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authorwinkler12013-04-05 15:39:28 -0300
committerChirayu Krishnappa2013-04-11 15:14:46 -0700
commitaa3acc5229b40b14322849894d6ccda3a9459e8b (patch)
tree43df1696896fb66d0c88b2a9dc4836bd29dd9195 /src
parent15d80af53c3eac09eab2154b3e7a7084f9f8d181 (diff)
downloadangular.js-aa3acc5229b40b14322849894d6ccda3a9459e8b.tar.bz2
docs(animator): fix typo
Diffstat (limited to 'src')
-rw-r--r--src/ng/animator.js6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ng/animator.js b/src/ng/animator.js
index 5080069c..957adaed 100644
--- a/src/ng/animator.js
+++ b/src/ng/animator.js
@@ -8,8 +8,8 @@
*
* @description
* The `ngAnimate` directive works as an attribute that is attached alongside pre-existing directives.
- * It effects how the directive will perform DOM manipulation. This allows for complex animations to take place while
- * without burduning the directive which uses the animation with animation details. The built in directives
+ * It effects how the directive will perform DOM manipulation. This allows for complex animations to take place
+ * without burdening the directive which uses the animation with animation details. The built in directives
* `ngRepeat`, `ngInclude`, `ngSwitch`, `ngShow`, `ngHide` and `ngView` already accept `ngAnimate` directive.
* Custom directives can take advantage of animation through {@link ng.$animator $animator service}.
*
@@ -46,7 +46,7 @@
*
* <h2>CSS-defined Animations</h2>
* By default, ngAnimate attaches two CSS3 classes per animation event to the DOM element to achieve the animation.
- * This is up to you, the developer, to ensure that the animations take place using cross-browser CSS3 transitions.
+ * It is up to you, the developer, to ensure that the animations take place using cross-browser CSS3 transitions.
* All that is required is the following CSS code:
*
* <pre>