use anyhow::{anyhow, Context, Error}; use mailparse; use whatlang::{self, Lang}; use xdg; use std::fs::File; use std::io::{self, Read, Write}; const PROGRAM_NAME: &'static str = "ottolangy"; /// Filename used for the generated attribution config file. const MUTTRC_FILENAME: &'static str = "attribution.muttrc"; /// French attribution config. const ATTRIBUTION_FR: &'static str = r#"set attribution = "Le %{%e %b. %Y à %H:%M %Z}, %f a écrit:" "#; /// English attribution config. const ATTRIBUTION_EN: &'static str = r#"set attribution = "On %{%b %e, %Y, at %I:%M %p %Z}, %f wrote:" "#; fn main() { match run() { Ok(_) => (), Err(e) => eprintln!("{}: error: {}", PROGRAM_NAME, e), } } /// Get an email from standard input and write a Mutt attribution config based /// on the language. fn run() -> Result<(), Error> { let mut email_input: Vec = Vec::new(); let mut stdin = io::stdin(); stdin.read_to_end(&mut email_input) .context("failed to read from stdin")?; let body = get_email_body(&email_input) .context("failed to parse email body")?; let lang_info = whatlang::detect(&body) .ok_or(anyhow!("unable to detect language"))?; let attribution_config = if lang_info.lang() == Lang::Fra { ATTRIBUTION_FR } else { ATTRIBUTION_EN }; write_attribution(&attribution_config) .context("failed to write attribution config file")?; Ok(()) } /// Extract the body from an email. /// /// Given an email as input, parses it and extracts the body. For multipart /// emails, the body is extracted from the text part. fn get_email_body(email: &[u8]) -> Result { let email = mailparse::parse_mail(&email)?; if email.subparts.is_empty() { let body = email.get_body()?; return Ok(body); } for part in email.subparts { for header in part.get_headers() { if header.get_key() == "Content-Type" && header.get_value().starts_with("text/plain") { return Ok(part.get_body()?); } } } Err(anyhow!("unable to parse email body")) } /// Write the attribution config to a file. /// /// Store the file in the XDG data directory. fn write_attribution(config: &str) -> Result<(), Error> { let xdg_dirs = xdg::BaseDirectories::with_prefix(PROGRAM_NAME)?; let muttrc_path = xdg_dirs.place_data_file(MUTTRC_FILENAME)?; let mut file = File::create(muttrc_path)?; file.write_all(config.as_bytes())?; Ok(()) }