<feed xmlns='http://www.w3.org/2005/Atom'>
<title>vim-space-vlaze/Resources, branch v0.0.2</title>
<subtitle>A space shooter game that runs in Vim</subtitle>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/'/>
<entry>
<title>Update player movement audio</title>
<updated>2015-10-08T08:56:12+00:00</updated>
<author>
<name>Teddy Wing</name>
</author>
<published>2015-10-08T08:56:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/commit/?id=a9d0c154661dd7c07c00bf74bfbf79858a8a042d'/>
<id>a9d0c154661dd7c07c00bf74bfbf79858a8a042d</id>
<content type='text'>
Didn't really like the last one so modified it a bit to try to make it
less harsh. Still not a huge fan but it's better than before.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Didn't really like the last one so modified it a bit to try to make it
less harsh. Still not a huge fan but it's better than before.
</pre>
</div>
</content>
</entry>
<entry>
<title>Play audio when player hits an enemy</title>
<updated>2015-10-08T07:59:12+00:00</updated>
<author>
<name>Teddy Wing</name>
</author>
<published>2015-10-08T07:59:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/commit/?id=e3efae83fc051284dacb5fd0ec71ef7f93a5925e'/>
<id>e3efae83fc051284dacb5fd0ec71ef7f93a5925e</id>
<content type='text'>
Generated with Cfxr.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Generated with Cfxr.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add audio for missiles fired</title>
<updated>2015-10-08T07:56:08+00:00</updated>
<author>
<name>Teddy Wing</name>
</author>
<published>2015-10-08T07:56:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/commit/?id=46d6e250b9f4c6fcb2698b2a01d471aeacfd3a5d'/>
<id>46d6e250b9f4c6fcb2698b2a01d471aeacfd3a5d</id>
<content type='text'>
Generated with Cfxr.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Generated with Cfxr.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add audio for player movement</title>
<updated>2015-10-08T07:52:38+00:00</updated>
<author>
<name>Teddy Wing</name>
</author>
<published>2015-10-08T07:52:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/commit/?id=3887c225e1024fde6570a8c8984ea462ab04c0fb'/>
<id>3887c225e1024fde6570a8c8984ea462ab04c0fb</id>
<content type='text'>
Again created with Cfxr. (Godsend!)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Again created with Cfxr. (Godsend!)
</pre>
</div>
</content>
</entry>
<entry>
<title>Add "enemy defeated" sound</title>
<updated>2015-10-08T07:47:44+00:00</updated>
<author>
<name>Teddy Wing</name>
</author>
<published>2015-10-08T07:46:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.teddywing.com/vim-space-vlaze/commit/?id=f2ccd902a5f9534e2a8e83c65ec3875a81fefc26'/>
<id>f2ccd902a5f9534e2a8e83c65ec3875a81fefc26</id>
<content type='text'>
Generated with Cfxr. Play a sound when an enemy is destroyed.

Sounds are located in the "Resources" directory. Audio is played using
`mplayer` if available.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Generated with Cfxr. Play a sound when an enemy is destroyed.

Sounds are located in the "Resources" directory. Audio is played using
`mplayer` if available.
</pre>
</div>
</content>
</entry>
</feed>
