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| diff --git a/docs/content/guide/animations.ngdoc b/docs/content/guide/animations.ngdoc new file mode 100644 index 00000000..f3a2bcf0 --- /dev/null +++ b/docs/content/guide/animations.ngdoc @@ -0,0 +1,289 @@ +@ngdoc overview +@name Developer Guide: Animations +@description + + +# Animations + +AngularJS 1.2 provides animation hooks for common directives such as `ngRepeat`, `ngSwitch`, and `ngView`, as well as custom directives +via the `$animate` service. These animation hooks are set in place to trigger animations during the life cycle of various directives and when +triggered, will attempt to perform a CSS Transition, CSS Keyframe Animation or a JavaScript callback Animation (depending on if an animation is +placed on the given directive). Animations can be placed using vanilla CSS by following the naming conventions set in place by AngularJS +or with JavaScript code when it's defined as a factory. + +Animations are not available unless you include the {@link api/ngAnimate `ngAnimate` module} as a dependency within your application. + +Below is a quick example of animations being enabled for `ngShow` and `ngHide`: + +<example animations="true"> +  <file name="index.html"> +    <div ng-init="checked=true"> +      <label> +        <input type="checkbox" ng-model="checked" style="float:left; margin-right:10px;"> Is Visible... +      </label> +      <div class="check-element animate-show-hide" ng-show="checked" style="clear:both;"> +        Visible... +      </div> +    </div> +  </file> +  <file name="animations.css"> +    .animate-show-hide { +      padding:10px; +      border:1px solid black; +      background:white; +    } + +    .animate-show-hide.ng-hide-add, .animate-show-hide.ng-hide-remove { +      -webkit-transition:all linear 0.5s; +      -moz-transition:all linear 0.5s; +      -o-transition:all linear 0.5s; +      transition:all linear 0.5s; +      display:block!important; +    } + +    .animate-show-hide.ng-hide-add.ng-hide-add-active, +    .animate-show-hide.ng-hide-remove { +      opacity:0; +    } + +    .animate-show-hide.ng-hide-add, +    .animate-show-hide.ng-hide-remove.ng-hide-remove-active { +      opacity:1; +    } +  </file> +</example> + +## Installation + +See the {@link api/ngAnimate API docs for `ngAnimate`} for instructions on installing the module. + +You may also want to setup a separate CSS file for defining CSS-based animations. + +## How they work + +Animations in AngularJS are completely based on CSS classes. As long as you have a CSS class attached to a HTML element within +your website, you can apply animations to it. Lets say for example that we have an HTML template with a repeater in it like so: + +<pre> +<div ng-repeat="item in items" class="repeated-item"> +  {{ item.id }} +</div> +</pre> + +As you can see, the `.repeated-item` class is present on the element that will be repeated and this class will be +used as a reference within our application's CSS and/or JavaScript animation code to tell AngularJS to perform an animation. + +As ngRepeat does its thing, each time a new item is added into the list, ngRepeat will add +a `ng-enter` class name to the element that is being added. When removed it will apply a `ng-leave` class name and when moved around +it will apply a `ng-move` class name. + +Taking a look at the following CSS code, we can see some transition and keyframe animation code set for each of those events that +occur when ngRepeat triggers them: + +<pre> +/* +  We're using CSS transitions for when +  the enter and move events are triggered +  for the element that has the .repeated-item +  class +*/ +.repeated-item.ng-enter, .repeated-item.ng-move { +  -webkit-transition:0.5s linear all; +  -moz-transition:0.5s linear all; +  -o-transition:0.5s linear all; +  transition:0.5s linear all; +  opacity:0; +} + +/* + The ng-enter-active and ng-move-active + are where the transition destination properties + are set so that the animation knows what to + animate. +*/ +.repeated-item.ng-enter.ng-enter-active, +.repeated-item.ng-move.ng-move-active { +  opacity:1; +} + +/* +  We're using CSS keyframe animations for when +  the leave event is triggered for the element +  that has the .repeated-item class +*/ +.repeated-item.ng-leave { +  -webkit-animation:0.5s my_animation; +  -moz-animation:0.5s my_animation; +  -o-animation:0.5s my_animation; +  animation:0.5s my_animation; +} + +@keyframes my_animation { +  from { opacity:1; } +  to { opacity:0; } +} + +/* +  Unfortunately each browser vendor requires +  its own definition of keyframe animation code... +*/ +@-webkit-keyframes my_animation { +  from { opacity:1; } +  to { opacity:0; } +} + +@-moz-keyframes my_animation { +  from { opacity:1; } +  to { opacity:0; } +} + +@-o-keyframes my_animation { +  from { opacity:1; } +  to { opacity:0; } +} +</pre> + +The same approach to animation can be used using JavaScript code (**jQuery is used within to perform animations**): + +<pre> +myModule.animation('.repeated-item', function() { +  return { +    enter : function(element, done) { +      element.css('opacity',0); +      jQuery(element).animate({ +        opacity: 1 +      }, done); + +      // optional onDone or onCancel callback +      // function to handle any post-animation +      // cleanup operations +      return function(isCancelled) { +        if(isCancelled) { +          jQuery(element).stop(); +        } +      } +    }, +    leave : function(element, done) { +      element.css('opacity', 1); +      jQuery(element).animate({ +        opacity: 0 +      }, done); + +      // optional onDone or onCancel callback +      // function to handle any post-animation +      // cleanup operations +      return function(isCancelled) { +        if(isCancelled) { +          jQuery(element).stop(); +        } +      } +    }, +    move : function(element, done) { +      element.css('opacity', 0); +      jQuery(element).animate({ +        opacity: 1 +      }, done); + +      // optional onDone or onCancel callback +      // function to handle any post-animation +      // cleanup operations +      return function(isCancelled) { +        if(isCancelled) { +          jQuery(element).stop(); +        } +      } +    }, + +    // you can also capture these animation events +    addClass : function(element, className, done) {}, +    removeClass : function(element, className, done) {} +  } +}); +</pre> + +With these generated CSS class names present on the element at the time, AngularJS automatically +figures out whether to perform a CSS and/or JavaScript animation. If both CSS and JavaScript animation +code is present, and match the CSS class name on the element, then AngularJS will run both animations at the same time. + +## Class and ngClass animation hooks + +AngularJS also pays attention to CSS class changes on elements by triggering the **add** and **remove** hooks. +This means that if a CSS class is added to or removed from an element then an animation can be executed in between +before the CSS class addition or removal is finalized. (Keep in mind that AngularJS will only be +able to capture class changes if an **expression** or the **ng-class** directive is used on the element.) + +The example below shows how to perform animations during class changes: + +<example animations="true"> + <file name="index.html"> +  <p> +    <input type="button" value="set" ng-click="myCssVar='css-class'"> +    <input type="button" value="clear" ng-click="myCssVar=''"> +    <br> +    <span ng-class="myCssVar">CSS-Animated Text</span> +  </p> + </file> + <file name="style.css"> +   .css-class-add, .css-class-remove { +     -webkit-transition:all cubic-bezier(0.250, 0.460, 0.450, 0.940) 0.5s; +     -moz-transition:all cubic-bezier(0.250, 0.460, 0.450, 0.940) 0.5s; +     -o-transition:all cubic-bezier(0.250, 0.460, 0.450, 0.940) 0.5s; +     transition:all cubic-bezier(0.250, 0.460, 0.450, 0.940) 0.5s; +   } + +   .css-class, +   .css-class-add.css-class-add-active { +     color: red; +     font-size:3em; +   } + +   .css-class-remove.css-class-remove-active { +     font-size:1.0em; +     color:black; +   } + </file> +</example> + +Although the CSS is a little different then what we saw before, the idea is the same. + +## Which directives support animations? + +A handful of common AngularJS directives support and trigger animation hooks whenever any major event occurs during its life cycle. +The table below explains in detail which animation events are triggered + +| Directive                                                                           | Supported Animations                     | +|-------------------------------------------------------------------------------------|------------------------------------------| +| {@link api/ng.directive:ngRepeat#animations ngRepeat}                               | enter, leave, and move                   | +| {@link api/ngRoute.directive:ngView#animations ngView}                              | enter and leave                          | +| {@link api/ng.directive:ngInclude#animations ngInclude}                             | enter and leave                          | +| {@link api/ng.directive:ngSwitch#animations ngSwitch}                               | enter and leave                          | +| {@link api/ng.directive:ngIf#animations ngIf}                                       | enter and leave                          | +| {@link api/ng.directive:ngShow#animations ngClass or {{class}}} | add and remove                           | +| {@link api/ng.directive:ngShow#animations ngShow & ngHide}                          | add and remove (the ng-hide class value) | + +For a full breakdown of the steps involved during each animation event, refer to the {@link api/ngAnimate.$animate API docs}. + +## How do I use animations in my own directives? + +You can also use animations within custom directives can also be established by injecting `$animate` directly into your directive and +making calls to it when needed. + +<pre> +myModule.directive('my-directive', ['$animate', function($animate) { +  return function(element, scope, attrs) { +    element.bind('click', function() { +      if(element.hasClass('clicked')) { +        $animate.removeClass(element, 'clicked'); +      } else { +        $animate.addClass(element, 'clicked'); +      } +    }); +  }; +}]); +</pre> + +## More about animations + +For a full breakdown of each method available on `$animate`, see the {@link api/ngAnimate.$animate API documentation}. + +To see a complete demo, see the {@link tutorial/step_12 animation step within the AngularJS phonecat tutorial}. | 
