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Diffstat (limited to 'vendor/github.com/soniakeys/graph/graph.go')
| -rw-r--r-- | vendor/github.com/soniakeys/graph/graph.go | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/vendor/github.com/soniakeys/graph/graph.go b/vendor/github.com/soniakeys/graph/graph.go new file mode 100644 index 0000000..a2044e9 --- /dev/null +++ b/vendor/github.com/soniakeys/graph/graph.go @@ -0,0 +1,181 @@ +// Copyright 2014 Sonia Keys +// License MIT: http://opensource.org/licenses/MIT + +package graph + +// graph.go contains type definitions for all graph types and components. +// Also, go generate directives for source transformations. +// +// For readability, the types are defined in a dependency order: +// +// NI +// NodeList +// AdjacencyList +// Directed +// Undirected +// LI +// Half +// LabeledAdjacencyList +// LabeledDirected +// LabeledUndirected +// Edge +// LabeledEdge +// WeightFunc +// WeightedEdgeList + +//go:generate cp adj_cg.go adj_RO.go +//go:generate gofmt -r "LabeledAdjacencyList -> AdjacencyList" -w adj_RO.go +//go:generate gofmt -r "n.To -> n" -w adj_RO.go +//go:generate gofmt -r "Half -> NI" -w adj_RO.go + +//go:generate cp dir_cg.go dir_RO.go +//go:generate gofmt -r "LabeledDirected -> Directed" -w dir_RO.go +//go:generate gofmt -r "LabeledAdjacencyList -> AdjacencyList" -w dir_RO.go +//go:generate gofmt -r "n.To -> n" -w dir_RO.go +//go:generate gofmt -r "Half -> NI" -w dir_RO.go + +//go:generate cp undir_cg.go undir_RO.go +//go:generate gofmt -r "LabeledUndirected -> Undirected" -w undir_RO.go +//go:generate gofmt -r "LabeledAdjacencyList -> AdjacencyList" -w undir_RO.go +//go:generate gofmt -r "n.To -> n" -w undir_RO.go +//go:generate gofmt -r "Half -> NI" -w undir_RO.go + +// NI is a "node int" +// +// It is a node number or node ID. NIs are used extensively as slice indexes. +// NIs typically account for a significant fraction of the memory footprint of +// a graph. +type NI int32 + +// NodeList satisfies sort.Interface. +type NodeList []NI + +func (l NodeList) Len() int { return len(l) } +func (l NodeList) Less(i, j int) bool { return l[i] < l[j] } +func (l NodeList) Swap(i, j int) { l[i], l[j] = l[j], l[i] } + +// An AdjacencyList represents a graph as a list of neighbors for each node. +// The "node ID" of a node is simply it's slice index in the AdjacencyList. +// For an AdjacencyList g, g[n] represents arcs going from node n to nodes +// g[n]. +// +// Adjacency lists are inherently directed but can be used to represent +// directed or undirected graphs. See types Directed and Undirected. +type AdjacencyList [][]NI + +// Directed represents a directed graph. +// +// Directed methods generally rely on the graph being directed, specifically +// that arcs do not have reciprocals. +type Directed struct { + AdjacencyList // embedded to include AdjacencyList methods +} + +// Undirected represents an undirected graph. +// +// In an undirected graph, for each arc between distinct nodes there is also +// a reciprocal arc, an arc in the opposite direction. Loops do not have +// reciprocals. +// +// Undirected methods generally rely on the graph being undirected, +// specifically that every arc between distinct nodes has a reciprocal. +type Undirected struct { + AdjacencyList // embedded to include AdjacencyList methods +} + +// LI is a label integer, used for associating labels with arcs. +type LI int32 + +// Half is a half arc, representing a labeled arc and the "neighbor" node +// that the arc leads to. +// +// Halfs can be composed to form a labeled adjacency list. +type Half struct { + To NI // node ID, usable as a slice index + Label LI // half-arc ID for application data, often a weight +} + +// A LabeledAdjacencyList represents a graph as a list of neighbors for each +// node, connected by labeled arcs. +// +// Arc labels are not necessarily unique arc IDs. Different arcs can have +// the same label. +// +// Arc labels are commonly used to assocate a weight with an arc. Arc labels +// are general purpose however and can be used to associate arbitrary +// information with an arc. +// +// Methods implementing weighted graph algorithms will commonly take a +// weight function that turns a label int into a float64 weight. +// +// If only a small amount of information -- such as an integer weight or +// a single printable character -- needs to be associated, it can sometimes +// be possible to encode the information directly into the label int. For +// more generality, some lookup scheme will be needed. +// +// In an undirected labeled graph, reciprocal arcs must have identical labels. +// Note this does not preclude parallel arcs with different labels. +type LabeledAdjacencyList [][]Half + +// LabeledDirected represents a directed labeled graph. +// +// This is the labeled version of Directed. See types LabeledAdjacencyList +// and Directed. +type LabeledDirected struct { + LabeledAdjacencyList // embedded to include LabeledAdjacencyList methods +} + +// LabeledUndirected represents an undirected labeled graph. +// +// This is the labeled version of Undirected. See types LabeledAdjacencyList +// and Undirected. +type LabeledUndirected struct { + LabeledAdjacencyList // embedded to include LabeledAdjacencyList methods +} + +// Edge is an undirected edge between nodes N1 and N2. +type Edge struct{ N1, N2 NI } + +// LabeledEdge is an undirected edge with an associated label. +type LabeledEdge struct { + Edge + LI +} + +// WeightFunc returns a weight for a given label. +// +// WeightFunc is a parameter type for various search functions. The intent +// is to return a weight corresponding to an arc label. The name "weight" +// is an abstract term. An arc "weight" will typically have some application +// specific meaning other than physical weight. +type WeightFunc func(label LI) (weight float64) + +// WeightedEdgeList is a graph representation. +// +// It is a labeled edge list, with an associated weight function to return +// a weight given an edge label. +// +// Also associated is the order, or number of nodes of the graph. +// All nodes occurring in the edge list must be strictly less than Order. +// +// WeigtedEdgeList sorts by weight, obtained by calling the weight function. +// If weight computation is expensive, consider supplying a cached or +// memoized version. +type WeightedEdgeList struct { + Order int + WeightFunc + Edges []LabeledEdge +} + +// Len implements sort.Interface. +func (l WeightedEdgeList) Len() int { return len(l.Edges) } + +// Less implements sort.Interface. +func (l WeightedEdgeList) Less(i, j int) bool { + return l.WeightFunc(l.Edges[i].LI) < l.WeightFunc(l.Edges[j].LI) +} + +// Swap implements sort.Interface. +func (l WeightedEdgeList) Swap(i, j int) { + l.Edges[i], l.Edges[j] = l.Edges[j], l.Edges[i] +} |
