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| author | Teddy Wing | 2018-09-22 01:40:35 +0200 |
|---|---|---|
| committer | Teddy Wing | 2018-09-22 01:40:35 +0200 |
| commit | 457b2796e6fc268074b87d36c9f9a2c25eb4b5af (patch) | |
| tree | 24b97e3ce4aeb926d1c0467c059d5751e80e244e /dome_key_map.h | |
| parent | ce1eca32e2249a72692c6eb01052361d98af29c3 (diff) | |
| download | dome-key-map-457b2796e6fc268074b87d36c9f9a2c25eb4b5af.tar.bz2 | |
Add a `State` struct
The plan is to use this as an opaque pointer to be passed between the
Objective-C code and Rust code. It will contain the current mode (if in
a mode) and the parsed `MapGroup` definitions.
For now just some code inspired by the Rust FFI Omnibus
(http://jakegoulding.com/rust-ffi-omnibus/objects/) to create and free a
`State`.
Diffstat (limited to 'dome_key_map.h')
| -rw-r--r-- | dome_key_map.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/dome_key_map.h b/dome_key_map.h index 7bd77ca..633e9b3 100644 --- a/dome_key_map.h +++ b/dome_key_map.h @@ -23,6 +23,8 @@ typedef enum { MapKind_Command, } MapKind; +typedef struct State State; + typedef struct { const HeadphoneButton *buttons; size_t length; @@ -35,3 +37,7 @@ typedef struct { } CKeyActionResult; const CKeyActionResult *c_run_key_action(Trigger trigger, const Trigger *mode); + +void state_free(State *ptr); + +State *state_new(void); |
