From f031430a6ff054e3ea4d25a19ccbccef50642cff Mon Sep 17 00:00:00 2001 From: Brian Ford Date: Tue, 8 Oct 2013 10:47:20 -0700 Subject: docs(guide/animations): improve animations guide --- docs/content/guide/animations.ngdoc | 289 ++++++++++++++++++++++++++++++++++++ 1 file changed, 289 insertions(+) create mode 100644 docs/content/guide/animations.ngdoc diff --git a/docs/content/guide/animations.ngdoc b/docs/content/guide/animations.ngdoc new file mode 100644 index 00000000..f3a2bcf0 --- /dev/null +++ b/docs/content/guide/animations.ngdoc @@ -0,0 +1,289 @@ +@ngdoc overview +@name Developer Guide: Animations +@description + + +# Animations + +AngularJS 1.2 provides animation hooks for common directives such as `ngRepeat`, `ngSwitch`, and `ngView`, as well as custom directives +via the `$animate` service. These animation hooks are set in place to trigger animations during the life cycle of various directives and when +triggered, will attempt to perform a CSS Transition, CSS Keyframe Animation or a JavaScript callback Animation (depending on if an animation is +placed on the given directive). Animations can be placed using vanilla CSS by following the naming conventions set in place by AngularJS +or with JavaScript code when it's defined as a factory. + +Animations are not available unless you include the {@link api/ngAnimate `ngAnimate` module} as a dependency within your application. + +Below is a quick example of animations being enabled for `ngShow` and `ngHide`: + + + +
+ +
+ Visible... +
+
+
+ + .animate-show-hide { + padding:10px; + border:1px solid black; + background:white; + } + + .animate-show-hide.ng-hide-add, .animate-show-hide.ng-hide-remove { + -webkit-transition:all linear 0.5s; + -moz-transition:all linear 0.5s; + -o-transition:all linear 0.5s; + transition:all linear 0.5s; + display:block!important; + } + + .animate-show-hide.ng-hide-add.ng-hide-add-active, + .animate-show-hide.ng-hide-remove { + opacity:0; + } + + .animate-show-hide.ng-hide-add, + .animate-show-hide.ng-hide-remove.ng-hide-remove-active { + opacity:1; + } + +
+ +## Installation + +See the {@link api/ngAnimate API docs for `ngAnimate`} for instructions on installing the module. + +You may also want to setup a separate CSS file for defining CSS-based animations. + +## How they work + +Animations in AngularJS are completely based on CSS classes. As long as you have a CSS class attached to a HTML element within +your website, you can apply animations to it. Lets say for example that we have an HTML template with a repeater in it like so: + +
+
+ {{ item.id }} +
+
+ +As you can see, the `.repeated-item` class is present on the element that will be repeated and this class will be +used as a reference within our application's CSS and/or JavaScript animation code to tell AngularJS to perform an animation. + +As ngRepeat does its thing, each time a new item is added into the list, ngRepeat will add +a `ng-enter` class name to the element that is being added. When removed it will apply a `ng-leave` class name and when moved around +it will apply a `ng-move` class name. + +Taking a look at the following CSS code, we can see some transition and keyframe animation code set for each of those events that +occur when ngRepeat triggers them: + +
+/*
+  We're using CSS transitions for when
+  the enter and move events are triggered
+  for the element that has the .repeated-item
+  class
+*/
+.repeated-item.ng-enter, .repeated-item.ng-move {
+  -webkit-transition:0.5s linear all;
+  -moz-transition:0.5s linear all;
+  -o-transition:0.5s linear all;
+  transition:0.5s linear all;
+  opacity:0;
+}
+
+/*
+ The ng-enter-active and ng-move-active
+ are where the transition destination properties
+ are set so that the animation knows what to
+ animate.
+*/
+.repeated-item.ng-enter.ng-enter-active,
+.repeated-item.ng-move.ng-move-active {
+  opacity:1;
+}
+
+/*
+  We're using CSS keyframe animations for when
+  the leave event is triggered for the element
+  that has the .repeated-item class
+*/
+.repeated-item.ng-leave {
+  -webkit-animation:0.5s my_animation;
+  -moz-animation:0.5s my_animation;
+  -o-animation:0.5s my_animation;
+  animation:0.5s my_animation;
+}
+
+@keyframes my_animation {
+  from { opacity:1; }
+  to { opacity:0; }
+}
+
+/*
+  Unfortunately each browser vendor requires
+  its own definition of keyframe animation code...
+*/
+@-webkit-keyframes my_animation {
+  from { opacity:1; }
+  to { opacity:0; }
+}
+
+@-moz-keyframes my_animation {
+  from { opacity:1; }
+  to { opacity:0; }
+}
+
+@-o-keyframes my_animation {
+  from { opacity:1; }
+  to { opacity:0; }
+}
+
+ +The same approach to animation can be used using JavaScript code (**jQuery is used within to perform animations**): + +
+myModule.animation('.repeated-item', function() {
+  return {
+    enter : function(element, done) {
+      element.css('opacity',0);
+      jQuery(element).animate({
+        opacity: 1
+      }, done);
+
+      // optional onDone or onCancel callback
+      // function to handle any post-animation
+      // cleanup operations
+      return function(isCancelled) {
+        if(isCancelled) {
+          jQuery(element).stop();
+        }
+      }
+    },
+    leave : function(element, done) {
+      element.css('opacity', 1);
+      jQuery(element).animate({
+        opacity: 0
+      }, done);
+
+      // optional onDone or onCancel callback
+      // function to handle any post-animation
+      // cleanup operations
+      return function(isCancelled) {
+        if(isCancelled) {
+          jQuery(element).stop();
+        }
+      }
+    },
+    move : function(element, done) {
+      element.css('opacity', 0);
+      jQuery(element).animate({
+        opacity: 1
+      }, done);
+
+      // optional onDone or onCancel callback
+      // function to handle any post-animation
+      // cleanup operations
+      return function(isCancelled) {
+        if(isCancelled) {
+          jQuery(element).stop();
+        }
+      }
+    },
+
+    // you can also capture these animation events
+    addClass : function(element, className, done) {},
+    removeClass : function(element, className, done) {}
+  }
+});
+
+ +With these generated CSS class names present on the element at the time, AngularJS automatically +figures out whether to perform a CSS and/or JavaScript animation. If both CSS and JavaScript animation +code is present, and match the CSS class name on the element, then AngularJS will run both animations at the same time. + +## Class and ngClass animation hooks + +AngularJS also pays attention to CSS class changes on elements by triggering the **add** and **remove** hooks. +This means that if a CSS class is added to or removed from an element then an animation can be executed in between +before the CSS class addition or removal is finalized. (Keep in mind that AngularJS will only be +able to capture class changes if an **expression** or the **ng-class** directive is used on the element.) + +The example below shows how to perform animations during class changes: + + + +

+ + +
+ CSS-Animated Text +

+
+ + .css-class-add, .css-class-remove { + -webkit-transition:all cubic-bezier(0.250, 0.460, 0.450, 0.940) 0.5s; + -moz-transition:all cubic-bezier(0.250, 0.460, 0.450, 0.940) 0.5s; + -o-transition:all cubic-bezier(0.250, 0.460, 0.450, 0.940) 0.5s; + transition:all cubic-bezier(0.250, 0.460, 0.450, 0.940) 0.5s; + } + + .css-class, + .css-class-add.css-class-add-active { + color: red; + font-size:3em; + } + + .css-class-remove.css-class-remove-active { + font-size:1.0em; + color:black; + } + +
+ +Although the CSS is a little different then what we saw before, the idea is the same. + +## Which directives support animations? + +A handful of common AngularJS directives support and trigger animation hooks whenever any major event occurs during its life cycle. +The table below explains in detail which animation events are triggered + +| Directive | Supported Animations | +|-------------------------------------------------------------------------------------|------------------------------------------| +| {@link api/ng.directive:ngRepeat#animations ngRepeat} | enter, leave, and move | +| {@link api/ngRoute.directive:ngView#animations ngView} | enter and leave | +| {@link api/ng.directive:ngInclude#animations ngInclude} | enter and leave | +| {@link api/ng.directive:ngSwitch#animations ngSwitch} | enter and leave | +| {@link api/ng.directive:ngIf#animations ngIf} | enter and leave | +| {@link api/ng.directive:ngShow#animations ngClass or {{class}}} | add and remove | +| {@link api/ng.directive:ngShow#animations ngShow & ngHide} | add and remove (the ng-hide class value) | + +For a full breakdown of the steps involved during each animation event, refer to the {@link api/ngAnimate.$animate API docs}. + +## How do I use animations in my own directives? + +You can also use animations within custom directives can also be established by injecting `$animate` directly into your directive and +making calls to it when needed. + +
+myModule.directive('my-directive', ['$animate', function($animate) {
+  return function(element, scope, attrs) {
+    element.bind('click', function() {
+      if(element.hasClass('clicked')) {
+        $animate.removeClass(element, 'clicked');
+      } else {
+        $animate.addClass(element, 'clicked');
+      }
+    });
+  };
+}]);
+
+ +## More about animations + +For a full breakdown of each method available on `$animate`, see the {@link api/ngAnimate.$animate API documentation}. + +To see a complete demo, see the {@link tutorial/step_12 animation step within the AngularJS phonecat tutorial}. -- cgit v1.2.3