From 864b87d37a5c19e0445a3fb124ea154b201d5ae3 Mon Sep 17 00:00:00 2001 From: Teddy Wing Date: Sun, 4 Oct 2015 12:41:37 -0400 Subject: Initial commit. Initial menu and board state Setup layout and structure of the code. * Add a command and map to start the game * When the game is started, prompt for game start, help, or leaderboard * Create help file template (TODO) * On game start, initialise the board with spaces and a player character * Setup buffer locals on game start * Create various functions that we'll need coming up either as stubs or filled in with what they'll probably be. --- doc/space_vlaze.txt | 1 + doc/tags | 1 + 2 files changed, 2 insertions(+) create mode 100644 doc/space_vlaze.txt create mode 100644 doc/tags (limited to 'doc') diff --git a/doc/space_vlaze.txt b/doc/space_vlaze.txt new file mode 100644 index 0000000..2d2724c --- /dev/null +++ b/doc/space_vlaze.txt @@ -0,0 +1 @@ +*space_vlaze.vim* diff --git a/doc/tags b/doc/tags new file mode 100644 index 0000000..c9b6ad9 --- /dev/null +++ b/doc/tags @@ -0,0 +1 @@ +space_vlaze.vim space_vlaze.txt /*space_vlaze.vim* -- cgit v1.2.3