<feed xmlns='http://www.w3.org/2005/Atom'>
<title>vim-space-vlaze/autoload/space_vlaze/help.vim, branch v0.0.2</title>
<subtitle>A space shooter game that runs in Vim</subtitle>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/'/>
<entry>
<title>help#Show: Open help for `space_vlaze.vim` with the extension</title>
<updated>2015-10-08T09:11:00+00:00</updated>
<author>
<name>Teddy Wing</name>
</author>
<published>2015-10-08T09:11:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/commit/?id=e671b2e44acd7c1745447401def482bc5c137239'/>
<id>e671b2e44acd7c1745447401def482bc5c137239</id>
<content type='text'>
To ensure that the help file opens at the top. Otherwise for some reason
it was opening at *space_vlaze-h* for me.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
To ensure that the help file opens at the top. Otherwise for some reason
it was opening at *space_vlaze-h* for me.
</pre>
</div>
</content>
</entry>
<entry>
<title>Initial commit. Initial menu and board state</title>
<updated>2015-10-04T16:41:37+00:00</updated>
<author>
<name>Teddy Wing</name>
</author>
<published>2015-10-04T16:41:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/commit/?id=864b87d37a5c19e0445a3fb124ea154b201d5ae3'/>
<id>864b87d37a5c19e0445a3fb124ea154b201d5ae3</id>
<content type='text'>
Setup layout and structure of the code.

* Add a command and map to start the game
* When the game is started, prompt for game start, help, or leaderboard
* Create help file template (TODO)
* On game start, initialise the board with spaces and a player character
* Setup buffer locals on game start
* Create various functions that we'll need coming up either as stubs or
  filled in with what they'll probably be.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Setup layout and structure of the code.

* Add a command and map to start the game
* When the game is started, prompt for game start, help, or leaderboard
* Create help file template (TODO)
* On game start, initialise the board with spaces and a player character
* Setup buffer locals on game start
* Create various functions that we'll need coming up either as stubs or
  filled in with what they'll probably be.
</pre>
</div>
</content>
</entry>
</feed>
