class PassKeysMode extends Mode constructor: (@normalMode) -> super name: "passkeys" trackState: true # Maintain @enabled, @passKeys and @keyQueue. keydown: (event) => @handleKeyChar event, KeyboardUtils.getKeyChar event keypress: (event) => @handleKeyChar event, String.fromCharCode event.charCode keyup: (event) => @handleKeyChar event, KeyboardUtils.getKeyChar event # Keystrokes are *never* considered passKeys if the user has begin entering a command. So, for example, if # 't' is a passKey, then 'gt' and '99t' will neverthless be handled by Vimium. handleKeyChar: (event, keyChar) -> return @continueBubbling if event.altKey or event.ctrlKey or event.metaKey return @continueBubbling unless keyChar and keyChar.length == 1 # Test whether the user has already begun entering a command. return @continueBubbling unless @normalMode.isFirstKeyChar keyChar return @continueBubbling unless 0 <= @passKeys.indexOf keyChar # This is a passkey. @stopBubblingAndTrue root = exports ? window root.PassKeysMode = PassKeysMode