.isContentEditable
elementWithFocus = DomUtils.getElementWithFocus @selection, @getDirection() == backward
position = elementWithFocus.getClientRects()[0].bottom - @element.getClientRects()[0].top - @element.clientHeight + @element.scrollTop
Scroller.scrollToPosition @element, position, 0
else
position = if @getDirection() == backward then @element.selectionStart else @element.selectionEnd
coords = DomUtils.getCaretCoordinates @element, position
Scroller.scrollToPosition @element, coords.top, coords.left
else
unless @selection.type == "None"
elementWithFocus = DomUtils.getElementWithFocus @selection, @getDirection() == backward
Scroller.scrollIntoView elementWithFocus if elementWithFocus
class VisualMode extends Movement
constructor: (options = {}) ->
@alterMethod = "extend"
defaults =
name: "visual"
indicator: if options.indicator? then options.indicator else "Visual mode"
singleton: VisualMode
exitOnEscape: true
super extend defaults, options
# Establish or use the initial selection. If that's not possible, then enter caret mode.
if @selection.type in [ "Caret", "Range" ]
selectionRect = @selection.getRangeAt(0).getBoundingClientRect()
selectionRect = Rect.intersect selectionRect, (Rect.create 0, 0, window.innerWidth,
window.innerHeight)
if selectionRect.height >= 0 and selectionRect.width >= 0
# The selection is visible in the current viewport.
if @selection.type == "Caret"
# The caret is in the viewport. Make make it visible.
@extendByOneCharacter(forward) or @extendByOneCharacter backward
else
# The selection is outside of the viewport: clear it. We guess that the user has moved on, and is
# more likely to be interested in visible content.
@selection.removeAllRanges()
if @selection.type != "Range"
@changeMode CaretMode
HUD.showForDuration "No usable selection, entering caret mode...", 2500
return
@push
_name: "#{@id}/enter/click"
# Yank on <Enter>.
keypress: (event) =>
if event.keyCode == keyCodes.enter
unless event.metaKey or event.ctrlKey or event.altKey or event.shiftKey
@yank()
return @suppressEvent
@continueBubbling
# Click in a focusable element exits.
click: (event) =>
@alwaysContinueBubbling =>
@exit event, event.target if DomUtils.isFocusable event.target
# Visual-mode commands.
@commands.y = -> @yank()
@commands.p = -> chrome.runtime.sendMessage handler: "openUrlInCurrentTab", url: @yank()
@commands.P = -> chrome.runtime.sendMessage handler: "openUrlInNewTab", url: @yank()
@commands.V = -> @changeMode VisualLineMode
@commands.c = -> @collapseSelectionToFocus(); @changeMode CaretMode
@commands.o = -> @reverseSelection()
#
# End of VisualMode constructor.
exit: (event, target) ->
# Don't leave the user in insert mode just because they happen to have selected text within an input
# element.
if document.activeElement and DomUtils.isEditable document.activeElement
document.activeElement.blur() unless event?.type == "click"
super event, target
if @yankedText?
console.log "yank:", @yankedText if @debug
@copy @yankedText, true
selectLine: (count) ->
@reverseSelection() if @getDirection() == forward
@runMovement backward, lineboundary
@reverseSelection()
@runMovement forward, line for [1...count]
@runMovement forward, lineboundary
# Include the next character if it is a newline.
@runMovement forward, character if @getNextForwardCharacter() == "\n"
class VisualLineMode extends VisualMode
constructor: (options = {}) ->
super extend { name: "visual/line", indicator: "Visual mode (line)" }, options
@extendSelection()
@commands.v = -> @changeMode VisualMode
handleMovementKeyChar: (args...) ->
super args...
@extendSelection()
extendSelection: ->
initialDirection = @getDirection()
for direction in [ initialDirection, @opposite[initialDirection] ]
@runMovement direction, lineboundary
@reverseSelection()
class CaretMode extends Movement
constructor: (options = {}) ->
@alterMethod = "move"
defaults =
name: "caret"
indicator: "Caret mode"
singleton: VisualMode
exitOnEscape: true
super extend defaults, options
# Establish the initial caret.
switch @selection.type
when "None"
@establishInitialSelectionAnchor()
if @selection.type == "None"
@exit()
HUD.showForDuration "Create a selection before entering visual mode.", 2500
return
when "Range"
@collapseSelectionToAnchor()
@selection.modify "extend", forward, character
@scrollIntoView()
@push
_name: "#{@id}/click"
# Click in a focusable element exits.
click: (event) =>
@alwaysContinueBubbling =>
@exit event, event.target if DomUtils.isFocusable event.target
# Commands to exit caret mode, and enter visual mode.
extend @commands,
v: -> @changeMode VisualMode
V: -> @changeMode VisualLineMode
handleMovementKeyChar: (args...) ->
@collapseSelectionToAnchor()
super args...
@selection.modify "extend", forward, character
# When visual mode starts and there's no existing selection, we launch CaretMode and try to establish a
# selection. As a heuristic, we pick the first non-whitespace character of the first visible text node
# which seems to be big enough to be interesting.
# TODO(smblott). It might be better to do something similar to Clearly or Readability; that is, try to find
# the start of the page's main textual content.
establishInitialSelectionAnchor: ->
nodes = document.createTreeWalker document.body, NodeFilter.SHOW_TEXT
while node = nodes.nextNode()
# Don't choose short text nodes; they're likely to be part of a banner.
if node.nodeType == 3 and 50 <= node.data.trim().length
element = node.parentElement
if DomUtils.getVisibleClientRect(element) and not DomUtils.isEditable element
# Start at the offset of the first non-whitespace character.
offset = node.data.length - node.data.replace(/^\s+/, "").length
range = document.createRange()
range.setStart node, offset
range.setEnd node, offset
@setSelectionRange range
return true
false
root = exports ? window
root.VisualMode = VisualMode
root.VisualLineMode = VisualLineMode
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