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authorTeddy Wing2018-09-24 21:34:35 +0200
committerTeddy Wing2018-09-24 21:34:35 +0200
commit8c363688ac173d34c865b8271ade8c845b67fa24 (patch)
tree7404c294388a51ff36ccea1925bdd43360d0b107 /TODO
parent2eb65dbc919cdf4a55e958f2fbd9e42d9a940a48 (diff)
downloadDomeKey-8c363688ac173d34c865b8271ade8c845b67fa24.tar.bz2
Makefile: Only run `xcodebuild` when there are changes
Previously, Make would always run `xcodebuild`. I couldn't figure out why, but after some looking around and experimenting, it looked to be due to the `$(RUST_LIB)` prerequisite. Putting it in the order-only dependencies list seems to fix the never-up-to-date problem. Also use `:=` instead of `=` when defining `SOURCE_FILES`. During my research, I came across this recommendation: > always use := not = for shell (and wildcard, for that matter) for > performance reasons. From MadScientist (https://stackoverflow.com/users/939557/madscientist) on Stack Overflow: https://stackoverflow.com/questions/26694249/makefiles-using-wildcard-vs-find-for-specifying-source-files/26694693#26694693 Move the `DomeKey` debug product executable path into a variable and use it as a target to clarify the build target and also allow us to substitute the variable in the `run` task. Now finally, `make run` won't re-build the project if no changes have been made, it'll just run the executable.
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