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authorPatrick2013-04-04 13:44:26 +0300
committerJames deBoer2013-04-11 12:15:25 -0700
commitf9b63f86570386e0e186f0c9a5a7f36bb4ed44d5 (patch)
tree255fd55e9601bc5189f8d9a8fd880249b854cb71
parentbe08c075bd71cd26086378768bd1d57f99ff213e (diff)
downloadangular.js-f9b63f86570386e0e186f0c9a5a7f36bb4ed44d5.tar.bz2
docs(animator): Fixed a typo
-rw-r--r--src/ng/animator.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ng/animator.js b/src/ng/animator.js
index 662ed683..7cafa568 100644
--- a/src/ng/animator.js
+++ b/src/ng/animator.js
@@ -9,7 +9,7 @@
* @description
* The `ngAnimate` directive works as an attribute that is attached alongside pre-existing directives.
* It effects how the directive will perform DOM manipulation. This allows for complex animations to take place while
- * without burduning the directive which uses the animation with animation details. The built dn directives
+ * without burduning the directive which uses the animation with animation details. The built in directives
* `ngRepeat`, `ngInclude`, `ngSwitch`, `ngShow`, `ngHide` and `ngView` already accept `ngAnimate` directive.
* Custom directives can take advantage of animation through {@link ng.$animator $animator service}.
*