` and widget definition of `scope:
{myAttr:'expression'}`, and parent scope `{doSomething:function() {}}` then calling the
widget scope function `myAttr` will execute the expression against the parent scope.
@@ -371,7 +370,7 @@ compiler}. The attributes are:
* `inject` (object hash) - Specifies a way to inject bindings into a controller. Injection
- definition is a hash of normalized element attribute name to their corresponding binding
+ definition is a hash of normalized element attribute names to their corresponding binding
strategy. Valid binding strategies are:
* `attribute` - inject attribute value.
@@ -421,10 +420,10 @@ compiler}. The attributes are:
transclusion function which is pre-bound to the correct scope. In a typical setup the widget
creates an `isolate` scope, but the transclusion is not a child, but a sibling of the `isolate`
scope. This makes it possible for the widget to have private state, and the transclusion to
- be bound to the pre-`isolate` scope.
+ be bound to the parent (pre-`isolate`) scope.
* `true` - transclude the content of the directive.
- * `element` - transclude the whole element including any directives defined at lower priority.
+ * `'element'` - transclude the whole element including any directives defined at lower priority.
* `compile`: This is the compile function described in the section below.
@@ -569,11 +568,11 @@ This will not render properly, unless we do some scope magic.
The first issue we have to solve is that the dialog box template expect `title` to be defined, but
the place of instantiation would like to bind to `username`. Furthermore the buttons expect `onOk`
as well as `onCancel` functions to be present in the scope. This limits the usefulness of the
-widget. To solve the mapping issue we use the `locals` to create local variables which the
-template expects as follows
+widget. To solve the mapping issue we use the `locals` to create local variables which the template
+expects as follows:
- locals: {
+ scope: {
title: 'bind', // set up title to accept data-binding
onOk: 'exp', // create a delegate onOk function
onCancel: 'exp', // create a delegate onCancel function
diff --git a/docs/content/guide/module.ngdoc b/docs/content/guide/module.ngdoc
index 12ec8917..e3b3362f 100644
--- a/docs/content/guide/module.ngdoc
+++ b/docs/content/guide/module.ngdoc
@@ -19,7 +19,7 @@ approach:
# The Basics
-Ok i am in a hurry how do i get a Hello World module working?
+Ok, I'm in a hurry how do i get a Hello World module working?
Important things to notice:
@@ -116,7 +116,7 @@ The above is only a suggestion, so feel free to tailor it to your needs.
# Module Loading & Dependencies
-A module is a collection of configuration and run block which get applied to the application
+A module is a collection of configuration and run blocks which get applied to the application
during the bootstrap process. In its simplest form the module consist of collection of two kinds
of blocks:
@@ -173,8 +173,8 @@ to it are constant definitions, which are placed at the beginning of all configu
Run blocks are the closest thing in Angular to the main method. A run block is the code which
needs to run to kickstart the application. It is executed after all of the service have been
-configured and the injector has been created. Run blocks typically contain code which is hard
-to unit-test, and for this reason should be declared in isolated modules, so that they can be
+configured and the injector has been created. Run blocks typically contain code which is hard
+to unit-test, and for this reason should be declared in isolated modules, so that they can be
ignored in the unit-tests.
## Dependencies
@@ -223,19 +223,19 @@ In all of these examples we are going to assume this module definition:
Let's write some tests:
describe('myApp', function() {
- // load the application relevant modules then load a special
- // test module which overrides the $window with mock version,
- // so that calling window.alert() will not block the test
+ // load the application relevant modules then load a special
+ // test module which overrides the $window with mock version,
+ // so that calling window.alert() will not block the test
// runner with a real alert box. This is an example of overriding
// configuration information in tests.
beforeEach(module('greetMod', function($provide) {
- $provide.value('$window', {
- alert: jasmine.createSpy('alert')
+ $provide.value('$window', {
+ alert: jasmine.createSpy('alert')
});
});
// The inject() will create the injector and inject the greet and
- // $window into the tests. The test need not concern itself with
+ // $window into the tests. The test need not concern itself with
// wiring of the application, only with testing it.
it('should alert on $window', inject(function(greet, $window) {
greet('World');
--
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