/* * This implements link hinting. Typing "F" will enter link-hinting mode, where * all clickable items on the page have a hint marker displayed containing a * sequence of letters. Typing those letters will select a link. * * In our 'default' mode, the characters we use to show link hints are a * user-configurable option. By default they're the home row. The CSS which is * used on the link hints is also a configurable option. * * In 'filter' mode, our link hints are numbers, and the user can narrow down * the range of possibilities by typing the text of the link itself. */ var linkHints; /* * Create the instance of linkHints, specialized based on the user settings. */ function initializeLinkHints() { if (settings.get('filterLinkHints') != "true") // the default hinting system linkHints = utils.extendWithSuper(linkHintsBase, alphabetHints); else linkHints = utils.extendWithSuper(linkHintsBase, filterHints); linkHints.init(); } /* * A set of common operations shared by any link-hinting system. Some methods * are stubbed. */ var linkHintsBase = { hintMarkers: [], hintMarkerContainingDiv: null, // The characters that were typed in while in "link hints" mode. modeActivated: false, shouldOpenInNewTab: false, shouldOpenWithQueue: false, // Whether link hint's "open in current/new tab" setting is currently toggled openLinkModeToggle: false, // Whether we have added to the page the CSS needed to display link hints. cssAdded: false, // While in delayMode, all keypresses have no effect. delayMode: false, /* * To be called after linkHints has been generated from linkHintsBase. */ init: function() { this.onKeyDownInMode = this.onKeyDownInMode.bind(this); this.onKeyUpInMode = this.onKeyUpInMode.bind(this); }, /* * Generate an XPath describing what a clickable element is. * The final expression will be something like "//button | //xhtml:button | ..." */ clickableElementsXPath: (function() { var clickableElements = ["a", "textarea", "button", "select", "input[not(@type='hidden')]", "*[@onclick or @tabindex or @role='link' or @role='button']"]; var xpath = []; for (var i in clickableElements) xpath.push("//" + clickableElements[i], "//xhtml:" + clickableElements[i]); return xpath.join(" | ") })(), // We need this as a top-level function because our command system doesn't yet support arguments. activateModeToOpenInNewTab: function() { this.activateMode(true, false); }, activateModeWithQueue: function() { this.activateMode(true, true); }, activateMode: function (openInNewTab, withQueue) { if (!this.cssAdded) addCssToPage(linkHintCss); // linkHintCss is declared by vimiumFrontend.js this.linkHintCssAdded = true; this.modeActivated = true; this.setOpenLinkMode(openInNewTab, withQueue); this.buildLinkHints(); document.addEventListener("keydown", this.onKeyDownInMode, true); document.addEventListener("keyup", this.onKeyUpInMode, true); }, setOpenLinkMode: function(openInNewTab, withQueue) { this.shouldOpenInNewTab = openInNewTab; this.shouldOpenWithQueue = withQueue; if (this.shouldOpenWithQueue) { HUD.show("Open multiple links in a new tab"); } else { if (this.shouldOpenInNewTab) HUD.show("Open link in new tab"); else HUD.show("Open link in current tab"); } }, /* * Builds and displays link hints for every visible clickable item on the page. */ buildLinkHints: function() { var visibleElements = this.getVisibleClickableElements(); // Initialize the number used to generate the character hints to be as many digits as we need to // highlight all the links on the page; we don't want some link hints to have more chars than others. var linkHintNumber = 0; this.initSetMarkerAttributes(visibleElements); for (var i = 0; i < visibleElements.length; i++) { this.hintMarkers.push(this.createMarkerFor(visibleElements[i], linkHintNumber)); linkHintNumber++; } // Note(philc): Append these markers as top level children instead of as child nodes to the link itself, // because some clickable elements cannot contain children, e.g. submit buttons. This has the caveat // that if you scroll the page and the link has position=fixed, the marker will not stay fixed. // Also note that adding these nodes to document.body all at once is significantly faster than one-by-one. this.hintMarkerContainingDiv = document.createElement("div"); this.hintMarkerContainingDiv.className = "internalVimiumHintMarker"; for (var i = 0; i < this.hintMarkers.length; i++) this.hintMarkerContainingDiv.appendChild(this.hintMarkers[i]); // sometimes this is triggered before documentElement is created // TODO(int3): fail more gracefully? if (document.documentElement) document.documentElement.appendChild(this.hintMarkerContainingDiv); else this.deactivateMode(); }, /* * Sets the data attributes of the marker. Does not need to handle styling * and positioning. MUST set the hintString and innerHTML properties. */ setMarkerAttributes: function(marker, linkHintNumber) {}, /* * A hook for any necessary initialization for setMarkerAttributes. Takes an * array of visible elements. Any return value is ignored. */ initSetMarkerAttributes: function(visibleElements) { }, /* * Returns all clickable elements that are not hidden and are in the current viewport. * We prune invisible elements partly for performance reasons, but moreso it's to decrease the number * of digits needed to enumerate all of the links on screen. */ getVisibleClickableElements: function() { var resultSet = document.evaluate(this.clickableElementsXPath, document.body, function (namespace) { return namespace == "xhtml" ? "http://www.w3.org/1999/xhtml" : null; }, XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null); var visibleElements = []; // Find all visible clickable elements. for (var i = 0; i < resultSet.snapshotLength; i++) { var element = resultSet.snapshotItem(i); var clientRect = element.getClientRects()[0]; if (this.isVisible(element, clientRect)) visibleElements.push({element: element, rect: clientRect}); // If the link has zero dimensions, it may be wrapping visible // but floated elements. Check for this. if (clientRect && (clientRect.width == 0 || clientRect.height == 0)) { for (var j = 0; j < element.children.length; j++) { if (window.getComputedStyle(element.children[j], null).getPropertyValue('float') == 'none') continue; var childClientRect = element.children[j].getClientRects()[0]; if (!this.isVisible(element.children[j], childClientRect)) continue; visibleElements.push({element: element.children[j], rect: childClientRect}); break; } } } return visibleElements; }, /* * Returns true if element is visible. */ isVisible: function(element, clientRect) { // Exclude links which have just a few pixels on screen, because the link hints won't show for them anyway. var zoomFactor = currentZoomLevel / 100.0; if (!clientRect || clientRect.top < 0 || clientRect.top * zoomFactor >= window.innerHeight - 4 || clientRect.left < 0 || clientRect.left * zoomFactor >= window.innerWidth - 4) return false; if (clientRect.width < 3 || clientRect.height < 3) return false; // eliminate invisible elements (see test_harnesses/visibility_test.html) var computedStyle = window.getComputedStyle(element, null); if (computedStyle.getPropertyValue('visibility') != 'visible' || computedStyle.getPropertyValue('display') == 'none') return false; return true; }, /* * Handles shift and esc keys. The other keys are passed to normalKeyDownHandler. */ onKeyDownInMode: function(event) { if (this.delayMode) return; if (event.keyCode == keyCodes.shiftKey && !this.openLinkModeToggle) { // Toggle whether to open link in a new or current tab. this.setOpenLinkMode(!this.shouldOpenInNewTab, this.shouldOpenWithQueue); this.openLinkModeToggle = true; } // TODO(philc): Ignore keys that have modifiers. if (isEscape(event)) { this.deactivateMode(); } else { var keyResult = this.normalKeyDownHandler(event, this.hintMarkers); var linksMatched = keyResult.linksMatched; var delay = keyResult.delay !== undefined ? keyResult.delay : 0; if (linksMatched.length == 0) { this.deactivateMode(); } else if (linksMatched.length == 1) { this.activateLink(linksMatched[0].clickableItem, delay); } else { for (var i in this.hintMarkers) this.hideMarker(this.hintMarkers[i]); for (var i in linksMatched) this.showMarker(linksMatched[i], this.hintKeystrokeQueue.length); } } event.stopPropagation(); event.preventDefault(); }, /* * Handle all keys other than shift and esc. Return value is ignored. */ normalKeyDownHandler: function(event) {}, onKeyUpInMode: function(event) { if (event.keyCode == keyCodes.shiftKey && this.openLinkModeToggle) { // Revert toggle on whether to open link in new or current tab. this.setOpenLinkMode(!this.shouldOpenInNewTab, this.shouldOpenWithQueue); this.openLinkModeToggle = false; } event.stopPropagation(); event.preventDefault(); }, /* * When only one link hint remains, this function activates it in the appropriate way. */ activateLink: function(matchedLink, delay) { var that = this; this.delayMode = true; if (this.isSelectable(matchedLink)) { this.simulateSelect(matchedLink); } else { if (this.shouldOpenWithQueue) { this.simulateClick(matchedLink); this.deactivateMode(delay, function() { that.delayMode = false; that.activateModeWithQueue(); }); } else if (this.shouldOpenInNewTab) { this.simulateClick(matchedLink); matchedLink.focus(); this.deactivateMode(delay, function() { that.delayMode = false; }); } else { // When we're opening the link in the current tab, don't navigate to the selected link immediately; // we want to give the user some feedback depicting which link they've selected by focusing it. setTimeout(this.simulateClick.bind(this, matchedLink), 400); matchedLink.focus(); this.deactivateMode(delay, function() { that.delayMode = false; }); } } }, /* * Selectable means the element has a text caret; this is not the same as "focusable". */ isSelectable: function(element) { var selectableTypes = ["search", "text", "password"]; return (element.nodeName.toLowerCase() == "input" && selectableTypes.indexOf(element.type) >= 0) || element.nodeName.toLowerCase() == "textarea"; }, simulateSelect: function(element) { element.focus(); // When focusing a textbox, put the selection caret at the end of the textbox's contents. element.setSelectionRange(element.value.length, element.value.length); }, /* * Shows the marker, highlighting matchingCharCount characters. */ showMarker: function(linkMarker, matchingCharCount) { linkMarker.style.display = ""; for (var j = 0; j < linkMarker.childNodes.length; j++) linkMarker.childNodes[j].className = (j >= matchingCharCount) ? "" : "matchingCharacter"; }, hideMarker: function(linkMarker) { linkMarker.style.display = "none"; }, simulateClick: function(link) { var event = document.createEvent("MouseEvents"); // When "clicking" on a link, dispatch the event with the appropriate meta key (CMD on Mac, CTRL on windows) // to open it in a new tab if necessary. var metaKey = (platform == "Mac" && linkHints.shouldOpenInNewTab); var ctrlKey = (platform != "Mac" && linkHints.shouldOpenInNewTab); event.initMouseEvent("click", true, true, window, 1, 0, 0, 0, 0, ctrlKey, false, false, metaKey, 0, null); // Debugging note: Firefox will not execute the link's default action if we dispatch this click event, // but Webkit will. Dispatching a click on an input box does not seem to focus it; we do that separately link.dispatchEvent(event); }, /* * If called without arguments, it executes immediately. Othewise, it * executes after 'delay' and invokes 'callback' when it is finished. */ deactivateMode: function(delay, callback) { var that = this; function deactivate() { if (that.hintMarkerContainingDiv) that.hintMarkerContainingDiv.parentNode.removeChild(that.hintMarkerContainingDiv); that.hintMarkerContainingDiv = null; that.hintMarkers = []; that.hintKeystrokeQueue = []; document.removeEventListener("keydown", that.onKeyDownInMode, true); document.removeEventListener("keyup", that.onKeyUpInMode, true); that.modeActivated = false; HUD.hide(); } // we invoke the deactivate() function directly instead of using setTimeout(callback, 0) so that // deactivateMode can be tested synchronously if (!delay) deactivate(); else setTimeout(function() { deactivate(); if (callback) callback(); }, delay); }, /* * Creates a link marker for the given link. */ createMarkerFor: function(link, linkHintNumber) { var marker = document.createElement("div"); marker.className = "internalVimiumHintMarker vimiumHintMarker"; marker.clickableItem = link.element; this.setMarkerAttributes(marker, linkHintNumber); // Note: this call will be expensive if we modify the DOM in between calls. var clientRect = link.rect; // The coordinates given by the window do not have the zoom factor included since the zoom is set only on // the document node. var zoomFactor = currentZoomLevel / 100.0; marker.style.left = clientRect.left + window.scrollX / zoomFactor + "px"; marker.style.top = clientRect.top + window.scrollY / zoomFactor + "px"; return marker; }, }; var alphabetHints = { hintKeystrokeQueue: [], digitsNeeded: 1, logXOfBase: function(x, base) { return Math.log(x) / Math.log(base); }, initSetMarkerAttributes: function(visibleElements) { this.digitsNeeded = Math.ceil(this.logXOfBase( visibleElements.length, settings.get('linkHintCharacters').length)); }, setMarkerAttributes: function(marker, linkHintNumber) { var hintString = this.numberToHintString(linkHintNumber, this.digitsNeeded); marker.innerHTML = spanWrap(hintString); marker.setAttribute("hintString", hintString); return marker; }, /* * Converts a number like "8" into a hint string like "JK". This is used to sequentially generate all of * the hint text. The hint string will be "padded with zeroes" to ensure its length is equal to numHintDigits. */ numberToHintString: function(number, numHintDigits) { var base = settings.get('linkHintCharacters').length; var hintString = []; var remainder = 0; do { remainder = number % base; hintString.unshift(settings.get('linkHintCharacters')[remainder]); number -= remainder; number /= Math.floor(base); } while (number > 0); // Pad the hint string we're returning so that it matches numHintDigits. var hintStringLength = hintString.length; for (var i = 0; i < numHintDigits - hintStringLength; i++) hintString.unshift(settings.get('linkHintCharacters')[0]); return hintString.join(""); }, normalKeyDownHandler: function (event, hintMarkers) { var keyChar = getKeyChar(event); if (!keyChar) return hintMarkers; if (event.keyCode == keyCodes.backspace || event.keyCode == keyCodes.deleteKey) { if (this.hintKeystrokeQueue.length == 0) { return []; } else { this.hintKeystrokeQueue.pop(); var matchString = this.hintKeystrokeQueue.join(""); var linksMatched = hintMarkers.filter(function(linkMarker) { return linkMarker.getAttribute("hintString").indexOf(matchString) == 0; }); } } else if (settings.get('linkHintCharacters').indexOf(keyChar) >= 0) { this.hintKeystrokeQueue.push(keyChar); var matchString = this.hintKeystrokeQueue.join(""); var linksMatched = hintMarkers.filter(function(linkMarker) { return linkMarker.getAttribute("hintString").indexOf(matchString) == 0; }); } return { 'linksMatched': linksMatched }; } }; var filterHints = { hintKeystrokeQueue: [], linkTextKeystrokeQueue: [], labelMap: {}, /* * Generate a map of input element => label */ initSetMarkerAttributes: function() { var labels = document.querySelectorAll("label"); for (var i = 0; i < labels.length; i++) { var forElement = labels[i].getAttribute("for"); if (forElement) { var labelText = labels[i].textContent.trim(); // remove trailing : commonly found in labels if (labelText[labelText.length-1] == ":") labelText = labelText.substr(0, labelText.length-1); this.labelMap[forElement] = labelText; } } }, setMarkerAttributes: function(marker, linkHintNumber) { var hintString = (linkHintNumber + 1).toString(); var linkText = ""; var showLinkText = false; var element = marker.clickableItem; // toLowerCase is necessary as html documents return 'IMG' // and xhtml documents return 'img' var nodeName = element.nodeName.toLowerCase(); if (nodeName == "input") { if (this.labelMap[element.id]) { linkText = this.labelMap[element.id]; showLinkText = true; } else if (element.type != "password") { linkText = element.value; } // check if there is an image embedded in the tag } else if (nodeName == "a" && !element.textContent.trim() && element.firstElementChild && element.firstElementChild.nodeName.toLowerCase() == "img") { linkText = element.firstElementChild.alt || element.firstElementChild.title; if (linkText) showLinkText = true; } else { linkText = element.textContent || element.innerHTML; } linkText = linkText.trim().toLowerCase(); marker.setAttribute("hintString", hintString); marker.innerHTML = spanWrap(hintString + (showLinkText ? ": " + linkText : "")); marker.setAttribute("linkText", linkText); }, normalKeyDownHandler: function(event, hintMarkers) { var linksMatched; if (event.keyCode == keyCodes.backspace || event.keyCode == keyCodes.deleteKey) { if (this.linkTextKeystrokeQueue.length == 0 && this.hintKeystrokeQueue.length == 0) { return []; } else { // backspace clears hint key queue first, then acts on link text key queue if (this.hintKeystrokeQueue.pop()) linksMatched = this.filterLinkHints(); else { this.linkTextKeystrokeQueue.pop(); linksMatched = this.filterLinkHints(); } } return linksMatched; } else if (event.keyCode == keyCodes.enter) { // activate the lowest-numbered link hint that is visible for (var i = 0; i < hintMarkers.length; i++) if (hintMarkers[i].style.display != 'none') return [ hintMarkers[i] ]; } else { var keyChar = getKeyChar(event); if (!keyChar) return hintMarkers; var matchString; if (/[0-9]/.test(keyChar)) { this.hintKeystrokeQueue.push(keyChar); matchString = this.hintKeystrokeQueue.join(""); linksMatched = hintMarkers.filter(function(linkMarker) { return linkMarker.getAttribute('filtered') != 'true' && linkMarker.getAttribute("hintString").indexOf(matchString) == 0; }); } else { // since we might renumber the hints, the current hintKeyStrokeQueue // should be rendered invalid (i.e. reset). this.hintKeystrokeQueue = []; this.linkTextKeystrokeQueue.push(keyChar); matchString = this.linkTextKeystrokeQueue.join(""); linksMatched = this.filterLinkHints(matchString); } if (linksMatched.length == 1 && !/[0-9]/.test(keyChar)) { // In filter mode, people tend to type out words past the point // needed for a unique match. Hence we should avoid passing // control back to command mode immediately after a match is found. var delay = 200; } return { 'linksMatched': linksMatched, 'delay': delay }; } }, /* * Hides the links that do not match the linkText search string and marks * them with the 'filtered' DOM property. Renumbers the remainder. Should * only be called when there is a change in linkTextKeystrokeQueue, to * avoid undesired renumbering. */ filterLinkHints: function(searchString) { var linksMatched = []; var linkSearchString = this.linkTextKeystrokeQueue.join(""); for (var i = 0; i < this.hintMarkers.length; i++) { var linkMarker = this.hintMarkers[i]; var matchedLink = linkMarker.getAttribute("linkText").toLowerCase() .indexOf(linkSearchString.toLowerCase()) >= 0; if (!matchedLink) { linkMarker.setAttribute("filtered", "true"); } else { this.setMarkerAttributes(linkMarker, linksMatched.length); linkMarker.setAttribute("filtered", "false"); linksMatched.push(linkMarker); } } return linksMatched; }, deactivateMode: function(delay, callback) { this.linkTextKeystrokeQueue = []; this.labelMap = {}; this._super('deactivateMode')(delay, callback); } }; /* * Make each hint character a span, so that we can highlight the typed characters as you type them. */ function spanWrap(hintString) { var innerHTML = []; for (var i = 0; i < hintString.length; i++) innerHTML.push("" + hintString[i].toUpperCase() + ""); return innerHTML.join(""); }