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Diffstat (limited to 'docs/tutorial/1-serialization.md')
| -rw-r--r-- | docs/tutorial/1-serialization.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/tutorial/1-serialization.md b/docs/tutorial/1-serialization.md index 979c4a3e..55b19457 100644 --- a/docs/tutorial/1-serialization.md +++ b/docs/tutorial/1-serialization.md @@ -104,7 +104,7 @@ Don't forget to sync the database for the first time. ## Creating a Serializer class -The first thing we need to get started on our Web API is provide a way of serializing and deserializing the snippet instances into representations such as `json`. We can do this by declaring serializers that work very similar to Django's forms. Create a file in the `snippets` directory named `serializers.py` and add the following. +The first thing we need to get started on our Web API is to provide a way of serializing and deserializing the snippet instances into representations such as `json`. We can do this by declaring serializers that work very similar to Django's forms. Create a file in the `snippets` directory named `serializers.py` and add the following. from django.forms import widgets from rest_framework import serializers @@ -143,7 +143,7 @@ The first thing we need to get started on our Web API is provide a way of serial # Create new instance return Snippet(**attrs) -The first part of serializer class defines the fields that get serialized/deserialized. The `restore_object` method defines how fully fledged instances get created when deserializing data. +The first part of the serializer class defines the fields that get serialized/deserialized. The `restore_object` method defines how fully fledged instances get created when deserializing data. Notice that we can also use various attributes that would typically be used on form fields, such as `widget=widgets.Textarea`. These can be used to control how the serializer should render when displayed as an HTML form. This is particularly useful for controlling how the browsable API should be displayed, as we'll see later in the tutorial. |
