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package config
import (
"fmt"
"io/ioutil"
"encoding/json"
"../util"
)
// Client ID and secrect for installed applications
const (
ClientId = "367116221053-7n0vf5akeru7on6o2fjinrecpdoe99eg.apps.googleusercontent.com"
ClientSecret = "1qsNodXNaWq1mQuBjUjmvhoO"
)
type Config struct {
ClientId string
ClientSecret string
}
func defaultConfig() *Config {
return &Config{
ClientId: ClientId,
ClientSecret: ClientSecret,
}
}
func promptUser() *Config {
return &Config{
ClientId: util.Prompt("Enter Client Id: "),
ClientSecret: util.Prompt("Enter Client Secret: "),
}
}
func load(fname string) (*Config, error) {
data, err := ioutil.ReadFile(fname)
if err != nil {
return nil, err
}
config := &Config{}
return config, json.Unmarshal(data, config)
}
func save(fname string, config *Config) error {
data, err := json.MarshalIndent(config, "", " ")
if err != nil {
return err
}
if err = util.Mkdir(fname); err != nil {
return err
}
return ioutil.WriteFile(fname, data, 0600)
}
func Load(fname string, advancedUser bool) *Config {
config, err := load(fname)
if err != nil {
// Unable to read existing config, lets start from scracth
// Get config from user input for advanced users, or just use default settings
if advancedUser {
config = promptUser()
} else {
config = defaultConfig()
}
// Save config to file
err := save(fname, config)
if err != nil {
fmt.Printf("Failed to save config (%s)\n", err)
}
}
return config
}
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