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author | Teddy Wing | 2018-10-29 21:38:01 +0100 |
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committer | Teddy Wing | 2018-10-29 21:58:25 +0100 |
commit | c350333b3ce5b7ec10005063778f103ba8fb0f3a (patch) | |
tree | 794b4851d57f7987ccdc6d96f6c5fdc5d7054b4d /lib | |
parent | d8b4a1a12e46f0d924dbf4a1cf47d3a51d8658b5 (diff) | |
download | DomeKey-c350333b3ce5b7ec10005063778f103ba8fb0f3a.tar.bz2 |
Play sounds when a mode is activated & deactivated
Use the new function pointer argument on `dome_key_run_key_action()` to
play our interface sounds.
Store the `Sounds` instance in a static constant variable in order to
make it accessible to our callback function's scope. At first I had put
it in an instance variable, but this obviously didn't work.
Diffstat (limited to 'lib')
0 files changed, 0 insertions, 0 deletions