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authorStephen Blott2015-04-19 11:01:27 +0100
committerStephen Blott2015-04-19 11:01:27 +0100
commitb8457c39f9ac487c25c66fffebfc176e8593eaa7 (patch)
treea2fc05ec1ee69c54c8c79e86b9e75d85596aa969 /lib
parent756312e9f67d73bbaf1e48cc4f9fe0439ccb7f72 (diff)
parent0e2d65684a338f6c7a31205f34a76c6d33f46aa8 (diff)
downloadvimium-b8457c39f9ac487c25c66fffebfc176e8593eaa7.tar.bz2
Merge branch 'remove-badges'
Conflicts: content_scripts/vimium_frontend.coffee
Diffstat (limited to 'lib')
-rw-r--r--lib/handler_stack.coffee6
1 files changed, 2 insertions, 4 deletions
diff --git a/lib/handler_stack.coffee b/lib/handler_stack.coffee
index b0fefc7d..b09d3183 100644
--- a/lib/handler_stack.coffee
+++ b/lib/handler_stack.coffee
@@ -84,10 +84,8 @@ class HandlerStack
# Debugging.
logResult: (eventNumber, type, event, handler, result) ->
- # FIXME(smblott). Badge updating is too noisy, so we filter it out. However, we do need to look at how
- # many badge update events are happening. It seems to be more than necessary. We also filter out
- # registerKeyQueue as unnecessarily noisy and not particularly helpful.
- return if type in [ "updateBadge", "registerKeyQueue" ]
+ # Key queue events aren't usually useful for debugging, so we filter them out.
+ return if type in [ "registerKeyQueue" ]
label =
switch result
when @stopBubblingAndTrue then "stop/true"