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-rw-r--r--content_scripts/mode.coffee12
1 files changed, 9 insertions, 3 deletions
diff --git a/content_scripts/mode.coffee b/content_scripts/mode.coffee
index acc3978e..42ea9930 100644
--- a/content_scripts/mode.coffee
+++ b/content_scripts/mode.coffee
@@ -169,14 +169,19 @@ class Mode
log: (args...) ->
console.log args... if @debug
- # Return the must-recently activated mode (only used in tests).
+ # For tests only.
@top: ->
@modes[@modes.length-1]
+ # For tests only.
+ @reset: ->
+ mode.exit() for mode in @modes
+ @modes = []
+
# BadgeMode is a pseudo mode for triggering badge updates on focus changes and state updates. It sits at the
# bottom of the handler stack, and so it receives state changes *after* all other modes, and can override the
-# badge choice of the other modes. We create the the one-and-only instance here.
-new class BadgeMode extends Mode
+# badge choice of the other modes.
+class BadgeMode extends Mode
constructor: () ->
super
name: "badge"
@@ -200,3 +205,4 @@ new class BadgeMode extends Mode
root = exports ? window
root.Mode = Mode
+root.BadgeMode = BadgeMode