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|
from math import copysign
from PyQt5.QtCore import *#QFile, QLineF, QObject, QPointF, QRectF, QSize, Qt
from PyQt5.QtGui import *#QBrush, QColor, QImage, QKeySequence, QPainter, QPainterPath, QPixmap, QPen
from PyQt5.QtWidgets import *#(QAction, QActionGroup, QApplication, QFileDialog,
#QGraphicsItem, QGraphicsEllipseItem, QGraphicsLineItem, QGraphicsPathItem, QGraphicsRectItem, QGraphicsScene, QGraphicsView,
#QMainWindow, QMenu, QMessageBox, QStyle, QStyleOptionGraphicsItem, QWidget)
from PyQt5.QtOpenGL import QGL, QGLFormat, QGLWidget
class MainGfxWindow(QMainWindow):
def __init__(self, font=None, glyph=None, parent=None):
super(MainGfxWindow, self).__init__(parent)
self.setAttribute(Qt.WA_KeyCompression)
self.view = GlyphView(font, glyph, self)
fileMenu = QMenu("&File", self)
fileMenu.addAction("E&xit", self.close, QKeySequence.Quit)
self.menuBar().addMenu(fileMenu)
toolsMenu = QMenu("&Tools", self)
self.selectTool = toolsMenu.addAction("&Selection")
self.selectTool.setCheckable(True)
self.selectTool.toggled.connect(self.view.setSceneSelection)
self.drawingTool = toolsMenu.addAction("&Drawing")
self.drawingTool.setCheckable(True)
self.drawingTool.toggled.connect(self.view.setSceneDrawing)
self.toolsGroup = QActionGroup(self)
self.toolsGroup.addAction(self.selectTool)
self.toolsGroup.addAction(self.drawingTool)
self.selectTool.setChecked(True)
self.menuBar().addMenu(toolsMenu)
viewMenu = QMenu("&View", self)
self.backgroundAction = viewMenu.addAction("&Background")
self.backgroundAction.setEnabled(False)
self.backgroundAction.setCheckable(True)
self.backgroundAction.setChecked(False)
self.backgroundAction.toggled.connect(self.view.setViewBackground)
self.outlineAction = viewMenu.addAction("&Outline")
self.outlineAction.setEnabled(False)
self.outlineAction.setCheckable(True)
self.outlineAction.setChecked(True)
self.outlineAction.toggled.connect(self.view.setViewOutline)
self.menuBar().addMenu(viewMenu)
rendererMenu = QMenu("&Renderer", self)
self.nativeAction = rendererMenu.addAction("&Native")
self.nativeAction.setCheckable(True)
self.nativeAction.setChecked(True)
if QGLFormat.hasOpenGL():
self.glAction = rendererMenu.addAction("&OpenGL")
self.glAction.setCheckable(True)
self.imageAction = rendererMenu.addAction("&Image")
self.imageAction.setCheckable(True)
rendererGroup = QActionGroup(self)
rendererGroup.addAction(self.nativeAction)
if QGLFormat.hasOpenGL():
rendererGroup.addAction(self.glAction)
rendererGroup.addAction(self.imageAction)
self.menuBar().addMenu(rendererMenu)
rendererGroup.triggered.connect(self.setRenderer)
self.setCentralWidget(self.view)
self.setWindowTitle(glyph.name, font)
def close(self):
self.view._glyph.removeObserver(self, "Glyph.Changed")
super(GlyphView, self).close()
def _glyphChanged(self, event):
self.view._glyphChanged(event)
def setRenderer(self, action):
if action == self.nativeAction:
self.view.setRenderer(GlyphView.Native)
elif action == self.glAction:
if QGLFormat.hasOpenGL():
self.view.setRenderer(GlyphView.OpenGL)
elif action == self.imageAction:
self.view.setRenderer(GlyphView.Image)
def setWindowTitle(self, title, font=None):
if font is not None: puts = "%s – %s %s" % (title, font.info.familyName, font.info.styleName)
else: puts = title
super(MainGfxWindow, self).setWindowTitle(puts)
def roundPosition(value):
value = value * 10#self._scale
value = round(value) - .5
value = value * .1#self._inverseScale
return value
# TODO: proper size scaling mechanism
offCurvePointSize = 7#5
onCurvePointSize = 8#6
onCurveSmoothPointSize = 9#7
offWidth = offHeight = roundPosition(offCurvePointSize)# * self._inverseScale)
offHalf = offWidth / 2.0
onWidth = onHeight = roundPosition(onCurvePointSize)# * self._inverseScale)
onHalf = onWidth / 2.0
smoothWidth = smoothHeight = roundPosition(onCurveSmoothPointSize)# * self._inverseScale)
smoothHalf = smoothWidth / 2.0
onCurvePenWidth = 1.5
offCurvePenWidth = 1.0
bezierHandleColor = QColor.fromRgbF(0, 0, 0, .2)
startPointColor = QColor.fromRgbF(0, 0, 0, .2)
backgroundColor = Qt.white
offCurvePointColor = QColor.fromRgbF(.6, .6, .6, 1)
onCurvePointColor = offCurvePointColor
pointStrokeColor = QColor.fromRgbF(1, 1, 1, 1)
pointSelectionColor = Qt.red
class HandleLineItem(QGraphicsLineItem):
def __init__(self, x1, y1, x2, y2, parent):
super(HandleLineItem, self).__init__(x1, y1, x2, y2, parent)
self.setPen(QPen(bezierHandleColor, 1.0))
self.setFlag(QGraphicsItem.ItemStacksBehindParent)
class OffCurvePointItem(QGraphicsEllipseItem):
def __init__(self, x, y, parent=None):
super(OffCurvePointItem, self).__init__(-offHalf, -offHalf, offWidth, offHeight, parent)
# since we have a parent, setPos must be relative to it
self.setPos(x, y) # TODO: abstract and use pointX-self.parent().pos().x()
self.setFlag(QGraphicsItem.ItemIsMovable)
self.setFlag(QGraphicsItem.ItemIsSelectable)
# TODO: stop doing this and go back to mouse events –> won't permit multiple selection
self.setFlag(QGraphicsItem.ItemSendsGeometryChanges)
# TODO: redo this with scaling
self.setPen(QPen(offCurvePointColor, 1.0))
self.setBrush(QBrush(backgroundColor))
self._needsUngrab = False
def itemChange(self, change, value):
if change == QGraphicsItem.ItemPositionChange:
if QApplication.keyboardModifiers() & Qt.ShiftModifier \
and len(self.scene().selectedItems()) == 1:
ax = abs(value.x())
ay = abs(value.y())
if ay >= ax * 2:
value.setX(0)
elif ay > ax / 2:
avg = (ax + ay) / 2
value.setX(copysign(avg, value.x()))
value.setY(copysign(avg, value.y()))
else:
value.setY(0)
elif change == QGraphicsItem.ItemPositionHasChanged:
self.parentItem()._CPMoved(value)
return value
def mousePressEvent(self, event):
if not self._needsUngrab and self.x() == 0 and self.y() == 0:
event.ignore()
super(OffCurvePointItem, self).mousePressEvent(event)
def mouseReleaseEvent(self, event):
super(OffCurvePointItem, self).mouseReleaseEvent(event)
if self._needsUngrab:
self.ungrabMouse()
self._needsUngrab = False
# http://www.qtfr.org/viewtopic.php?pid=21045#p21045
def paint(self, painter, option, widget):
if self.x() == 0 and self.y() == 0: return
newOption = QStyleOptionGraphicsItem(option)
newOption.state = QStyle.State_None
pen = self.pen()
if option.state & QStyle.State_Selected:
pen.setColor(pointSelectionColor)
else:
pen.setColor(offCurvePointColor)
self.setPen(pen)
super(OffCurvePointItem, self).paint(painter, newOption, widget)
# TODO: enforce 2 OCP there convention in ctor
class OnCurvePointItem(QGraphicsPathItem):
def __init__(self, x, y, isSmooth, contour, point, parent=None):
super(OnCurvePointItem, self).__init__(parent)
self._contour = contour
self._point = point
self._isSmooth = isSmooth
self.setPointPath()
self.setPos(x, y)
self.setFlag(QGraphicsItem.ItemIsMovable)
self.setFlag(QGraphicsItem.ItemIsSelectable)
self.setFlag(QGraphicsItem.ItemSendsGeometryChanges)
self.setPen(QPen(pointStrokeColor, 1.5))
self.setBrush(QBrush(onCurvePointColor))
def delete(self):
if len(self._contour.segments) < 2:
self.scene()._glyphObject.removeContour(self._contour)
else:
self._contour.removeSegment(self.getSegmentIndex(), True)
index = 0
for _ in self._contour:
if self._contour[index].segmentType is not None:
self._contour.setStartPoint(index)
break
index = (index+1) % len(self._contour)
self.scene().removeItem(self)
def setPointPath(self):
path = QPainterPath()
if self._isSmooth:
path.addEllipse(-smoothHalf, -smoothHalf, smoothWidth, smoothHeight)
else:
path.addRect(-onHalf, -onHalf, onWidth, onHeight)
self.prepareGeometryChange()
self.setPath(path)
def getPointIndex(self):
return self._contour.index(self._point)
def getSegmentIndex(self):
# is there a contour.segments.index() method?
index = 0
for pt in self._contour:
if pt == self._point: break
if pt.segmentType is not None: index += 1
return (index-1) % len(self._contour.segments)
def _CPMoved(self, newValue):
pointIndex = self.getPointIndex()
children = self.childItems()
# nodes are stored after lines (for stacking order)
if len(children) > 4:
selected = 5
propagate = 3
delta = 3
elif children[2].isSelected():
selected = 2
propagate = 3
delta = 2
else:
selected = 3
propagate = 2
delta = 2
curValue = children[selected].pos()
line = children[selected-delta].line()
children[selected-delta].setLine(line.x1(), line.y1(), newValue.x(), newValue.y())
if not len(children) > 4:
elemIndex = pointIndex-1+2*(selected-delta)
self._contour[elemIndex].x = self.pos().x()+newValue.x()
self._contour[elemIndex].y = self.pos().y()+newValue.y()
if not (self._isSmooth and children[propagate].isVisible()): self._contour.dirty = True; return
if children[selected]._needsUngrab:
targetLen = children[selected-delta].line().length()*2
else:
targetLen = children[selected-delta].line().length()+children[propagate-delta].line().length()
tmpLine = QLineF(newValue, QPointF(0, 0))
tmpLine.setLength(targetLen)
children[propagate].setFlag(QGraphicsItem.ItemSendsGeometryChanges, False)
children[propagate].setPos(tmpLine.x2(), tmpLine.y2())
children[propagate].setFlag(QGraphicsItem.ItemSendsGeometryChanges)
children[propagate-delta].setLine(line.x1(), line.y1(), tmpLine.x2(), tmpLine.y2())
propagateInContour = pointIndex-1+2*(propagate-delta)
self._contour[propagateInContour].x = self.pos().x()+tmpLine.x2()
self._contour[propagateInContour].y = self.pos().y()+tmpLine.y2()
self._contour.dirty = True
def itemChange(self, change, value):
if change == QGraphicsItem.ItemPositionHasChanged:
if self.scene() is None: return QGraphicsItem.itemChange(self, change, value)
# TODO: if we're snapped to int round self.pos to int
# have a look at defcon FuzzyNumber as well
pointIndex = self.getPointIndex()
self._contour[pointIndex].x = self.pos().x()
self._contour[pointIndex].y = self.pos().y()
children = self.childItems()
if children[2].isVisible():
prevPos = children[2].pos()
self._contour[pointIndex-1].x = self.pos().x()+prevPos.x()
self._contour[pointIndex-1].y = self.pos().y()+prevPos.y()
if children[3].isVisible():
nextPos = children[3].pos()
self._contour[pointIndex+1].x = self.pos().x()+nextPos.x()
self._contour[pointIndex+1].y = self.pos().y()+nextPos.y()
self._contour.dirty = True
return value
def mouseDoubleClickEvent(self, event):
self.setIsSmooth(not self._isSmooth)
def setIsSmooth(self, isSmooth):
self._isSmooth = isSmooth
self._point.smooth = self._isSmooth
self.setPointPath()
# http://www.qtfr.org/viewtopic.php?pid=21045#p21045
def paint(self, painter, option, widget):
newOption = QStyleOptionGraphicsItem(option)
newOption.state = QStyle.State_None
pen = self.pen()
if option.state & QStyle.State_Selected:
pen.setColor(pointSelectionColor)
else:
pen.setColor(pointStrokeColor)
self.setPen(pen)
super(OnCurvePointItem, self).paint(painter, newOption, widget)
class GlyphScene(QGraphicsScene):
def __init__(self, parent):
super(GlyphScene, self).__init__(parent)
self._editing = False
def getItemForPoint(self, point):
for item in self.items():
if isinstance(item, OnCurvePointItem) and item._point == point:
return item
return None
# TODO: implement key multiplex in a set()
# http://stackoverflow.com/a/10568233/2037879
def keyPressEvent(self, event):
key = event.key()
count = event.count()
modifiers = event.modifiers()
if key == Qt.Key_Left:
x,y = -count,0
elif key == Qt.Key_Up:
x,y = 0,count
elif key == Qt.Key_Right:
x,y = count,0
elif key == Qt.Key_Down:
x,y = 0,-count
elif key == Qt.Key_Delete:
for item in self.selectedItems():
if isinstance(item, OnCurvePointItem):
item.delete()
event.accept()
return
elif modifiers & Qt.ControlModifier and key == Qt.Key_A:
path = QPainterPath()
path.addRect(self.sceneRect())
self.setSelectionArea(path, self.views()[0].transform())
event.accept()
return
elif modifiers & Qt.ControlModifier and key == Qt.Key_D:
self.setSelectionArea(QPainterPath(), self.views()[0].transform())
event.accept()
return
else:
sel = self.selectedItems()
if len(sel) == 1 and isinstance(sel[0], OffCurvePointItem) and \
sel[0].parentItem().getPointIndex() == len(sel[0].parentItem()._contour)-2 and \
key == Qt.Key_Alt:
sel[0].parentItem().setIsSmooth(False)
super(GlyphScene, self).keyPressEvent(event)
return
if len(self.selectedItems()) == 0:
super(GlyphScene, self).keyPressEvent(event)
return
for item in self.selectedItems():
# TODO: if isinstance turns out to be slow, we might want to make a selectedMoveBy
# function in items that calls moveBy for onCurve, noops for offCurve
if isinstance(item, OffCurvePointItem) and item.parentItem().isSelected(): continue
item.moveBy(x,y)
event.accept()
def keyReleaseEvent(self, event):
sel = self.selectedItems()
if len(sel) == 1 and isinstance(sel[0], OffCurvePointItem) and \
sel[0].parentItem().getPointIndex() == len(sel[0].parentItem()._contour)-2 and \
event.key() == Qt.Key_Alt:
sel[0].parentItem().setIsSmooth(True)
super(GlyphScene, self).keyReleaseEvent(event)
def mousePressEvent(self, event):
if not self.views()[0]._drawingTool: super(GlyphScene, self).mousePressEvent(event); return
touched = self.itemAt(event.scenePos(), self.views()[0].transform())
sel = self.selectedItems()
x, y = event.scenePos().x(), event.scenePos().y()
# XXX: not sure why isinstance does not work here
if len(sel) == 1:
isLastOnCurve = type(sel[0]) is OnCurvePointItem and sel[0]._contour.open and \
sel[0].getPointIndex() == len(sel[0]._contour)-1
# TODO: reimplement convenience methods in OffCurvePointItem
isLastOffCurve = type(sel[0]) is OffCurvePointItem and sel[0].parentItem()._contour.open and \
sel[0].parentItem().getPointIndex()+1 == len(sel[0].parentItem()._contour)-1
if len(sel) == 1 and (isLastOffCurve or isLastOnCurve):
if isLastOnCurve:
lastContour = sel[0]._contour
else:
lastContour = sel[0].parentItem()._contour
if (touched and isinstance(touched, OnCurvePointItem)) and touched.getPointIndex() == 0 \
and lastContour == touched._contour and len(lastContour) > 1:
# Changing the first point from move to line/curve will cycle and so close the contour
if isLastOffCurve:
lastContour.addPoint((x,y))
lastContour[0].segmentType = "curve"
touched.childItems()[2].setVisible(True)
else:
lastContour[0].segmentType = "line"
elif touched and isinstance(touched, OnCurvePointItem):
super(GlyphScene, self).mousePressEvent(event)
return
else:
if QApplication.keyboardModifiers() & Qt.ShiftModifier:
if isLastOnCurve:
refx = sel[0].x()
refy = sel[0].y()
else:
refx = sel[0].parentItem().x()
refy = sel[0].parentItem().y()
if abs(x-refx) > abs(y-refy): y = copysign(refy, y)
else: x = copysign(refx, x)
if isLastOffCurve:
lastContour.addPoint((x,y))
lastContour.addPoint((x,y), "curve")
else:
lastContour.addPoint((x,y), "line")
item = OnCurvePointItem(x, y, False, lastContour, lastContour[-1])
self.addItem(item)
for _ in range(2):
lineObj = HandleLineItem(0, 0, 0, 0, item)
CPObject = OffCurvePointItem(0, 0, item)
CPObject.setVisible(False)
if isLastOffCurve:
item.childItems()[2].setVisible(True)
lastContour.dirty = True
self._editing = True
elif not (touched and isinstance(touched, OnCurvePointItem)):
from defcon.objects.contour import Contour
nextC = Contour()
self._glyphObject.appendContour(nextC)
nextC.addPoint((x,y), "move")
item = OnCurvePointItem(x, y, False, self._glyphObject[-1], self._glyphObject[-1][-1])
self.addItem(item)
for _ in range(2):
lineObj = HandleLineItem(0, 0, 0, 0, item)
CPObject = OffCurvePointItem(0, 0, item)
CPObject.setVisible(False)
self._editing = True
super(GlyphScene, self).mousePressEvent(event)
def mouseMoveEvent(self, event):
if self._editing:
sel = self.selectedItems()
if len(sel) == 1:
if isinstance(sel[0], OnCurvePointItem) and (event.scenePos() - sel[0].pos()).manhattanLength() >= 1:
if len(sel[0]._contour) < 2:
# release current onCurve
self.sendEvent(sel[0], QEvent(QEvent.MouseButtonRelease))
self.mouseGrabberItem().ungrabMouse()
sel[0].setSelected(False)
# append an offCurve point and start moving it
sel[0]._contour.addPoint((event.scenePos().x(), event.scenePos().y()))
nextCP = sel[0].childItems()[3]
nextCP.setVisible(True)
nextCP._needsUngrab = True
#nextCP.setSelected(True)
self.sendEvent(nextCP, QEvent(QEvent.MouseButtonPress))
nextCP.grabMouse()
else:
from defcon.objects.point import Point
# release current onCurve, delete from contour
self.sendEvent(sel[0], QEvent(QEvent.MouseButtonRelease))
self.mouseGrabberItem().ungrabMouse()
sel[0].setSelected(False)
# construct a curve segment to the current point if there is not one
onCurve = sel[0]._point
if not onCurve.segmentType == "curve":
# remove the last onCurve
sel[0]._contour.removePoint(onCurve)
prev = sel[0]._contour[-1]
self.getItemForPoint(prev).childItems()[3].setVisible(True)
# add a zero-length offCurve to the previous point
sel[0]._contour.addPoint((prev.x, prev.y))
# add prevOffCurve and activate
sel[0]._contour.addPoint((sel[0].x(), sel[0].y()))
sel[0].childItems()[2].setVisible(True)
# add back current onCurve as a curve point
sel[0]._contour.addPoint((onCurve.x, onCurve.y), "curve", True)
sel[0]._point = sel[0]._contour[-1]
else:
sel[0]._point.smooth = True
sel[0]._isSmooth = True
sel[0].setPointPath()
if sel[0].getPointIndex() == 0:
# we're probably dealing with the first point that we looped.
# preserve nextCP whatsoever.
lineObj = HandleLineItem(0, 0, 0, 0, sel[0])
nextCP = OffCurvePointItem(0, 0, sel[0])
# now we have l1, l2, l3, p1, p2, p3
else:
# add last offCurve
sel[0]._contour.addPoint((sel[0].x(), sel[0].y()))
nextCP = sel[0].childItems()[3]
nextCP._needsUngrab = True
nextCP.setVisible(True)
#nextCP.setSelected(True)
self.sendEvent(nextCP, QEvent(QEvent.MouseButtonPress))
nextCP.grabMouse()
self._editing = False
super(GlyphScene, self).mouseMoveEvent(event)
else:
# eat the event
event.accept()
else:
super(GlyphScene, self).mouseMoveEvent(event)
def mouseReleaseEvent(self, event):
self._editing = False
# cleanup extra point elements if we dealt w curved first point
touched = self.itemAt(event.scenePos(), self.views()[0].transform())
if touched and isinstance(touched, OffCurvePointItem):
onCurve = touched.parentItem()
children = onCurve.childItems()
if len(children) > 4:
# l1, l2, l3, p1, p2, p3
children[5].prepareGeometryChange()
self.removeItem(children[5])
children[2].prepareGeometryChange()
self.removeItem(children[2])
onCurve._isSmooth = False
onCurve.setPointPath()
onCurve._point.smooth = False
super(GlyphScene, self).mouseReleaseEvent(event)
class GlyphView(QGraphicsView):
Native, OpenGL, Image = range(3)
def __init__(self, font, glyph, parent=None):
super(GlyphView, self).__init__(parent)
self.renderer = GlyphView.Native
self._font = font
self._glyph = glyph
self._glyph.addObserver(self, "_glyphChanged", "Glyph.Changed")
self._impliedPointSize = 1000
self._pointSize = None
self._drawingTool = False
self._inverseScale = 0.1
self._scale = 10
self._noPointSizePadding = 200
self._bluesColor = QColor.fromRgbF(.5, .7, 1, .3)
self._drawStroke = True
self._showOffCurvePoints = True
self._showOnCurvePoints = True
self._fillColor = QColor.fromRgbF(0, 0, 0, .4)
self._componentFillColor = QColor.fromRgbF(.2, .2, .3, .4)
self.setBackgroundBrush(QBrush(Qt.lightGray))
self.setScene(GlyphScene(self))
#self.scene().setSceneRect(0, self._font.info.ascender, self._glyph.width, self._font.info.unitsPerEm)
self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
self.setResizeAnchor(QGraphicsView.AnchorUnderMouse)
self.setDragMode(QGraphicsView.RubberBandDrag)
#self.setViewportUpdateMode(QGraphicsView.BoundingRectViewportUpdate)
self.setRenderHint(QPainter.Antialiasing)
#self.translate(0, self.height()*(1+self._font.info.descender/self._font.info.unitsPerEm))
self.scale(1, -1)
self.addBackground()
self.addBlues()
self.addOutlines()
self.addPoints()
#self.fitInView(0, self._font.info.descender, self._glyph.width, self._font.info.unitsPerEm, Qt.KeepAspectRatio)
#sc = self.height()/self.scene().height()
#self.scale(sc, sc);
#self.scene().setSceneRect(-1000, -1000, 3000, 3000)
def _glyphChanged(self, event):
path = self._glyph.getRepresentation("defconQt.NoComponentsQPainterPath")
self.scene()._outlineItem.setPath(path)
self.scene()._outlineItem.update()
def _getGlyphWidthHeight(self):
if self._glyph.bounds:
left, bottom, right, top = self._glyph.bounds
else:
left = right = bottom = top = 0
left = min((0, left))
right = max((right, self._glyph.width))
bottom = self._font.info.descender
top = max((self._font.info.capHeight, self._font.info.ascender, self._font.info.unitsPerEm + self._font.info.descender))
width = abs(left) + right
height = -bottom + top
return width, height
def _calcScale(self):
if self._pointSize is None:
visibleHeight = self.viewport().height()
fitHeight = visibleHeight
glyphWidth, glyphHeight = self._getGlyphWidthHeight()
glyphHeight += self._noPointSizePadding * 2
self._scale = fitHeight / glyphHeight
else:
self._scale = self._pointSize / float(self._font.info.unitsPerEm)
if self._scale <= 0:
self._scale = .01
self._inverseScale = 1.0 / self._scale
self._impliedPointSize = self._font.info.unitsPerEm * self._scale
def addBackground(self):
s = self.scene()
width = self._glyph.width
s.addRect(-1000, -1000, 3000, 3000, QPen(Qt.black), QBrush(Qt.gray))
item = s.addRect(0, -1000, width, 3000, QPen(Qt.NoPen), QBrush(backgroundColor))
self.centerOn(width/2, self._font.info.descender+self._font.info.unitsPerEm/2)
def addBlues(self):
s = self.scene()
width = self._glyph.width# * self._inverseScale
font = self._glyph.getParent()
#painter.setCompositionMode(QPainter.CompositionMode_SourceOver)
if font is None:
return
attrs = ["postscriptBlueValues", "postscriptOtherBlues"]
for attr in attrs:
values = getattr(font.info, attr)
if not values:
continue
yMins = [i for index, i in enumerate(values) if not index % 2]
yMaxs = [i for index, i in enumerate(values) if index % 2]
for yMin, yMax in zip(yMins, yMaxs):
if yMin == yMax:
s.addLine(0, yMin, width, yMax, QPen(self._bluesColor))
else:
s.addRect(0, yMin, width, yMax - yMin, QPen(Qt.NoPen), QBrush(self._bluesColor))
def addOutlines(self):
s = self.scene()
# outlines
path = self._glyph.getRepresentation("defconQt.NoComponentsQPainterPath")
s._outlineItem = s.addPath(path, brush=QBrush(self._fillColor))
s._glyphObject = self._glyph
# components
path = self._glyph.getRepresentation("defconQt.OnlyComponentsQPainterPath")
s.addPath(path, brush=QBrush(self._componentFillColor))
def addPoints(self):
s = self.scene()
# work out appropriate sizes and
# skip if the glyph is too small
pointSize = self._impliedPointSize
if pointSize > 550:
startPointSize = 21
offCurvePointSize = 5
onCurvePointSize = 6
onCurveSmoothPointSize = 7
elif pointSize > 250:
startPointSize = 15
offCurvePointSize = 3
onCurvePointSize = 4
onCurveSmoothPointSize = 5
elif pointSize > 175:
startPointSize = 9
offCurvePointSize = 1
onCurvePointSize = 2
onCurveSmoothPointSize = 3
else:
return
'''
if pointSize > 250:
coordinateSize = 9
else:
coordinateSize = 0
'''
# use the data from the outline representation
outlineData = self._glyph.getRepresentation("defconQt.OutlineInformation")
points = [] # TODO: remove this unless we need it # useful for text drawing, add it
startObjects = []
offWidth = offHeight = self.roundPosition(offCurvePointSize)# * self._inverseScale)
offHalf = offWidth / 2.0
width = height = self.roundPosition(onCurvePointSize)# * self._inverseScale)
half = width / 2.0
smoothWidth = smoothHeight = self.roundPosition(onCurveSmoothPointSize)# * self._inverseScale)
smoothHalf = smoothWidth / 2.0
if outlineData["onCurvePoints"]:
for onCurve in outlineData["onCurvePoints"]:
# on curve
x, y = onCurve.x, onCurve.y
points.append((x, y))
item = OnCurvePointItem(x, y, onCurve.isSmooth, self._glyph[onCurve.contourIndex],
self._glyph[onCurve.contourIndex][onCurve.pointIndex])
s.addItem(item)
# off curve
for CP in [onCurve.prevCP, onCurve.nextCP]:
if CP:
cx, cy = CP
# line
lineObj = HandleLineItem(0, 0, cx-x, cy-y, item)
# point
points.append((cx, cy))
CPObject = OffCurvePointItem(cx-x, cy-y, item)
else:
lineObj = HandleLineItem(0, 0, 0, 0, item)
#lineObj.setVisible(False)
CPObject = OffCurvePointItem(0, 0, item)
CPObject.setVisible(False)
'''
# start point
if self._showOnCurvePoints and outlineData["startPoints"]:
startWidth = startHeight = self.roundPosition(startPointSize)# * self._inverseScale)
startHalf = startWidth / 2.0
for point, angle in outlineData["startPoints"]:
x, y = point
# TODO: do we really need to special-case with Qt?
if angle is not None:
path = QPainterPath()
path.moveTo(x, y)
path.arcTo(x-startHalf, y-startHalf, 2*startHalf, 2*startHalf, angle-90, -180)
item = s.addPath(path, QPen(Qt.NoPen), QBrush(self._startPointColor))
startObjects.append(item)
#path.closeSubpath()
else:
item = s.addEllipse(x-startHalf, y-startHalf, startWidth, startHeight,
QPen(Qt.NoPen), QBrush(self._startPointColor))
startObjects.append(item)
#s.addPath(path, QPen(Qt.NoPen), brush=QBrush(self._startPointColor))
# text
if self._showPointCoordinates and coordinateSize:
fontSize = 9 * self._inverseScale
attributes = {
NSFontAttributeName : NSFont.systemFontOfSize_(fontSize),
NSForegroundColorAttributeName : self._pointCoordinateColor
}
for x, y in points:
posX = x
posY = y
x = round(x, 1)
if int(x) == x:
x = int(x)
y = round(y, 1)
if int(y) == y:
y = int(y)
text = "%d %d" % (x, y)
self._drawTextAtPoint(text, attributes, (posX, posY), 3)
'''
def roundPosition(self, value):
value = value * self._scale
value = round(value) - .5
value = value * self._inverseScale
return value
def setGlyph(self, font, glyph):
self._font = font
self._glyph = glyph
#self.scene().setSceneRect(*self._glyph.bounds)
self.scene().setSceneRect(0, self._font.info.ascender, self._glyph.width, self._font.info.unitsPerEm)
def setRenderer(self, renderer):
self.renderer = renderer
if self.renderer == GlyphView.OpenGL:
if QGLFormat.hasOpenGL():
self.setViewport(QGLWidget(QGLFormat(QGL.SampleBuffers)))
else:
self.setViewport(QWidget())
def setViewBackground(self, enable):
if self.backgroundItem:
self.backgroundItem.setVisible(enable)
def setViewOutline(self, enable):
if self.outlineItem:
self.outlineItem.setVisible(enable)
def mousePressEvent(self, event):
if (event.button() == Qt.MidButton):
if self.dragMode() == QGraphicsView.RubberBandDrag:
self.setDragMode(QGraphicsView.ScrollHandDrag)
else:
self.setDragMode(QGraphicsView.RubberBandDrag)
super(GlyphView, self).mousePressEvent(event)
def setSceneDrawing(self):
self._drawingTool = True
self.setDragMode(QGraphicsView.NoDrag)
def setSceneSelection(self):
self._drawingTool = False
self.setDragMode(QGraphicsView.RubberBandDrag)
# Lock/release handdrag does not seem to work…
'''
def mouseReleaseEvent(self, event):
if (event.button() == Qt.MidButton):
self.setDragMode(QGraphicsView.RubberBandDrag)
super(GlyphView, self).mouseReleaseEvent(event)
'''
'''
def paintEvent(self, event):
if self.renderer == GlyphView.Image:
if self.image.size() != self.viewport().size():
self.image = QImage(self.viewport().size(),
QImage.Format_ARGB32_Premultiplied)
imagePainter = QPainter(self.image)
QGraphicsView.render(self, imagePainter)
imagePainter.end()
p = QPainter(self.viewport())
p.drawImage(0, 0, self.image)
else:
super(GlyphView, self).paintEvent(event)
'''
def wheelEvent(self, event):
factor = pow(1.2, event.angleDelta().y() / 120.0)
#self._calcScale()
#self._setFrame()
self.scale(factor, factor)
scale = self.transform().m11()
if scale < 4:
offCPS = offCurvePointSize / scale
onCPS = onCurvePointSize / scale
onCSPS = onCurveSmoothPointSize / scale
onCPW = onCurvePenWidth / scale
offCPW = offCurvePenWidth / scale
for item in self.scene().items():
if isinstance(item, OnCurvePointItem):
path = QPainterPath()
if item._isSmooth:
width = height = self.roundPosition(onCSPS)# * self._inverseScale)
half = width / 2.0
path.addEllipse(-half, -half, width, height)
else:
width = height = self.roundPosition(onCPS)# * self._inverseScale)
half = width / 2.0
path.addRect(-half, -half, width, height)
item.prepareGeometryChange()
item.setPath(path)
item.setPen(QPen(Qt.white, onCPW))
elif isinstance(item, OffCurvePointItem):
width = height = self.roundPosition(offCPS)# * self._inverseScale)
half = width / 2.0
item.prepareGeometryChange()
item.setRect(-half, -half, width, height)
item.setPen(QPen(Qt.white, offCPW))
self.update()
event.accept()
if __name__ == '__main__':
import sys
app = QApplication(sys.argv)
window = MainGfxWindow()
if len(sys.argv) == 2:
window.openFile(sys.argv[1])
else:
window.openFile(':/files/bubbles.svg')
window.show()
sys.exit(app.exec_())
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