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| author | Teddy Wing | 2018-09-01 22:18:46 +0200 |
|---|---|---|
| committer | Teddy Wing | 2018-09-01 22:18:46 +0200 |
| commit | 4f9fd0cfa94ee4f61b47cb725c2ed7620921086d (patch) | |
| tree | a08983906394b6d861e0c8682e390a79f8f169b0 /src | |
| parent | 81848e3a556a11576543fddb7939e2532cb8a34d (diff) | |
| download | dome-key-map-4f9fd0cfa94ee4f61b47cb725c2ed7620921086d.tar.bz2 | |
run_key_action_for_mode(): Return `KeyActionResult` for mode
When `trigger` is a mode instead of a map, return a `KeyActionResult`
with the `in_mode` field set to `trigger`.
The `MapKind` enum didn't really fit with the mode here. I couldn't use
`MapKind::{Map,Command}` for this `KeyActionResult` because the trigger
is for a mode, which is neither of those two.
At first I tried to add `Mode` as an option on `MapKind`, but that would
have caused problems. We'd be required to add `MapKind::Mode` as an
additional match arm in the two places we match against the kind in
`run_key_action_for_mode()`, and in that match arm we'd just have to log
an error because a `Mode` kind should never occur in those cases.
Instead of having a useless match arm that only serves to log an error,
I'd much rather not allow it in the first place.
Leaving `MapKind` the same allows us to keep our existing code the way
it is without adding unnecessary functionality.
In order to be able to declare a type of "Mode", though, I ended up
creating a new type that replicates `MapKind` (since I can't just extend
the enum to a new type) and adds a `Mode` option. This `ActionKind` is
only used for `KeyActionResult`, and `MapKind` is used for `Map`s and
`MapAction`s.
Diffstat (limited to 'src')
| -rw-r--r-- | src/cocoa_bridge.rs | 29 |
1 files changed, 22 insertions, 7 deletions
diff --git a/src/cocoa_bridge.rs b/src/cocoa_bridge.rs index 54f7904..1717b57 100644 --- a/src/cocoa_bridge.rs +++ b/src/cocoa_bridge.rs @@ -48,14 +48,21 @@ pub struct Trigger { } #[repr(C)] +pub enum ActionKind { + Map, + Command, + Mode, +} + +#[repr(C)] pub struct KeyActionResult<'a> { pub action: Option<CString>, - pub kind: MapKind, + pub kind: ActionKind, pub in_mode: Option<&'a [HeadphoneButton]>, } impl<'a> KeyActionResult<'a> { - fn new(kind: MapKind) -> Self { + fn new(kind: ActionKind) -> Self { KeyActionResult { action: None, kind: kind, @@ -78,7 +85,7 @@ impl<'a> KeyActionResult<'a> { #[repr(C)] pub struct CKeyActionResult { pub action: *const c_char, - pub kind: *const MapKind, + pub kind: *const ActionKind, } #[no_mangle] @@ -154,14 +161,14 @@ map <play><down> works! return match map.kind { MapKind::Map => { Some( - KeyActionResult::new(MapKind::Map) + KeyActionResult::new(ActionKind::Map) .with_action(&map.action) .in_mode(trigger) ) }, MapKind::Command => { Some( - KeyActionResult::new(MapKind::Command) + KeyActionResult::new(ActionKind::Command) .in_mode(trigger) ) }, @@ -174,19 +181,27 @@ map <play><down> works! return match map.kind { MapKind::Map => { Some( - KeyActionResult::new(MapKind::Map) + KeyActionResult::new(ActionKind::Map) .with_action(&map.action) ) }, MapKind::Command => { Some( - KeyActionResult::new(MapKind::Command) + KeyActionResult::new(ActionKind::Command) ) }, + // MapKind::Mode => { + // TODO: Maybe make a new type just for KeyActionResult that + // combines regular MapKinds and Mode + // }, } } if let Some(mode) = mode { + return Some( + KeyActionResult::new(ActionKind::Mode) + .in_mode(trigger) + ) } // match map_group.get(trigger) { |
