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from defcon import Font, Contour, Glyph, Point
from defcon.objects.base import BaseObject
from fontTools.agl import AGL2UV
class TFont(Font):
def __init__(self, *args, **kwargs):
if "glyphClass" not in kwargs:
kwargs["glyphClass"] = TGlyph
if "glyphContourClass" not in kwargs:
kwargs["glyphContourClass"] = TContour
if "glyphPointClass" not in kwargs:
kwargs["glyphPointClass"] = TPoint
super(TFont, self).__init__(*args, **kwargs)
def newStandardGlyph(self, name, override=False, addUnicode=True,
asTemplate=False, width=500):
if not override:
if name in self:
return None
# XXX(defcon): newGlyph should return the glyph
self.newGlyph(name)
glyph = self[name]
glyph.width = width
# TODO: list ought to be changeable from AGL2UV
if addUnicode:
glyph.autoUnicodes()
glyph.template = asTemplate
return glyph
# TODO: stop using that workaround now that we're ufo3
def save(self, path=None, formatVersion=None):
for glyph in self:
if glyph.template:
glyph.dirty = False
super(TFont, self).save(path, formatVersion)
class TGlyph(Glyph):
def __init__(self, *args, **kwargs):
super(TGlyph, self).__init__(*args, **kwargs)
self._template = False
def _get_template(self):
return self._template
def _set_template(self, value):
self._template = value
template = property(
_get_template, _set_template,
doc="A boolean indicating whether the glyph is a template glyph.")
def _set_dirty(self, value):
BaseObject._set_dirty(self, value)
if value:
self.template = False
dirty = property(BaseObject._get_dirty, _set_dirty)
def autoUnicodes(self):
hexes = "ABCDEF0123456789"
name = self.name
if name in AGL2UV:
uni = AGL2UV[name]
elif (name.startswith("uni") and len(name) == 7 and
all(c in hexes for c in name[3:])):
uni = int(name[3:], 16)
elif (name.startswith("u") and len(name) in (5, 7) and
all(c in hexes for c in name[1:])):
uni = int(name[1:], 16)
else:
return
self.unicodes = [uni]
class TContour(Contour):
def __init__(self, pointClass=None, **kwargs):
if pointClass is None:
pointClass = TPoint
super(TContour, self).__init__(pointClass=pointClass, **kwargs)
def drawPoints(self, pointPen):
"""
Draw the contour with **pointPen**.
"""
pointPen.beginPath()
for point in self._points:
pointPen.addPoint((point.x, point.y),
segmentType=point.segmentType,
smooth=point.smooth, name=point.name,
selected=point.selected)
pointPen.endPath()
class TPoint(Point):
__slots__ = ["_selected"]
def __init__(self, pt, selected=False, **kwargs):
super(TPoint, self).__init__(pt, **kwargs)
self._selected = selected
def _get_selected(self):
return self._selected
def _set_selected(self, value):
self._selected = value
selected = property(
_get_selected, _set_selected,
doc="A boolean indicating the selected state of the point.")
class GlyphSet(object):
__slots__ = ["_name", "_glyphNames"]
def __init__(self, glyphNames, name=None):
self._name = name
self._glyphNames = glyphNames
def _get_name(self):
return self._name
def _set_name(self, name):
self._name = name
name = property(_get_name, _set_name, doc="Glyph set name.")
def _get_glyphNames(self):
return self._glyphNames
def _set_glyphNames(self, glyphNames):
self._glyphNames = glyphNames
glyphNames = property(_get_glyphNames, _set_glyphNames,
doc="List of glyph names.")
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