#import "MASKeyCodes.h" /** @brief A model class to hold a key combination. This class just represents a combination of keys. It does not care if the combination is valid or can be used as a hotkey, it doesn’t watch the input system for the shortcut appearance, nor it does access user defaults. */ @interface MASShortcut : NSObject /** @brief The virtual key code for the keyboard key. @Hardware independent, same as in NSEvent. Events.h in the HIToolbox framework for a complete list, or Command-click this symbol: kVK_ANSI_A. */ @property (nonatomic, readonly) NSUInteger keyCode; /** @brief Cocoa keyboard modifier flags. Same as in NSEvent: NSCommandKeyMask, NSAlternateKeyMask, etc. */ @property (nonatomic, readonly) NSUInteger modifierFlags; /** @brief Same as @p keyCode, just a different type. */ @property (nonatomic, readonly) UInt32 carbonKeyCode; /** @brief Carbon modifier flags. A bit sum of @p cmdKey, @p optionKey, etc. */ @property (nonatomic, readonly) UInt32 carbonFlags; /** @brief A string representing the “key” part of a shortcut, like the “5” in “⌘5”. */ @property (nonatomic, readonly) NSString *keyCodeString; /** @brief A key-code string used in key equivalent matching. For precise meaning of “key equivalents” see the @p keyEquivalent property of @p NSMenuItem. Here the string is used to support shortcut validation (“is the shortcut already taken in this menu?”) and for display in @p NSMenu. */ @property (nonatomic, readonly) NSString *keyCodeStringForKeyEquivalent; /** @brief A string representing the shortcut modifiers, like the “⌘” in “⌘5”. */ @property (nonatomic, readonly) NSString *modifierFlagsString; - (instancetype)initWithKeyCode:(NSUInteger)code modifierFlags:(NSUInteger)flags; + (instancetype)shortcutWithKeyCode:(NSUInteger)code modifierFlags:(NSUInteger)flags; /** @brief Creates a new shortcut from an NSEvent object. This is just a convenience initializer that reads the key code and modifiers from an NSEvent. */ + (instancetype)shortcutWithEvent:(NSEvent *)anEvent; @end