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authorBraden Shepherdson2013-04-23 10:53:27 -0700
committerJeff Cross2013-05-23 16:07:44 -0700
commitf4c6b2c7894cb2d82ac69a1500a27785360b81c3 (patch)
treeafd58c24c87a6101e3dd8784fd5993cfbfe728a6 /src
parent05772e15fbecfdc63d4977e2e8839d8b95d6a92d (diff)
downloadangular.js-f4c6b2c7894cb2d82ac69a1500a27785360b81c3.tar.bz2
feat($swipe): Refactor swipe logic from ngSwipe to $swipe service.
This new service is used by the ngSwipeLeft/Right directives, and by the separate ngCarousel and swipe-to-delete directives which are under development.
Diffstat (limited to 'src')
-rw-r--r--src/ngMobile/directive/ngSwipe.js94
-rw-r--r--src/ngMobile/swipe.js136
2 files changed, 152 insertions, 78 deletions
diff --git a/src/ngMobile/directive/ngSwipe.js b/src/ngMobile/directive/ngSwipe.js
index 6de7aa57..e68e45da 100644
--- a/src/ngMobile/directive/ngSwipe.js
+++ b/src/ngMobile/directive/ngSwipe.js
@@ -55,36 +55,20 @@
*/
function makeSwipeDirective(directiveName, direction) {
- ngMobile.directive(directiveName, ['$parse', function($parse) {
+ ngMobile.directive(directiveName, ['$parse', '$swipe', function($parse, $swipe) {
// The maximum vertical delta for a swipe should be less than 75px.
var MAX_VERTICAL_DISTANCE = 75;
// Vertical distance should not be more than a fraction of the horizontal distance.
var MAX_VERTICAL_RATIO = 0.3;
// At least a 30px lateral motion is necessary for a swipe.
var MIN_HORIZONTAL_DISTANCE = 30;
- // The total distance in any direction before we make the call on swipe vs. scroll.
- var MOVE_BUFFER_RADIUS = 10;
-
- function getCoordinates(event) {
- var touches = event.touches && event.touches.length ? event.touches : [event];
- var e = (event.changedTouches && event.changedTouches[0]) ||
- (event.originalEvent && event.originalEvent.changedTouches &&
- event.originalEvent.changedTouches[0]) ||
- touches[0].originalEvent || touches[0];
-
- return {
- x: e.clientX,
- y: e.clientY
- };
- }
return function(scope, element, attr) {
var swipeHandler = $parse(attr[directiveName]);
+
var startCoords, valid;
- var totalX, totalY;
- var lastX, lastY;
- function validSwipe(event) {
+ function validSwipe(coords) {
// Check that it's within the coordinates.
// Absolute vertical distance must be within tolerances.
// Horizontal distance, we take the current X - the starting X.
@@ -94,7 +78,6 @@ function makeSwipeDirective(directiveName, direction) {
// illegal ones a negative delta.
// Therefore this delta must be positive, and larger than the minimum.
if (!startCoords) return false;
- var coords = getCoordinates(event);
var deltaY = Math.abs(coords.y - startCoords.y);
var deltaX = (coords.x - startCoords.x) * direction;
return valid && // Short circuit for already-invalidated swipes.
@@ -104,65 +87,20 @@ function makeSwipeDirective(directiveName, direction) {
deltaY / deltaX < MAX_VERTICAL_RATIO;
}
- element.bind('touchstart mousedown', function(event) {
- startCoords = getCoordinates(event);
- valid = true;
- totalX = 0;
- totalY = 0;
- lastX = startCoords.x;
- lastY = startCoords.y;
- });
-
- element.bind('touchcancel', function(event) {
- valid = false;
- });
-
- element.bind('touchmove mousemove', function(event) {
- if (!valid) return;
-
- // Android will send a touchcancel if it thinks we're starting to scroll.
- // So when the total distance (+ or - or both) exceeds 10px in either direction,
- // we either:
- // - On totalX > totalY, we send preventDefault() and treat this as a swipe.
- // - On totalY > totalX, we let the browser handle it as a scroll.
-
- // Invalidate a touch while it's in progress if it strays too far away vertically.
- // We don't want a scroll down and back up while drifting sideways to be a swipe just
- // because you happened to end up vertically close in the end.
- if (!startCoords) return;
- var coords = getCoordinates(event);
-
- if (Math.abs(coords.y - startCoords.y) > MAX_VERTICAL_DISTANCE) {
+ $swipe.bind(element, {
+ 'start': function(coords) {
+ startCoords = coords;
+ valid = true;
+ },
+ 'cancel': function() {
valid = false;
- return;
- }
-
- totalX += Math.abs(coords.x - lastX);
- totalY += Math.abs(coords.y - lastY);
-
- lastX = coords.x;
- lastY = coords.y;
-
- if (totalX < MOVE_BUFFER_RADIUS && totalY < MOVE_BUFFER_RADIUS) {
- return;
- }
-
- // One of totalX or totalY has exceeded the buffer, so decide on swipe vs. scroll.
- if (totalY > totalX) {
- valid = false;
- return;
- } else {
- event.preventDefault();
- }
- });
-
- element.bind('touchend mouseup', function(event) {
- if (validSwipe(event)) {
- // Prevent this swipe from bubbling up to any other elements with ngSwipes.
- event.stopPropagation();
- scope.$apply(function() {
- swipeHandler(scope, {$event:event});
- });
+ },
+ 'end': function(coords) {
+ if (validSwipe(coords)) {
+ scope.$apply(function() {
+ swipeHandler(scope);
+ });
+ }
}
});
};
diff --git a/src/ngMobile/swipe.js b/src/ngMobile/swipe.js
new file mode 100644
index 00000000..612d65fd
--- /dev/null
+++ b/src/ngMobile/swipe.js
@@ -0,0 +1,136 @@
+'use strict';
+
+ /**
+ * @ngdoc object
+ * @name ngMobile.$swipe
+ *
+ * @description
+ * The `$swipe` service is a service that abstracts the messier details of hold-and-drag swipe
+ * behavior, to make implementing swipe-related directives more convenient.
+ *
+ * It is used by the `ngSwipeLeft` and `ngSwipeRight` directives in `ngMobile`, and by
+ * `ngCarousel` in a separate component.
+ *
+ * # Usage
+ * The `$swipe` service is an object with a single method: `bind`. `bind` takes an element
+ * which is to be watched for swipes, and an object with four handler functions. See the
+ * documentation for `bind` below.
+ */
+
+ngMobile.factory('$swipe', [function() {
+ // The total distance in any direction before we make the call on swipe vs. scroll.
+ var MOVE_BUFFER_RADIUS = 10;
+
+ function getCoordinates(event) {
+ var touches = event.touches && event.touches.length ? event.touches : [event];
+ var e = (event.changedTouches && event.changedTouches[0]) ||
+ (event.originalEvent && event.originalEvent.changedTouches &&
+ event.originalEvent.changedTouches[0]) ||
+ touches[0].originalEvent || touches[0];
+
+ return {
+ x: e.clientX,
+ y: e.clientY
+ };
+ }
+
+ return {
+ /**
+ * @ngdoc method
+ * @name ngMobile.$swipe#bind
+ * @methodOf ngMobile.$swipe
+ *
+ * @description
+ * The main method of `$swipe`. It takes an element to be watched for swipe motions, and an
+ * object containing event handlers.
+ *
+ * The four events are `start`, `move`, `end`, and `cancel`. `start`, `move`, and `end`
+ * receive as a parameter a coordinates object of the form `{ x: 150, y: 310 }`.
+ *
+ * `start` is called on either `mousedown` or `touchstart`. After this event, `$swipe` is
+ * watching for `touchmove` or `mousemove` events. These events are ignored until the total
+ * distance moved in either dimension exceeds a small threshold.
+ *
+ * Once this threshold is exceeded, either the horizontal or vertical delta is greater.
+ * - If the horizontal distance is greater, this is a swipe and `move` and `end` events follow.
+ * - If the vertical distance is greater, this is a scroll, and we let the browser take over.
+ * A `cancel` event is sent.
+ *
+ * `move` is called on `mousemove` and `touchmove` after the above logic has determined that
+ * a swipe is in progress.
+ *
+ * `end` is called when a swipe is successfully completed with a `touchend` or `mouseup`.
+ *
+ * `cancel` is called either on a `touchcancel` from the browser, or when we begin scrolling
+ * as described above.
+ *
+ */
+ bind: function(element, eventHandlers) {
+ // Absolute total movement, used to control swipe vs. scroll.
+ var totalX, totalY;
+ // Coordinates of the start position.
+ var startCoords;
+ // Last event's position.
+ var lastPos;
+ // Whether a swipe is active.
+ var active = false;
+
+ element.bind('touchstart mousedown', function(event) {
+ startCoords = getCoordinates(event);
+ active = true;
+ totalX = 0;
+ totalY = 0;
+ lastPos = startCoords;
+ eventHandlers['start'] && eventHandlers['start'](startCoords);
+ });
+
+ element.bind('touchcancel', function(event) {
+ active = false;
+ eventHandlers['cancel'] && eventHandlers['cancel']();
+ });
+
+ element.bind('touchmove mousemove', function(event) {
+ if (!active) return;
+
+ // Android will send a touchcancel if it thinks we're starting to scroll.
+ // So when the total distance (+ or - or both) exceeds 10px in either direction,
+ // we either:
+ // - On totalX > totalY, we send preventDefault() and treat this as a swipe.
+ // - On totalY > totalX, we let the browser handle it as a scroll.
+
+ if (!startCoords) return;
+ var coords = getCoordinates(event);
+
+ totalX += Math.abs(coords.x - lastPos.x);
+ totalY += Math.abs(coords.y - lastPos.y);
+
+ lastPos = coords;
+
+ if (totalX < MOVE_BUFFER_RADIUS && totalY < MOVE_BUFFER_RADIUS) {
+ return;
+ }
+
+ // One of totalX or totalY has exceeded the buffer, so decide on swipe vs. scroll.
+ if (totalY > totalX) {
+ // Allow native scrolling to take over.
+ active = false;
+ eventHandlers['cancel'] && eventHandlers['cancel']();
+ return;
+ } else {
+ // Prevent the browser from scrolling.
+ event.preventDefault();
+
+ eventHandlers['move'] && eventHandlers['move'](coords);
+ }
+ });
+
+ element.bind('touchend mouseup', function(event) {
+ if (!active) return;
+ active = false;
+ eventHandlers['end'] && eventHandlers['end'](getCoordinates(event));
+ });
+ }
+ };
+}]);
+
+