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# Todo:
# Konami code?
# Use find as a mode.
# Perhaps refactor visual/movement modes.
# Exit on Ctrl-Enter.
# Scroll is broken (again). Seems to be after dd.
# This prevents printable characters from being passed through to the underlying page. It should, however,
# allow through Chrome keyboard shortcuts. It's a keyboard-event backstop for visual mode and edit mode.
class SuppressPrintable extends Mode
constructor: (options = {}) ->
handler = (event) =>
return @stopBubblingAndTrue unless KeyboardUtils.isPrintable event
return @suppressEvent unless event.type == "keydown"
# Completely suppress Backspace and Delete.
return @suppressEvent if event.keyCode in [ 8, 46 ]
DomUtils.suppressPropagation event
@stopBubblingAndFalse
super extend options,
keydown: handler
keypress: handler
keyup: handler
# This watches keypresses and maintains the count prefix as number keys and other keys are pressed.
class CountPrefix extends SuppressPrintable
constructor: (options) ->
super options
@countPrefix = ""
@countPrefixFactor = options.initialCountPrefix || 1
@push
_name: "#{@id}/maintain-count"
keypress: (event) =>
@alwaysContinueBubbling =>
unless event.metaKey or event.ctrlKey or event.altKey
keyChar = String.fromCharCode event.charCode
@countPrefix =
if keyChar?.length == 1 and "0" <= keyChar <= "9" and @countPrefix + keyChar != "0"
@countPrefix + keyChar
else
""
# This handles both "d3w" and "3dw". Also, "3d2w" deletes six words.
getCountPrefix: (prefix = @countPrefix) ->
count = @countPrefixFactor * if 0 < prefix?.length then parseInt prefix else 1
@countPrefix = ""
@countPrefixFactor = 1
count
# Some symbolic names for frequently-used strings.
forward = "forward"
backward = "backward"
character = "character"
# This implements movement commands with count prefixes for both visual mode and edit mode.
class Movement extends CountPrefix
opposite: forward: backward, backward: forward
copy: (text) ->
chrome.runtime.sendMessage handler: "copyToClipboard", data: text if text
paste: (callback) ->
chrome.runtime.sendMessage handler: "pasteFromClipboard", (response) -> callback response
# Return a value which changes whenever the selection changes.
hashSelection: ->
[ @element?.selectionStart, @selection.toString().length ].join "/"
# Call a function; return true if the selection changed.
selectionChanged: (func) ->
before = @hashSelection(); func(); @hashSelection() != before
# Run a movement. For convenience, the following three forms can be used:
# @runMovement "forward word"
# @runMovement [ "forward", "word" ]
# @runMovement "forward", "word"
runMovement: (args...) ->
movement =
if typeof(args[0]) == "string" and args.length == 1
args[0].trim().split /\s+/
else
if args.length == 1 then args[0] else args[...2]
@selection.modify @alterMethod, movement...
# Run a sequence of movements, stopping if a movement fails to change the selection.
runMovements: (movements...) ->
for movement in movements
return false unless @selectionChanged => @runMovement movement
true
# Swap the anchor node/offset and the focus node/offset.
reverseSelection: ->
element = document.activeElement
direction = @getDirection()
if element and DomUtils.isEditable(element) and not element.isContentEditable
# Note(smblott). This implementation is unacceptably inefficient if the selection is large. We only use
# it if we have to. However, the normal method (below) does not work for simple text inputs.
length = @selection.toString().length
@collapseSelectionToFocus()
@runMovement @opposite[direction], character for [0...length]
else
# Normal method.
original = @selection.getRangeAt(0).cloneRange()
range = original.cloneRange()
range.collapse direction == backward
@selectRange range
which = if direction == forward then "start" else "end"
@selection.extend original["#{which}Container"], original["#{which}Offset"]
# Try to extend the selection one character in "direction". Return 1, -1 or 0, indicating whether the
# selection got bigger, or smaller, or is unchanged.
extendByOneCharacter: (direction) ->
length = @selection.toString().length
@selection.modify "extend", direction, character
@selection.toString().length - length
# Get the direction of the selection. The selection is "forward" if the focus is at or after the anchor,
# and "backward" otherwise.
# NOTE(smblott). Could be better, see: https://dom.spec.whatwg.org/#interface-range.
getDirection: ->
# Try to move the selection forward or backward, check whether it got bigger or smaller (then restore it).
for direction in [ forward, backward ]
if change = @extendByOneCharacter direction
@extendByOneCharacter @opposite[direction]
return if 0 < change then direction else @opposite[direction]
forward
# An approximation of the vim "w" movement; only ever used in the forward direction.
moveForwardWord: (count = 1) ->
# First, move to the start of the current word...
@runMovement forward, character
@runMovement backward, "word"
# And then to the start of the next word...
@selectLexicalEntity "word", count
return
# Previous version...
# This works in normal text inputs, but not in some contentEditable elements (notably the compose window
# on Google's Inbox).
# First, move to the end of the preceding word...
if @runMovements "forward character", "backward word", "forward word"
# And then to the start of the following word...
# The two character movements allow us to also get to the end of the very-last word.
@runMovements "forward word", "forward character", "backward character", "backward word"
collapseSelectionToAnchor: ->
if 0 < @selection.toString().length
@selection[if @getDirection() == backward then "collapseToEnd" else "collapseToStart"]()
collapseSelectionToFocus: ->
if 0 < @selection.toString().length
@selection[if @getDirection() == forward then "collapseToEnd" else "collapseToStart"]()
selectRange: (range) ->
@selection.removeAllRanges()
@selection.addRange range
movements:
"l": "forward character"
"h": "backward character"
"j": "forward line"
"k": "backward line"
"e": "forward word"
"b": "backward word"
")": "forward sentence"
"(": "backward sentence"
"}": "forward paragraph"
"{": "backward paragraph"
"$": "forward lineboundary"
"0": "backward lineboundary"
"G": "forward documentboundary"
"g": "backward documentboundary"
"Y": (count) -> @selectLexicalEntity "lineboundary", count
"w": (count) -> @moveForwardWord count
"o": (count) -> @reverseSelection()
constructor: (options) ->
@selection = window.getSelection()
@movements = extend {}, @movements
@commands = {}
@keyQueue = ""
@keypressCount = 0
@yankedText = ""
super options
# Aliases.
@movements.B = @movements.b
@movements.W = @movements.w
if @options.immediateMovement
# This instance has been created just to run a single movement then yank the result.
@handleMovementKeyChar @options.immediateMovement, @getCountPrefix()
@yank()
return
@push
_name: "#{@id}/keypress"
keypress: (event) =>
@keypressCount += 1
unless event.metaKey or event.ctrlKey or event.altKey
@keyQueue += String.fromCharCode event.charCode
# Keep at most two characters in the key queue.
@keyQueue = @keyQueue.slice Math.max 0, @keyQueue.length - 2
for command in [ @keyQueue, @keyQueue[1..] ]
if command and (@movements[command] or @commands[command])
@selection = window.getSelection()
@keyQueue = ""
if @commands[command]
@commands[command].call @, @getCountPrefix()
@scrollIntoView()
return @suppressEvent
else if @movements[command]
@handleMovementKeyChar command, @getCountPrefix()
@yank() if @options.oneMovementOnly
return @suppressEvent
@continueBubbling
#
# End of Movement constructor.
handleMovementKeyChar: (keyChar, count = 1) ->
console.log "xxx", keyChar, count
@protectClipboard =>
switch typeof @movements[keyChar]
when "string"
@runMovement @movements[keyChar] for [0...count]
when "function"
@movements[keyChar].call @, count
@scrollIntoView()
# Yank the selection; always exits; either deletes the selection or collapses it; returns the yanked text.
yank: (args = {}) ->
@yankedText = @selection.toString()
console.log "yank:", @yankedText if @debug
if args.deleteFromDocument or @options.deleteFromDocument
@selection.deleteFromDocument()
else
@collapseSelectionToAnchor()
message = @yankedText.replace /\s+/g, " "
length = @yankedText.length
message = message[...12] + "..." if 15 < length
plural = if length == 1 then "" else "s"
HUD.showForDuration "Yanked #{length} character#{plural}: \"#{message}\".", 2500
@options.onYank.call @, @yankedText if @options.onYank
@exit()
@yankedText
# Select a lexical entity, such as a word, or a sentence. The entity should be a Chrome movement type, such
# as "word" or "lineboundary".
selectLexicalEntity: (entity, count = 1) ->
# Locate the start of the current entity.
@runMovement forward, entity
@runMovement backward, entity
@collapseSelectionToFocus() if @options.oneMovementOnly
for [0...count]
@runMovement forward, entity
@runMovement forward, character
@runMovement forward, entity
@runMovement backward, entity
# Try to scroll the focus into view.
scrollIntoView: ->
@protectClipboard =>
if @element and DomUtils.isEditable @element
if @element.clientHeight < @element.scrollHeight
if @element.isContentEditable
# How do we do this? This case matters for gmail and Google's inbox.
else
position = if @getDirection() == backward then @element.selectionStart else @element.selectionEnd
coords = DomUtils.getCaretCoordinates @element, position
Scroller.scrollToPosition @element, coords.top, coords.left
else
elementWithFocus = @getElementWithFocus @selection
Scroller.scrollIntoView elementWithFocus if elementWithFocus
# Adapted from: http://roysharon.com/blog/37.
# I have no idea how this works (smblott, 2015/1/22).
# The intention is to find the element containing the focus. That's the element we need to scroll into
# view.
getElementWithFocus: (selection) ->
r = t = selection.getRangeAt 0
if selection.type == "Range"
r = t.cloneRange()
r.collapse @getDirection() == backward
t = r.startContainer
t = t.childNodes[r.startOffset] if t.nodeType == 1
o = t
o = o.previousSibling while o and o.nodeType != 1
t = o || t?.parentNode
t
class VisualMode extends Movement
constructor: (options = {}) ->
@selection = window.getSelection()
@alterMethod = "extend"
switch @selection.type
when "None"
unless @establishInitialSelection()
HUD.showForDuration "Create a selection before entering visual mode.", 2500
return
when "Caret"
# Try to start with a visible selection.
@extendByOneCharacter(forward) or @extendByOneCharacter backward unless options.parentMode
@scrollIntoView() if @selection.type == "Range"
defaults =
name: "visual"
badge: "V"
singleton: VisualMode
exitOnEscape: true
super extend defaults, options
# Additional commands when not being run only for movement.
unless @options.oneMovementOnly
@commands.y = -> @yank()
@commands.p = -> chrome.runtime.sendMessage handler: "openUrlInCurrentTab", url: @yank()
@commands.P = -> chrome.runtime.sendMessage handler: "openUrlInNewTab", url: @yank()
@commands.V = ->
if @options.parentMode
@options.parentMode.launchSubMode VisualLineMode
else
new VisualLineMode
# Additional commands when run under edit mode (except if only for one movement).
if @options.parentMode and not @options.oneMovementOnly
@commands.x = -> @yank deleteFromDocument: true
@commands.d = -> @yank deleteFromDocument: true
@commands.c = ->
@yank deleteFromDocument: true
@options.parentMode.enterInsertMode()
# For "yy" and "dd".
if @options.yankLineCharacter
@commands[@options.yankLineCharacter] = (count) ->
if @keypressCount == 1
@selectLexicalEntity "lineboundary", count
@yank()
# For "daw", "cas", and so on.
if @options.oneMovementOnly
@commands.a = (count) ->
if @keypressCount == 1
# We do not include "paragraph", here. Chrome's paragraph movements seem to be asymmetrical,
# meaning "dap" ends up deleting the wrong text.
for entity in [ "word", "sentence", "paragraph" ]
do (entity) =>
@commands[entity.charAt 0] = ->
if @keypressCount == 2
@selectLexicalEntity entity, count
@yank()
unless @options.parentMode
@installFindMode()
# Grab the initial clipboard contents. We try to keep them intact until we get an explicit yank.
@clipboardContents = ""
@paste (text) =>
@clipboardContents = text if text
#
# End of VisualMode constructor.
# This used whenever manipulating the selection may, as a side effect, change the clipboard contents. We
# always reinstall the original clipboard contents when we're done.
protectClipboard: (func) ->
func()
@copy @clipboardContents if @clipboardContents
copy: (text) ->
super @clipboardContents = text
exit: (event, target) ->
unless @options.parentMode
# Don't leave the user in insert mode just because they happen to have selected text within an input
# element.
if document.activeElement and DomUtils.isEditable document.activeElement
document.activeElement.blur()
super event, target
@copy @yankedText if @yankedText
# FIXME(smblott). This is a mess, it needs to be reworked. Ideally, incorporate FindMode.
installFindMode: ->
previousFindRange = null
executeFind = (findBackwards) =>
query = getFindModeQuery()
if query
caseSensitive = Utils.hasUpperCase query
@protectClipboard =>
initialRange = @selection.getRangeAt(0).cloneRange()
direction = @getDirection()
# Re-selecting the previous match, if any; this tells Chrome where to start.
@selectRange previousFindRange if previousFindRange
window.find query, caseSensitive, findBackwards, true, false, true, false
previousFindRange = newFindRange = @selection.getRangeAt(0).cloneRange()
# FIXME(smblott). What if there are no matches?
# Install a new range from the original selection anchor to end of the new match.
range = document.createRange()
which = if direction == forward then "start" else "end"
range.setStart initialRange["#{which}Container"], initialRange["#{which}Offset"]
range.setEnd newFindRange.endContainer, newFindRange.endOffset
@selectRange range
# If we're now going backwards (or if the selection is empty), then extend the selection to include
# the match itself.
if @getDirection() == backward or @selection.toString().length == 0
range.setStart newFindRange.startContainer, newFindRange.startOffset
@selectRange range
@movements.n = (count) -> executeFind false
@movements.N = (count) -> executeFind true
# When visual mode starts and there's no existing selection, we try to establish one. As a heuristic, we
# pick the first non-whitespace character of the first visible text node which seems to be long enough to be
# interesting.
establishInitialSelection: ->
nodes = document.createTreeWalker document.body, NodeFilter.SHOW_TEXT
while node = nodes.nextNode()
# Don't pick really short texts; they're likely to be part of a banner.
if node.nodeType == 3 and 50 <= node.data.trim().length
element = node.parentElement
if DomUtils.getVisibleClientRect(element) and not DomUtils.isEditable element
offset = node.data.length - node.data.replace(/^\s+/, "").length
range = document.createRange()
range.setStart node, offset
range.setEnd node, offset + 1
@selectRange range
@scrollIntoView()
return true
false
class VisualLineMode extends VisualMode
constructor: (options = {}) ->
super extend { name: "visual/line" }, options
@extendSelection()
@commands.v = ->
if @options.parentMode
@options.parentMode.launchSubMode VisualMode
else
new VisualMode
handleMovementKeyChar: (keyChar) ->
super keyChar
@extendSelection()
extendSelection: ->
initialDirection = @getDirection()
for direction in [ initialDirection, @opposite[initialDirection] ]
@runMovement direction, "lineboundary"
@reverseSelection()
class EditMode extends Movement
constructor: (options = {}) ->
@element = document.activeElement
@alterMethod = "move"
return unless @element and DomUtils.isEditable @element
defaults =
name: "edit"
badge: "E"
exitOnEscape: true
exitOnBlur: @element
super extend defaults, options
extend @commands,
i: -> @enterInsertMode()
a: -> @enterInsertMode()
A: -> @runMovement "forward lineboundary"; @enterInsertMode()
o: -> @openLine forward
O: -> @openLine backward
p: -> @pasteClipboard forward
P: -> @pasteClipboard backward
v: -> @launchSubMode VisualMode
V: -> @launchSubMode VisualLineMode
Y: (count) -> @enterVisualModeForMovement count, immediateMovement: "Y"
x: (count) -> @enterVisualModeForMovement count, immediateMovement: "l", deleteFromDocument: true
X: (count) -> @enterVisualModeForMovement count, immediateMovement: "l", deleteFromDocument: true
y: (count) -> @enterVisualModeForMovement count, yankLineCharacter: "y"
d: (count) -> @enterVisualModeForMovement count, yankLineCharacter: "d", deleteFromDocument: true
c: (count) -> @enterVisualModeForMovement count, deleteFromDocument: true, onYank: => @enterInsertMode()
D: (count) -> @enterVisualModeForMovement 1, immediateMovement: "$", deleteFromDocument: true
C: (count) -> @enterVisualModeForMovement 1, immediateMovement: "$", deleteFromDocument: true, onYank: => @enterInsertMode()
# Disabled as potentially confusing.
# # If the input is empty, then enter insert mode immediately.
# unless @element.isContentEditable
# if @element.value.trim() == ""
# @enterInsertMode()
# HUD.showForDuration "Input empty, entered insert mode directly.", 3500
enterVisualModeForMovement: (count, options = {}) ->
@launchSubMode VisualMode, extend options,
badge: "M"
initialCountPrefix: count
oneMovementOnly: true
enterInsertMode: () ->
@launchSubMode InsertMode,
exitOnEscape: true
targetElement: @options.targetElement
launchSubMode: (mode, options = {}) ->
@activeSubMode?.instance.exit()
@activeSubMode =
mode: mode
instance: new mode extend options, parentMode: @
@activeSubMode.instance.onExit => @activeSubMode = null
pasteClipboard: (direction) ->
@paste (text) =>
DomUtils.simulateTextEntry @element, text if text
openLine: (direction) ->
@runMovement direction, "lineboundary"
@enterInsertMode()
DomUtils.simulateTextEntry @element, "\n"
@runMovement backward, character if direction == backward
# This used whenever manipulating the selection may, as a side effect, change the clipboard contents. We
# always reinstall the original clipboard contents when we're done. Note, this may be asynchronous. We do
# this this way (as opposed to the simpler, synchronous method used by Visual mode) because the user may
# wish to select text with the mouse (while edit mode is active) to later paste with "p" or "P".
protectClipboard: do ->
locked = false
(func) ->
if locked
func()
else
locked = true
@paste (text) =>
func()
@copy text
locked = false
exit: (event, target) ->
super event, target
# Deactivate any active sub-mode. Any such mode will clear @activeSubMode on exit, so we grab a copy now.
activeSubMode = @activeSubMode
activeSubMode?.instance.exit()
if event?.type == "keydown" and KeyboardUtils.isEscape event
if target? and DomUtils.isDOMDescendant @element, target
@element.blur()
if event?.type == "blur"
# This instance of edit mode has now been entirely removed from the handler stack. It is inactive.
# However, the user may return. For example, we get a blur event when we change tab. Or, the user may
# be copying text with the mouse. When the user does return, they expect to still be in edit mode. We
# leave behind a "suspended-edit" mode which watches for focus events and activates a new edit-mode
# instance if required.
#
# How this gets cleaned up is a bit tricky. The suspended-edit mode remains active on the current input
# element indefinitely. However, the only way to enter edit mode is via focusInput. And all modes
# launched by focusInput on a particular input element share a singleton (the element itself). In
# addition, the new mode below shares the same singleton. So a newly-activated insert-mode or
# edit-mode instance on this target element (the singleton) displaces any previously-active mode
# (including any suspended-edit mode). PostFindMode shares the same singleton.
#
(new Mode name: "#{@id}-suspended", singleton: @options.singleton).push
_name: "suspended-edit/#{@id}/focus"
focus: (event) =>
@alwaysContinueBubbling =>
if event?.target == @options.targetElement
console.log "#{@id}: reactivating edit mode" if @debug
editMode = new EditMode @getConfigurationOptions()
if activeSubMode
editMode.launchSubMode activeSubMode.mode, activeSubMode.instance.getConfigurationOptions()
root = exports ? window
root.VisualMode = VisualMode
root.VisualLineMode = VisualLineMode
root.EditMode = EditMode
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