| Age | Commit message (Collapse) | Author |
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There's no longer a `parse_mappings()` function (did I write one of
those?), which causes this test to error on compilation. Remove it since
it's just a stub for an old model of the code.
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Fix these tests that were based on the `String` version of `Action`,
before b02e7366c3c4b9edb5afa0d012952fad369b66a9.
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It will now be a different type of `Vec` depending on whether it
represents a string map or a command. We'll have new parsers to parse
the action definition in a more fine-grained way.
The `String` variant is just there for temporary backward compatibility
while I figure out parsing for the other two.
Still need to update the tests for this change.
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This reverts commit 16cd3895f7b111544927d71904aab912d9abbf59. See that
commit message for details.
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Such a pain. As soon as I clear one set of compilation errors, another
set crops up. The last one was like the following:
error[E0277]: the trait bound `K: std::default::Default` is not satisfied
--> src/cocoa_bridge.rs:117:1
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117 | / pub extern "C" fn state_new<K>() -> *mut State<K>
118 | | where K: KeyCodeConvertible {
119 | | Box::into_raw(Box::new(State::default()))
120 | | }
| |_^ the trait `std::default::Default` is not implemented for `K`
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= help: consider adding a `where K: std::default::Default` bound
note: required by `cocoa_bridge::State`
--> src/cocoa_bridge.rs:100:1
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100 | / pub struct State<K: KeyCodeConvertible>
101 | | where K: Default {
102 | | in_mode: Option<Vec<HeadphoneButton>>,
103 | | map_group: Option<MapGroup<K>>,
104 | | }
| |_^
error[E0277]: the trait bound `K: std::default::Default` is not satisfied
I'm done with this. Just going to make a darn enum of 'autopilot's
`Character` and `KeyCode` structs so I don't have to deal with this
mess.
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This reverts commit 76ab45d4a5890c4c348b33c32775e45a7c320c58. See that
commit for details.
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Some non-working code where I was trying to get an `Action2` to parse
correctly, with a dependency on the result of the `map_kind()` parser.
Couldn't figure out how to get this to work though, as I couldn't escape
errors like this one:
error[E0271]: type mismatch resolving `<[closure@src/parser.rs:157:36: 186:6] as std::ops::FnOnce<(_,)>>::Output == std::result::Result<parser::Map, <I as combine::StreamOnce>::Error>`
--> src/parser.rs:137:16
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137 | fn map<I>() -> impl Parser<Input = I, Output = Map>
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ expected enum `std::result::Result`, found struct `parser::Map`
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= note: expected type `std::result::Result<std::result::Result<(parser::Map, _), _>, _>`
found type `std::result::Result<parser::Map, _>`
= note: required because of the requirements on the impl of `combine::Parser` for `combine::combinator::FlatMap<combine::combinator::TakeUntil<_, combine::char::Newline<I>>, [closure@src/parser.rs:157:36: 186:6]>`
= note: the return type of a function must have a statically known size
error: aborting due to previous error
For more information about this error, try `rustc --explain E0271`.
Feeling like I've spent way too long stuck on this, so I'm just going to
parse actions into new action type (`Action2` for now) by doing a second
parsing pass. It's not going to be as performant, but at least I'm
confident that will work. We can always come back to this later. I'll be
reverting this commit.
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With this new type, I'm trying to set up a way to parse actions more
precisely, to allow us to get special keys and modifier-flagged keys.
Still trying to work out how this is going to work at the parser level
though, since the action parser is going to need to depend on the map
kind parser.
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* No colours
* Add timestamp
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Trying to see if this works. If I call the init function over FFI and
then call functions that use the error macro, will logging work?
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This allows us to log the errors without exiting the program.
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* Use `state.in_mode` as `in_mode` will always be `None` now
* Use `type_string` for map actions inside a mode. Otherwise the action
wouldn't be typed.
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Now that there can be a `MapGroup` in the `State`, get it from there.
This will allow us to get the `MapGroup` from a configuration file.
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Currently untested. This function is supposed to get a mapping file from
the XDG config directory, parse it, and load it into the state.
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For now this is just a test and doesn't handle modifier keys. Just
trying to see if 'autopilot' will work.
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Enable mode deactivation. If there is a current mode, deactivate it if
the trigger pressed is the current mode's trigger.
Return a BS `KeyActionResult` just to satisfy the return type
requirements of the function. We should really clean this function up
and eliminate this return value, but we can't until we move map action
key simulator handling into Rust.
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Instead of letting the Objective-C code keep track of `in_mode` by
passing it around in `CKeyActionResult`, keep track of it in a `State`
struct.
Derive `Clone` on `HeadphoneButton` to resolve this error:
error[E0277]: the trait bound `parser::HeadphoneButton: std::clone::Clone` is not satisfied
--> src/cocoa_bridge.rs:273:38
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273 | state.in_mode = Some(trigger.to_vec());
| ^^^^^^ the trait `std::clone::Clone` is not implemented for `parser::HeadphoneButton`
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The plan is to use this as an opaque pointer to be passed between the
Objective-C code and Rust code. It will contain the current mode (if in
a mode) and the parsed `MapGroup` definitions.
For now just some code inspired by the Rust FFI Omnibus
(http://jakegoulding.com/rust-ffi-omnibus/objects/) to create and free a
`State`.
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Finally figured out where the problem was with the `in_mode` on my
`CKeyActionResult` getting freed too early.
It happens because we're trying to use the reference to the `in_mode`
slice from the `KeyActionResult` returned by
`run_key_action_for_mode()`. We were putting that reference in the
`in_mode` of the `CKeyActionResult` returned by `c_run_key_action()`,
but it would get freed in that function.
In order to make it last indefinitely, we needed to convert it into a
raw boxed pointer to prevent Rust from deallocating it. This does mean
we now have a memory leak, but we'll just have to make a call into Rust
to free it from the C code.
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Can't get this working. Tried a bunch of things. Decided to commit this
at a stopping point before messing any further. Sort of getting there,
with some things that seem like they're pointing in the right direction,
but it's not working out so far. Still getting a segfault. Actually,
with the `Box::into_raw` addition, the lifetime of the mode result
actually lasts for a single call (printf), and then gets freed
(weirdly).
Makefile:
* Add `-W` error flags to see if those would give me any extra
information about the pointer problems, but didn't get anything. The
fact that I didn't get errors indicated it was a problem on the Rust
side.
* Change `clean` dependency to `moder.c` so we don't rebuild if the C
file (and lib) hasn't changed.
c_run_key_action():
* Add some `println!`s and debug clutter
* Add a separate `let` binding for `run_key_action_for_mode()` because
that seemed to fix some weirdness in control flow when I was debugging
the code at one point in `lldb`. Not sure it this change still makes
sense to keep.
* Changed function/closure version of `in_mode` to `if`/`else` because
that may have made a difference in some dumb things I was
experimenting with at some point.
* Unsuccessful tries of `mem::forget()`, ultimately commented out.
* Return a `Box::into_raw` pointer to the `CKeyActionResult` instead of
the Rust pointer we were previously returning. This allows the value
to live beyond the function and beyond Rust's control into the calling
C code. This does, however, mean that the value leaks memory, and will
need to be freed manually in the calling C code.
run_key_action_for_mode():
* Wrap map handler in a check to verify `in_mode` is `None`. This
ensures that if we should be returning a `KeyActionResult` for a
mapping inside a mode, we don't run this code that's meant for
mappings outside a mode.
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Add a new `moder.c` based on `includer.c` to test getting a mode and
then getting an action for a mode mapping.
Doesn't completely work currently. Right now all I get is this output:
$ ./moder
2
Segmentation fault: 11
Clearly I'm messing up something with the pointer in
`c_run_key_action()`. Not sure what it is yet.
Changed `CKeyActionResult.in_mode` to be a `Trigger` instead of a
`HeadphoneButton` list. That allows us to pass it directly into the
second argument of `c_run_key_action()` without converting.
But maybe the pointer value isn't living long enough? Not sure what the
problem is yet.
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Add a new field for `in_mode` to the result struct. Return it if
`run_key_action_for_mode()` gives us a `Some` value for it. Removed the
`match` on `action` now that we have a second `Option` type.
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When `trigger` is a mode instead of a map, return a `KeyActionResult`
with the `in_mode` field set to `trigger`.
The `MapKind` enum didn't really fit with the mode here. I couldn't use
`MapKind::{Map,Command}` for this `KeyActionResult` because the trigger
is for a mode, which is neither of those two.
At first I tried to add `Mode` as an option on `MapKind`, but that would
have caused problems. We'd be required to add `MapKind::Mode` as an
additional match arm in the two places we match against the kind in
`run_key_action_for_mode()`, and in that match arm we'd just have to log
an error because a `Mode` kind should never occur in those cases.
Instead of having a useless match arm that only serves to log an error,
I'd much rather not allow it in the first place.
Leaving `MapKind` the same allows us to keep our existing code the way
it is without adding unnecessary functionality.
In order to be able to declare a type of "Mode", though, I ended up
creating a new type that replicates `MapKind` (since I can't just extend
the enum to a new type) and adds a `Mode` option. This `ActionKind` is
only used for `KeyActionResult`, and `MapKind` is used for `Map`s and
`MapAction`s.
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This was added for a432dd2824499959635ac9a7cabec25a31dddb14, but since
we didn't end up using it, we can revert this.
Might end up making the type public again later, but for now it doesn't
need to be.
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This has been moved to `KeyActionResult::with_action()`.
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Return struct values instead of references in the `KeyActionResult` impl
to clear up the borrow errors from
a432dd2824499959635ac9a7cabec25a31dddb14.
Clean up some of the code. Remove the `build()` method because we no
longer need it. The rest of the methods will already return the
`KeyActionResult` we need.
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Make a builder for a new `KeyActionResult`, but without a new "builder"
type (seems like I should be able to get away without one in this simple
case).
I had make `parser::Trigger` public because at first I was using them in
`KeyActionResult` for the `in_mode` field. Oh yeah, there's a new
`in_mode` field on `KeyActionResult`. We'll be using that to store and
pass back the current mode to our FFI caller. This field can be used to
call `c_run_key_action()` with that mode scope.
Well, the idea is here, but I'm getting move errors:
error[E0507]: cannot move out of borrowed content
--> src/cocoa_bridge.rs:79:9
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79 | *self
| ^^^^^ cannot move out of borrowed content
error[E0596]: cannot borrow immutable borrowed content as mutable
--> src/cocoa_bridge.rs:162:30
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162 | *KeyActionResult::new(MapKind::Map)
| ______________________________^
163 | | .with_action(&map.action)
| |_________________________________________________________^ cannot borrow as mutable
error[E0507]: cannot move out of borrowed content
--> src/cocoa_bridge.rs:162:29
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162 | / *KeyActionResult::new(MapKind::Map)
163 | | .with_action(&map.action)
164 | | .in_mode(trigger)
| |_________________________________________________^ cannot move out of borrowed content
Looks like I'll need to change the `KeyActionResult` impl code to pass
by value instead of reference. Committing what I have now, though,
because it's been a while and it's become kind of a mess.
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Just the beginning of a way to get a map inside a mode. Not yet
complete. We need to modify `KeyActionResult` to give it an `in_mode`
field. This will enable us to tell the C code to use that mode scope.
Change the `mode` argument to `in_mode` because we already have a local
`mode` variable inside the function, and `in_mode` makes sense.
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Add a nullable `mode` argument like `trigger`. Change `trigger` to make
it non-nullable again.
We can now pass a mode trigger in from FFI and handle it in our Rust
function.
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Actually, now that I think about it, the trigger argument shouldn't be
nullable, since one should always be passed in. But this was really more
of a test to make sure we could do the same for a new `mode` argument,
which will also be a `Trigger`, but which might be null.
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An Option `mode` argument. When `Some`, the function should look for
`trigger` inside the given mode. Otherwise it will use the normal map
scope.
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Our new `Trigger` type groups together the two arguments this function
used to take into a single type.
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This struct will be used as function arguments to the C version of
`run_key_action()`. It will enable us to pass in both a trigger and a
mode context more concisely.
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Using `.as_ptr()` on the `CString` didn't work. The C code wouldn't
print anything.
Turns out I needed to use `.into_raw()` in order to:
> [Consume] the CString and [transfer] ownership of the string to a C
> caller.
(https://doc.rust-lang.org/std/ffi/struct.CString.html#method.into_raw)
This allows us to correctly access and print the string in our C code.
Note that we'll still need to free the string using a new Rust function
that should be callable from C, otherwise we'll end up with a memory
leak.
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Ensure that the C code can really print something sent from the Rust
code. Our action string wasn't getting printed out, so I wanted to see
it working with a test string. Need to figure out what I have to do to
get it to work for real now.
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I keep forgetting to add the newline at the end, darn. Wasted a few
minutes of my time, but so cool that it's finally working now! The C
program now correctly prints the corresponding map.
Here's a diff of print debug statements I used to diagnose the problem:
diff --git a/src/cocoa_bridge.rs b/src/cocoa_bridge.rs
index fe65533..9690fe4 100644
--- a/src/cocoa_bridge.rs
+++ b/src/cocoa_bridge.rs
@@ -68,12 +68,14 @@ pub extern "C" fn c_run_key_action(
Some(k) => {
match k.action {
Some(a) => {
+ println!("all good");
CKeyActionResult {
action: a.as_ptr(),
kind: &k.kind,
}
},
None => {
+ println!("Action null");
CKeyActionResult {
action: ptr::null(),
kind: &k.kind,
@@ -82,6 +84,7 @@ pub extern "C" fn c_run_key_action(
}
},
None => {
+ println!("All null");
CKeyActionResult {
action: ptr::null(),
kind: ptr::null(),
@@ -98,11 +101,17 @@ pub extern "C" fn run_key_action(
) -> Option<KeyActionResult> {
let sample_maps = "map <up> k
map <down> j
-map <play><down> works!";
+map <play><down> works!
+";
+
+ println!("{:?}", trigger);
+ assert!(trigger == &[HeadphoneButton::Play, HeadphoneButton::Down]);
// Figure out how to persist this without re-parsing
let map_group = MapGroup::parse(sample_maps).unwrap();
+ println!("{:?}", map_group.maps);
+
let map = map_group.maps.get(trigger);
let mode = map_group.modes.get(trigger);
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Make a test `includer.c` program that includes the Rust library and
calls our `c_run_key_action()` to see if it actually works. Currently it
doesn't, we get `(null)` printed to stdout.
Add a Makefile with the build command for the C program.
cbindgen.toml:
Remove `KeyActionResult` from exported types, as the `Option` field it
contains caused `gcc` to complain.
cocoa_bridge.rs:
* Comment out all 'cocoa' crate related code as the 'cocoa' code was
interfering with GCC compilation as a result of my not linking to
Cocoa frameworks.
* Add a new test map definition that corresponds with the one we look
for in `includer.c`.
parser.rs:
Add `#[repr(C)]` to `MapKind` because it needs to be exported in the
library and generated into our C header file.
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Add a new `CKeyActionResult` that uses a `char *` instead of an
`Option<CString>`. Make our `c_run_key_action()` return this type
instead of `KeyActionResult`. Include some code to handle the
translation between the two types.
Names for now are just temporary so I can get something working. We'll
re-think proper names once I've tested this manually and have something
somewhat working.
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Add a new wrapper function for `run_key_action` that uses C appropriate
inputs & outputs and calls into our Rusty `run_key_action`. This new
function now correctly gets a header generated for it by 'cbindgen'.
Immense thanks to Jake Goulding on the Rust FFI Omnibus for showing me
how to pass a slice argument from C:
http://jakegoulding.com/rust-ffi-omnibus/slice_arguments/
In order to pass the slice from C, we need to pass a C array and its
length to the function. Cool.
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* Add the 'cbindgen' crate to help us auto-generate a C header for our
exported FFI enums/structs/functions
* Add a `build.rs` to generate the C header using cbindgen
* Add a rough config for 'cbindgen'
* Export everything from the `cocoa_bridge` crate to include the
`KeyActionResult` struct
* Commit the C header generated by 'cbindgen'
Looks promising. We do, however, have some things to correct. We can't
use `Option` in C, for instance, so we'll need to fix that in our
`KeyActionResult`. Similarly, we need to rework the `run_key_action()`
function to make it accessible as a C interface. Right now it returns an
`Option`, which isn't going to work, and I'm not sure if the slice input
translates. That (any maybe more) is why it doesn't get generated by
'cbindgen' into the header output file.
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* Add `#[repr(C)]` on `HeadphoneButton` to hopefully be able to use it
outside Rust
* Add `#[no_mangle]` to `run_key_action()`
* Export `run_key_action()` as a public function
* Build the crate as a static library
(But holy cow, a 19 MB library file?)
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Couldn't figure out how to make my `Action` string a char slice. At
first I changed it to a `CStr` reference, but ran into lifetime errors
when trying to use a reference. Instead ended up making it a `CString`.
Still need to handle errors. My plan is to pass back an error string in
the result struct.
Remains to be seen whether this actually works when calling it over FFI,
but we have the beginnings of something.
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Causes an error as `Action` isn't imported.
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Work out the essential body of the function, which necessitates looking
inside a `MapGroup` and finding a `MapAction` corresponding to the
`Trigger` given in the function argument.
The function will then perform whatever action it can and return a
`KeyActionResult` struct, allowing callers to pick up the baton.
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New `run_key_action()` will be called from Objective C. It will:
* Get the action for a `Map` mapping and return it, so that the
corresponding keys can be pressed in Cocoa/Carbon
* Run a `Command` mapping
* Somehow manage mode scoping in conjunction with the Objective C side
The new `KeyActionResult` allows us to tell Objective C what type of
action should be run (`Map`, `Command`, or `Mode`), along with
additional information (for now just the action keys in the case of a
`Map` mapping).
The question is how to hold on to state, keeping the parsed mappings in
memory on the Rust side when called over FFI.
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Not working currently. Just committing this because I didn't before and
because I'm working in a different direction now.
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It's feeling like creating Cocoa objects in Rust is going to be a pain.
Thinking I might want to make the API a little more black box-y and do
more on the Rust side. These are some notes for ideas about how to do
that.
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Add some more structure to the function that will be called from
Objective C code.
* Give it a name, `parse_mappings` (not very thoroughly considered)
* Initialise some Foundation data structures to mirror our Rust ones
* Add the beginning of a struct that will be the ObjC version of our
`MapGroup` struct, containing `NSDictionary`ies.
* Move the `extern crate` into `lib.rs`, I keep forgetting that's where
they go.
* Add a test that just calls `parse_mappings` to check that the code
compiles.
parser::MapGroup:
Make both its fields public to enable us to access them from
`cocoa_bridge`.
Used this helpful example as a reference for the Rust Cocoa code:
https://github.com/servo/core-foundation-rs/blob/c99c05c/cocoa/examples/hello_world.rs
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My `cocoa` module was conflicting with the `cocoa` crate. Didn't think
about that. Rename it to fix the conflict.
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