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authorgeremy2015-01-04 13:56:39 -0800
committergeremy2015-01-04 13:56:39 -0800
commit3192e4c5acc26dd9adc91a86eaafdecaac5dc730 (patch)
tree919c1a704b4be0fc2780be36d8a67f1cd6a3e0ce
parent58e1dfb07c35ce00ba11e6cd783a004f7cf2224c (diff)
downloadpubnub-python-3192e4c5acc26dd9adc91a86eaafdecaac5dc730.tar.bz2
Added 0 baseline
-rw-r--r--python/examples/futureHouse/waveViz.html5
-rw-r--r--python/examples/futureHouse/waveViz.js167
2 files changed, 93 insertions, 79 deletions
diff --git a/python/examples/futureHouse/waveViz.html b/python/examples/futureHouse/waveViz.html
index b63b638..d85a47d 100644
--- a/python/examples/futureHouse/waveViz.html
+++ b/python/examples/futureHouse/waveViz.html
@@ -4,7 +4,10 @@
<script src="https://code.jquery.com/jquery-2.1.3.min.js"></script>
<script src="waveViz.js"></script>
-<canvas id="canvas"></canvas>
+<div id="canvasDiv">
+ <canvas id="canvas"></canvas>
+</div>
+
<label>maxPulseLength (0-4096)</label>
diff --git a/python/examples/futureHouse/waveViz.js b/python/examples/futureHouse/waveViz.js
index 9ef0bed..f9920e9 100644
--- a/python/examples/futureHouse/waveViz.js
+++ b/python/examples/futureHouse/waveViz.js
@@ -6,20 +6,24 @@
*/
- $(function() {
+$(function () {
- var ctx = canvas.getContext('2d');
- var w, h;
- canvas.width = w = window.innerWidth * 0.9;
- canvas.height = h = window.innerHeight * 0.9;
+ var ctx = canvas.getContext('2d');
+ var w, h;
- var osc1 = new osc(400, 100, 0.05);
- var horizon = h * 0.2; // the bigger this gets, the lower the wave offsets
- var count = 100; // 40
- var step = 10; //Math.ceil(w / count);
- var buffer = new ArrayBuffer(count * 4);
- var points = new Float32Array(buffer);
+ canvas.width = w = window.innerWidth * 0.9;
+ canvas.height = h = window.innerHeight * 0.9;
+
+ var zeroHeight = h * 0.85;
+ var zeroWidth = w * 0.85;
+
+ var osc1 = new osc(100, 0, 0.05);
+ var horizon = h * 0.8; // the bigger this gets, the lower the wave offsets
+ var count = 100; // 40
+ var step = 10; //Math.ceil(w / count);
+ var buffer = new ArrayBuffer(count * 4);
+ var points = new Float32Array(buffer);
// Change wave amplitude
//osc1.max = 450;
@@ -28,101 +32,108 @@
// Change wait time
//osc1.speed = 0.2
- function fill() {
- for (var i = 0; i < count; i++) {
- points[i] = mixer(osc1);
- }
- }
+ function fill() {
+ for (var i = 0; i < count; i++) {
+ points[i] = mixer(osc1);
+ }
+ }
+
+ ctx.lineWidth = 5;
+ ctx.strokeStyle = '#ffffff';
+ ctx.fillStyle = 'rgb(50, 50, 80)';
- ctx.lineWidth = 5;
- ctx.strokeStyle = '#ffffff';
- ctx.fillStyle = 'rgb(50, 50, 80)';
+ function loop() {
- function loop() {
+ var i;
- var i;
+ /// move points to the left
+ for (i = 0; i < count - 1; i++) {
+ points[i] = points[i + 1];
+ }
- /// move points to the left
- for (i = 0; i < count - 1; i++) {
- points[i] = points[i + 1];
- }
+ /// get a new point
+ points[count - 1] = mixer(osc1) //, osc2, osc3);
- /// get a new point
- points[count - 1] = mixer(osc1) //, osc2, osc3);
+ //ctx.clearRect(0, 0, w, h);
+ ctx.fillRect(0, 0, w, h);
- //ctx.clearRect(0, 0, w, h);
- ctx.fillRect(0, 0, w, h);
+ /// render wave
+ ctx.beginPath();
+ ctx.moveTo(0, points[0]);
- /// render wave
- ctx.beginPath();
- ctx.moveTo(0, points[0]);
+ for (i = 1; i < count; i++) {
+ ctx.lineTo(i * step, points[i]);
+ }
- for (i = 1; i < count; i++) {
- ctx.lineTo(i * step, points[i]);
- }
+ ctx.strokeStyle = '#ffffff';
+ ctx.stroke();
- ctx.stroke();
+ ctx.beginPath();
+ ctx.moveTo(10, h - 10);
+ ctx.lineTo(w, h - 10);
+ ctx.strokeStyle = '#ff0000';
+ ctx.stroke();
- requestAnimationFrame(loop);
- }
+ requestAnimationFrame(loop);
+ }
- loop();
+ loop();
/// oscillator object
- function osc(maxx, minn, spd) {
+ function osc(maxx, minn, spd) {
- this.max = maxx;
- this.min = minn;
- this.speed = spd;
+ this.max = maxx;
+ this.min = minn;
+ this.speed = spd;
- var me = this,
- a = 0,
- max = getMax(),
- min = getMin();
+ var me = this,
+ a = 0,
+ max = getMax(),
+ min = getMin();
- this.getAmp = function () {
+ this.getAmp = function () {
- a += this.speed;
+ a += this.speed;
- if (a >= 2.0) {
- a = 0;
- }
+ if (a >= 2.0) {
+ a = 0;
+ }
- //return max * Math.sin(a * Math.PI);
- return a < 1 ? max : min;
- }
+ //return max * Math.sin(a * Math.PI);
+ return a < 1 ? min : max;
+ }
- function getMax() {
- return me.max;
- }
+ function getMax() {
+ return me.max;
+ }
- function getMin() {
- return me.min;
- }
+ function getMin() {
+ return me.min;
+ }
- return this;
- }
+ return this;
+ }
- function mixer(osc) {
+ function mixer(osc) {
- var d = arguments.length,
- i = d,
- sum = 0;
+ var d = arguments.length,
+ i = d,
+ sum = 0;
- if (d < 1) return 0;
+ if (d < 1) return 0;
- while (i--) sum += arguments[i].getAmp();
+ while (i--) sum += arguments[i].getAmp();
- console.log("1: " + osc.getAmp());
- console.log("2: " + sum);
- console.log("3: " + d + horizon);
- console.log("4: " + horizon);
+// console.log("1: " + osc.getAmp());
+// console.log("2: " + sum);
+// console.log("3: " + d + horizon);
+// console.log("4: " + horizon);
- // return osc.getAmp() + horizon;
- return sum / d + horizon;
- //return arguments[i].getAmp() + horizon;
+ // return osc.getAmp() + horizon;
+ return sum / d + horizon;
+ //return arguments[i].getAmp() + horizon;
- }
- }
+ }
+ }
) \ No newline at end of file