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author | Teddy Wing | 2018-08-28 08:19:02 +0200 |
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committer | Teddy Wing | 2018-08-28 08:25:05 +0200 |
commit | 815bf3e8601b6d0cfb0296c6f2c302aaf5059b23 (patch) | |
tree | 8c13b2495cb4e98b1b66d137ad04f4d5bd298e64 /lib | |
parent | 56caca057584ae08df0de632f216933b2740708f (diff) | |
download | DomeKey-815bf3e8601b6d0cfb0296c6f2c302aaf5059b23.tar.bz2 |
HeadphoneKey: Press keys from `_key_buffer` map
Take the headphone keys in `_key_buffer` and get the associated map
action by calling into the Rust library. If the map action has
`MapKind::Map`, then we need to simulate key presses of the characters
in the `action` field.
Works, but it's a little finicky. Maybe I'm including the null byte in
the loop?
Diffstat (limited to 'lib')
0 files changed, 0 insertions, 0 deletions