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authormrmr19932015-05-11 16:09:58 +0100
committermrmr19932015-05-11 16:33:49 +0100
commit597feb0bbac9480499f65c8503c33a1b5ae1c327 (patch)
tree5b2c6631b26599c5dcf3d5bed159b73ca74549dd /content_scripts/hud.coffee
parentecf2535be3655a1309f7fcf5fb0040addb7c97fd (diff)
downloadvimium-597feb0bbac9480499f65c8503c33a1b5ae1c327.tar.bz2
Change HUD. to @ for improved readability
Diffstat (limited to 'content_scripts/hud.coffee')
-rw-r--r--content_scripts/hud.coffee30
1 files changed, 15 insertions, 15 deletions
diff --git a/content_scripts/hud.coffee b/content_scripts/hud.coffee
index 9b23d050..e0dbb385 100644
--- a/content_scripts/hud.coffee
+++ b/content_scripts/hud.coffee
@@ -11,26 +11,26 @@ HUD =
# it doesn't sit on top of horizontal scrollbars like Chrome's HUD does.
showForDuration: (text, duration) ->
- HUD.show(text)
- HUD._showForDurationTimerId = setTimeout((-> HUD.hide()), duration)
+ @show(text)
+ @_showForDurationTimerId = setTimeout((=> @hide()), duration)
show: (text) ->
- return unless HUD.enabled()
- clearTimeout(HUD._showForDurationTimerId)
- HUD.displayElement().innerText = text
- clearInterval(HUD._tweenId)
- HUD._tweenId = Tween.fade(HUD.displayElement(), 1.0, 150)
- HUD.displayElement().style.display = ""
+ return unless @enabled()
+ clearTimeout(@_showForDurationTimerId)
+ @displayElement().innerText = text
+ clearInterval(@_tweenId)
+ @_tweenId = Tween.fade(@displayElement(), 1.0, 150)
+ @displayElement().style.display = ""
#
# Retrieves the HUD HTML element.
#
displayElement: ->
- if (!HUD._displayElement)
- HUD._displayElement = HUD.createHudElement()
+ if (!@_displayElement)
+ @_displayElement = @createHudElement()
# Keep this far enough to the right so that it doesn't collide with the "popups blocked" chrome HUD.
- HUD._displayElement.style.right = "150px"
- HUD._displayElement
+ @_displayElement.style.right = "150px"
+ @_displayElement
createHudElement: ->
element = document.createElement("div")
@@ -43,12 +43,12 @@ HUD =
# If :updateIndicator is truthy, then we also refresh the mode indicator. The only time we don't update the
# mode indicator, is when hide() is called for the mode indicator itself.
hide: (immediate = false, updateIndicator = true) ->
- clearInterval(HUD._tweenId)
+ clearInterval(@_tweenId)
if immediate
- HUD.displayElement().style.display = "none" unless updateIndicator
+ @displayElement().style.display = "none" unless updateIndicator
Mode.setIndicator() if updateIndicator
else
- HUD._tweenId = Tween.fade HUD.displayElement(), 0, 150, -> HUD.hide true, updateIndicator
+ @_tweenId = Tween.fade @displayElement(), 0, 150, => @hide true, updateIndicator
isReady: do ->
ready = false