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authorPavel Pomerantsev2013-12-18 12:50:09 +0400
committerPawel Kozlowski2014-02-27 23:29:47 +0100
commit5d9d6a59d29da9921fb98dd721cccad4418e2d55 (patch)
tree2d5e1b4441651ab0d7f5354baa7f255f40ad7f7b /docs/content/guide
parent4e73c80b17bd237a8491782bcf9e19f1889e12ed (diff)
downloadangular.js-5d9d6a59d29da9921fb98dd721cccad4418e2d55.tar.bz2
docs(guides/providers): fix typo
Closes #5465
Diffstat (limited to 'docs/content/guide')
-rw-r--r--docs/content/guide/providers.ngdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/content/guide/providers.ngdoc b/docs/content/guide/providers.ngdoc
index c2826e2f..b62ba8d8 100644
--- a/docs/content/guide/providers.ngdoc
+++ b/docs/content/guide/providers.ngdoc
@@ -212,7 +212,7 @@ launcher shoots unicorns into space without any protective shielding. But on som
atmosphere is so thick that we must wrap every unicorn in tinfoil before sending it on its
intergalactic trip, otherwise they would burn while passing through the atmosphere. It would then
be great if we could configure the launcher to use the tinfoil shielding for each launch in apps
-that need it. We can make it configurable it like so:
+that need it. We can make it configurable like so:
```javascript